Player Matchup

Ymir
Ymir
MoistEggggg
Ymir
Level 127
God Stats
5W - 6L
1,445 SR
Queue Stats
193W - 173L
1,492 Elo+
Party 2
Zeus
Zeus
MrFlipperDipper
Zeus
Level 7
God Stats
12W - 8L
1,500 SR
Queue Stats
15W - 15L
1,300 Elo+
Party 2
Nemesis
Nemesis
SOR939
Nemesis
Level 119
God Stats
9W - 7L
1,617 SR
Queue Stats
231W - 193L
1,504 Elo+
Party 2
Artemis
Artemis
Slycrashboom
Artemis
Level 126
God Stats
3W - 1L
1,183 SR
Queue Stats
157W - 129L
1,520 Elo+
Party 2
Tyr
Tyr
hardboiledlegg
Tyr
Level 124
God Stats
3W - 1L
1,551 SR
Queue Stats
247W - 209L
1,490 Elo+
Party 2
Team Averages
Level 101
1,459 SR
1,461 Elo+

VS

Team Averages
Level 68
1,555 SR
1,506 Elo+
King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Marctsc
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 51L
1,374 Elo+
Solo
Ravana
Ravana
ShaolinsShaft
Ravana
Level 26
God Stats
4W - 2L
1,966 SR
Queue Stats
106W - 73L
1,615 Elo+
Party 1
Tiamat
Tiamat
Vampug-SoP
Tiamat
Level 27
God Stats
12W - 13L
1,504 SR
Queue Stats
22W - 20L
1,459 Elo+
Party 3
Ullr
Ullr
radioactivejman
Ullr
Level 101
God Stats
0W - 2L
1,304 SR
Queue Stats
156W - 134L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
7,812
488
4,822
13,463
11,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
4 / 3 / 4
8,988
562
4,386
5,162
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SOR939
Nemesis
15
5 / 3 / 4
8,992
562
9,507
11,709
4,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
Slycrashboom
Artemis
15
6 / 2 / 5
9,298
581
15,580
10,679
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 2 / 1
8,409
526
5,859
10,989
6,064
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 2 / 0
9,099
569
12,975
11,508
8,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
Marctsc
Cerberus
10
1 / 4 / 2
6,486
405
3,297
12,768
7,656
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 4 / 3
8,597
537
8,120
9,549
3,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
Vampug-SoP
Tiamat
13
2 / 4 / 2
7,673
480
3,664
9,182
5,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 4
6,808
426
4,940
9,823
2,330
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
11
11
Deaths
17
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
2
0
2.5
L
Cerberus
Marctsc
Cerberus
1
4
2
0.5
W
1
1
8
5
W
4
3
4
2
W
Nemesis
SOR939
Nemesis
5
3
4
2.33
L
3
4
3
1.13
W
Artemis
Slycrashboom
Artemis
6
2
5
4.25
L
Tiamat
Vampug-SoP
Tiamat
2
4
2
0.75
W
1
2
1
0.75
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,154
Damage
32,996
52,002
Taken
52,830
27,160
Mitigated
26,930
18,653
Healing
12,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,975
2,149
0
2,825
11,508
8,337
0
1,625
9,883
4,894
53,079
L
Cerberus
Marctsc
Cerberus
3,297
698
346
2,362
12,768
7,656
352
2,077
10,691
11,385
0
W
4,822
1,080
236
2,240
13,463
11,945
87
2,797
10,467
31,485
0
W
4,386
529
0
100
5,162
1,436
223
1,430
3,459
42,853
0
W
Nemesis
SOR939
Nemesis
9,507
4,446
0
5,614
11,709
4,225
0
1,710
9,762
0
62,337
L
8,120
2,308
0
2,721
9,549
3,566
0
1,366
8,183
0
56,476
W
Artemis
Slycrashboom
Artemis
15,580
7,851
0
5,246
10,679
3,490
855
1,684
8,678
0
66,082
L
Tiamat
Vampug-SoP
Tiamat
3,664
858
0
1,356
9,182
5,041
20
3,491
5,691
29,740
0
W
5,859
905
0
5,217
10,989
6,064
67
532
9,698
2,630
47,106
L
4,940
2,059
0
2,521
9,823
2,330
772
882
8,941
0
35,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
38,663
481
Minions Killed
386
0
Camps Cleared
0
1,562,228
Distance Traveled
1,460,535
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,099
569
122
8
0
323,440
5
L
Cerberus
6,486
405
32
2
0
280,857
2
W
Ymir
7,812
488
48
3
0
314,706
1
W
Zeus
8,988
562
108
7
0
271,780
0
W
Nemesis
8,992
562
107
7
0
354,834
7
L
Ravana
8,597
537
105
7
0
313,612
6
W
Artemis
9,298
581
109
7
0
290,085
1
L
Tiamat
7,673
480
63
4
0
273,392
1
W
Tyr
8,409
526
109
7
0
330,823
2
L
Ullr
6,808
426
64
4
0
269,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role