Player Matchup

Ao Kuang
Ao Kuang
Krizzyyy
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,332 Elo+
Party 3
Cthulhu
Cthulhu
LordVonHenry
Cthulhu
Level 28
God Stats
10W - 5L
1,590 SR
Queue Stats
47W - 44L
1,363 Elo+
Solo
Cliodhna
Cliodhna
Yes_u_suxs
Cliodhna
Level 23
God Stats
4W - 7L
1,410 SR
Queue Stats
44W - 77L
1,317 Elo+
Party 1
Kukulkan
Kukulkan
javabruin
Kukulkan
Level 28
God Stats
1W - 2L
1,570 SR
Queue Stats
79W - 115L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
yDargo
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,332 Elo+
Party 3
Team Averages
Level 19
1,514 SR
1,334 Elo+

VS

Team Averages
Level 12
1,342 SR
1,392 Elo+
Baron Samedi
Baron Samedi
AmIPhantom
Baron Samedi
Level 8
God Stats
1W - 4L
1,165 SR
Queue Stats
6W - 9L
1,354 Elo+
Party 2
Heimdallr
Heimdallr
ConfusedMelon
Heimdallr
Level 28
God Stats
41W - 35L
1,598 SR
Queue Stats
135W - 146L
1,361 Elo+
Solo
Cliodhna
Cliodhna
IIMyrrhII
Cliodhna
Level 12
God Stats
1W - 1L
1,305 SR
Queue Stats
12W - 9L
1,528 Elo+
Party 2
Neith
Neith
RealitySt0ne
Neith
Level 5
God Stats
1W - 2L
1,310 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 2
Cthulhu
Cthulhu
nistisityism
Cthulhu
Level 8
God Stats
2W - 4L
1,333 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Krizzyyy
Ao Kuang
17
6 / 7 / 4
11,841
408
7,905
19,307
7,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LordVonHenry
Cthulhu
16
2 / 6 / 7
10,078
348
12,564
31,000
31,772
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Yes_u_suxs
Cliodhna
19
5 / 4 / 2
12,143
419
12,214
19,102
7,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
javabruin
Kukulkan
20
1 / 9 / 2
12,875
444
5,912
15,337
6,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
yDargo
Sun Wukong
18
0 / 3 / 4
11,979
413
11,421
24,799
19,149
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AmIPhantom
Baron Samedi
20
3 / 0 / 5
14,675
506
7,055
12,086
13,516
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
ConfusedMelon
Heimdallr
20
8 / 2 / 7
17,206
593
20,725
24,197
12,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
IIMyrrhII
Cliodhna
20
15 / 2 / 5
17,544
605
30,575
27,567
12,893
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 8 / 5
10,983
379
6,666
11,364
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
nistisityism
Cthulhu
19
2 / 3 / 12
13,660
471
15,349
20,393
21,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
14
Kills
28
29
Deaths
15
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AmIPhantom
Baron Samedi
3
0
5
5.5
W
Heimdallr
ConfusedMelon
Heimdallr
8
2
7
5.75
W
Cliodhna
IIMyrrhII
Cliodhna
15
2
5
8.75
L
Ao Kuang
Krizzyyy
Ao Kuang
6
7
4
1.14
L
Cthulhu
LordVonHenry
Cthulhu
2
6
7
0.92
W
0
8
5
0.31
L
Cliodhna
Yes_u_suxs
Cliodhna
5
4
2
1.5
L
Kukulkan
javabruin
Kukulkan
1
9
2
0.22
W
Cthulhu
nistisityism
Cthulhu
2
3
12
2.67
L
Sun Wukong
yDargo
Sun Wukong
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,016
Damage
80,370
109,545
Taken
95,607
72,956
Mitigated
65,034
21,650
Healing
41,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AmIPhantom
Baron Samedi
7,055
251
830
5,793
12,086
13,516
141
1,645
10,391
70,094
0
W
Heimdallr
ConfusedMelon
Heimdallr
20,725
12,190
0
14,498
24,197
12,245
11,117
7,981
15,970
0
143,447
W
Cliodhna
IIMyrrhII
Cliodhna
30,575
5,073
0
15,504
27,567
12,893
846
4,581
22,794
0
179,163
L
Ao Kuang
Krizzyyy
Ao Kuang
7,905
2,408
0
4,461
19,307
7,777
500
3,395
15,681
43,774
0
L
Cthulhu
LordVonHenry
Cthulhu
12,564
1,130
281
3,454
31,000
31,772
379
8,875
20,491
49,400
0
W
6,666
2,318
0
317
11,364
4,482
526
5,403
5,620
0
29,469
L
Cliodhna
Yes_u_suxs
Cliodhna
12,214
1,079
0
6,270
19,102
7,793
0
834
18,268
0
91,653
L
Kukulkan
javabruin
Kukulkan
5,912
154
0
838
15,337
6,465
0
1,385
13,656
88,116
0
W
Cthulhu
nistisityism
Cthulhu
15,349
754
20
4,751
20,393
21,898
347
7,934
11,674
63,746
0
L
Sun Wukong
yDargo
Sun Wukong
11,421
1,917
0
6,346
24,799
19,149
154
5,730
18,705
0
70,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,916
Gold Earned
74,068
610
Minions Killed
687
0
Camps Cleared
0
2,807,102
Distance Traveled
2,832,807
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,675
506
128
4
0
483,546
2
W
Heimdallr
17,206
593
223
8
0
540,633
1
W
Cliodhna
17,544
605
204
7
0
698,686
6
L
Ao Kuang
11,841
408
101
3
0
563,398
0
L
Cthulhu
10,078
348
67
2
0
476,923
2
W
Neith
10,983
379
49
2
0
504,099
0
L
Cliodhna
12,143
419
136
5
0
591,041
0
L
Kukulkan
12,875
444
180
6
0
550,901
2
W
Cthulhu
13,660
471
83
3
0
605,843
0
L
Sun Wukong
11,979
413
126
4
0
624,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role