Player Matchup

Jormungandr
Jormungandr
CHINOARTUROIIITX
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
Huesitos2525
Loki
Level 21
God Stats
4W - 10L
1,401 SR
Queue Stats
11W - 17L
1,365 Elo+
Party 1
Ah Puch
Ah Puch
Shamed222
Ah Puch
Level 28
God Stats
1W - 5L
1,269 SR
Queue Stats
16W - 23L
1,398 Elo+
Party 1
Team Averages
Level 17
1,390 SR
1,421 Elo+

VS

Team Averages
Level 47
1,377 SR
1,265 Elo+
Aphrodite
Aphrodite
Srei
Aphrodite
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,143 Elo+
Solo
Ganesha
Ganesha
Tazz4201MG
Ganesha
Level 66
God Stats
1W - 4L
1,267 SR
Queue Stats
52W - 74L
1,336 Elo+
Party 2
Fenrir
Fenrir
dcgsv
Fenrir
Level 68
God Stats
6W - 19L
1,363 SR
Queue Stats
206W - 247L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CHINOARTUROIIITX
Jormungandr
11
0 / 7 / 3
7,978
614
7,709
15,309
15,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 8 / 0
8,223
633
6,527
11,079
3,752
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Shamed222
Ah Puch
11
0 / 7 / 2
7,787
599
11,802
11,238
3,909
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Srei
Aphrodite
15
8 / 2 / 13
10,554
812
11,805
13,861
7,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Tazz4201MG
Ganesha
13
0 / 1 / 21
9,911
762
6,323
11,230
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
dcgsv
Fenrir
15
14 / 0 / 6
11,031
849
12,144
14,201
15,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
62
3
Kills
22
22
Deaths
3
5
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
CHINOARTUROIIITX
Jormungandr
0
7
3
0.21
L
3
8
0
0.38
L
Ah Puch
Shamed222
Ah Puch
0
7
2
0.14
W
Aphrodite
Srei
Aphrodite
8
2
13
7.25
W
Ganesha
Tazz4201MG
Ganesha
0
1
21
10.5
W
Fenrir
dcgsv
Fenrir
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,038
Damage
30,272
37,626
Taken
39,292
23,442
Mitigated
35,552
3,786
Healing
24,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
CHINOARTUROIIITX
Jormungandr
7,709
2,585
0
1,862
15,309
15,781
88
7,704
7,605
24,247
0
L
6,527
1,556
0
55
11,079
3,752
0
6,030
5,049
0
22,851
L
Ah Puch
Shamed222
Ah Puch
11,802
549
121
1,748
11,238
3,909
168
5,830
5,408
34,617
0
W
Aphrodite
Srei
Aphrodite
11,805
1,929
10,120
11,040
13,861
7,029
1,114
6,985
6,876
53,366
0
W
Ganesha
Tazz4201MG
Ganesha
6,323
750
289
1,749
11,230
13,478
367
6,140
5,090
15,878
0
W
Fenrir
dcgsv
Fenrir
12,144
3,923
23
920
14,201
15,045
1,234
6,706
7,495
597
21,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,988
Gold Earned
31,496
116
Minions Killed
143
4
Camps Cleared
6
589,653
Distance Traveled
729,936
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,978
614
36
3
1
196,610
0
L
Loki
8,223
633
30
2
3
222,829
2
L
Ah Puch
7,787
599
50
4
0
170,214
4
W
Aphrodite
10,554
812
117
9
3
229,033
4
W
Ganesha
9,911
762
4
0
0
233,887
2
W
Fenrir
11,031
849
22
2
3
267,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role