Player Matchup

Jormungandr
Jormungandr
BrawlhallaSweat
Jormungandr
Level 44
God Stats
27W - 11L
1,709 SR
Queue Stats
189W - 99L
1,607 Elo+
Party 1
Hel
Hel
BridalGolem
Hel
Level 148
God Stats
13W - 12L
1,540 SR
Queue Stats
468W - 479L
1,534 Elo+
Party 1
Cupid
Cupid
Jager Muster
Cupid
Level 48
God Stats
11W - 5L
1,690 SR
Queue Stats
279W - 216L
1,558 Elo+
Party 1
Fenrir
Fenrir
patrick5277
Fenrir
Level 109
God Stats
114W - 85L
1,562 SR
Queue Stats
1,113W - 1,089L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
thatWretch
Heimdallr
Level 130
God Stats
12W - 13L
1,490 SR
Queue Stats
633W - 635L
1,534 Elo+
Party 1
Team Averages
Level 96
1,598 SR
1,552 Elo+

VS

Team Averages
Level 62
1,544 SR
1,423 Elo+
Baron Samedi
Baron Samedi
Discrete223s
Baron Samedi
Level 29
God Stats
2W - 3L
1,410 SR
Queue Stats
81W - 105L
1,429 Elo+
Party 2
Ne Zha
Ne Zha
Its-_-Dragun
Ne Zha
Level 149
God Stats
1W - 1L
1,631 SR
Queue Stats
15W - 23L
1,383 Elo+
Party 2
Bellona
Bellona
ItsDantasy_
Bellona
Level 18
God Stats
10W - 9L
1,578 SR
Queue Stats
26W - 21L
1,503 Elo+
Party 2
Hou Yi
Hou Yi
TheMoDE-11
Hou Yi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 58L
1,319 Elo+
Solo
Hades
Hades
jay_blonded
Hades
Level 47
God Stats
2W - 2L
1,602 SR
Queue Stats
178W - 174L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BrawlhallaSweat
Jormungandr
20
8 / 7 / 17
16,142
1,009
30,109
36,477
47,340
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
4 / 7 / 21
15,698
981
28,054
27,045
12,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
9 / 7 / 17
16,344
1,022
27,343
25,597
9,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
20
4 / 5 / 19
14,699
919
12,157
27,733
44,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
thatWretch
Heimdallr
20
7 / 7 / 18
16,774
1,048
31,217
28,036
16,284
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Discrete223s
Baron Samedi
20
8 / 7 / 13
16,252
1,016
24,585
24,615
10,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
20
8 / 10 / 19
16,279
1,017
32,923
25,084
11,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
ItsDantasy_
Bellona
20
4 / 6 / 19
14,944
934
18,512
32,483
26,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
TheMoDE-11
Hou Yi
20
2 / 2 / 23
14,529
908
18,346
16,732
6,261
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 7 / 17
16,957
1,060
40,078
36,148
22,929
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
124
32
Kills
33
33
Deaths
32
92
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BrawlhallaSweat
Jormungandr
8
7
17
2.36
W
4
7
21
2.07
L
Baron Samedi
Discrete223s
Baron Samedi
8
7
13
2.07
L
Ne Zha
8
10
19
1.75
L
Bellona
ItsDantasy_
Bellona
4
6
19
2.25
W
9
7
17
2.5
L
Hou Yi
TheMoDE-11
Hou Yi
2
2
23
6.75
L
11
7
17
2.79
W
Fenrir
4
5
19
2.7
W
Heimdallr
thatWretch
Heimdallr
7
7
18
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,880
Damage
134,444
144,888
Taken
135,062
130,740
Mitigated
77,378
37,400
Healing
27,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BrawlhallaSweat
Jormungandr
30,109
6,538
411
2,702
36,477
47,340
0
17,443
19,034
60,092
0
W
28,054
397
14,560
11,944
27,045
12,765
0
14,446
12,599
56,996
0
L
Baron Samedi
Discrete223s
Baron Samedi
24,585
2,078
5,475
4,537
24,615
10,025
0
11,539
13,076
62,357
0
L
Ne Zha
32,923
11,372
0
3,757
25,084
11,176
0
10,212
14,872
0
60,102
L
Bellona
ItsDantasy_
Bellona
18,512
3,262
0
1,784
32,483
26,987
0
13,708
18,775
0
40,372
W
27,343
17,025
1,804
2,885
25,597
9,690
0
11,691
13,906
0
54,139
L
Hou Yi
TheMoDE-11
Hou Yi
18,346
10,763
0
2,319
16,732
6,261
0
6,866
9,866
0
43,836
L
40,078
3,585
564
9,132
36,148
22,929
0
15,838
20,310
61,779
0
W
Fenrir
12,157
1,225
0
289
27,733
44,661
0
9,200
16,292
0
16,844
W
Heimdallr
thatWretch
Heimdallr
31,217
22,081
0
2,805
28,036
16,284
0
11,883
16,153
0
85,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,657
Gold Earned
78,961
314
Minions Killed
303
10
Camps Cleared
10
1,529,702
Distance Traveled
1,621,742
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
16,142
1,009
65
4
0
257,165
2
W
Hel
15,698
981
72
5
3
339,074
0
L
Baron Samedi
16,252
1,016
104
7
2
289,962
0
L
Ne Zha
16,279
1,017
49
3
5
354,836
1
L
Bellona
14,944
934
51
3
2
347,654
0
W
Cupid
16,344
1,022
62
4
1
294,272
0
L
Hou Yi
14,529
908
40
3
0
336,407
0
L
Hades
16,957
1,060
59
4
1
292,883
1
W
Fenrir
14,699
919
10
1
0
357,886
0
W
Heimdallr
16,774
1,048
105
7
6
281,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role