Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
AsapJacob27
Loki
Level 22
God Stats
9W - 10L
1,513 SR
Queue Stats
61W - 61L
1,518 Elo+
Solo
Cthulhu
Cthulhu
Gliqe
Cthulhu
Level 126
God Stats
7W - 6L
1,532 SR
Queue Stats
104W - 83L
1,528 Elo+
Party 2
Hel
Hel
Kayer0714
Hel
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,604 Elo+
Party 2
Gilgamesh
Gilgamesh
Smuttys
Gilgamesh
Level 6
God Stats
4W - 1L
1,284 SR
Queue Stats
7W - 2L
1,640 Elo+
Party 2
Team Averages
Level 54
1,466 SR
1,558 Elo+

VS

Team Averages
Level 8
1,477 SR
1,446 Elo+
Ares
Ares
El BORJASS
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
The Morrigan
The Morrigan
GeNeTiiK_Marks
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,051 Elo+
Solo
Hun Batz
Hun Batz
SnipeShot832
Hun Batz
Level 17
God Stats
0W - 1L
1,269 SR
Queue Stats
43W - 17L
1,639 Elo+
Solo
Olorun
Olorun
Tfisher5789
Olorun
Level 7
God Stats
8W - 8L
1,615 SR
Queue Stats
13W - 19L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
wBrentw
Aphrodite
Level 7
God Stats
5W - 8L
1,500 SR
Queue Stats
12W - 21L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
10 / 0 / 3
8,218
1,644
6,670
5,560
2,498
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 0 / 6
6,116
1,223
3,036
1,983
631
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Gliqe
Cthulhu
12
0 / 0 / 10
6,361
1,272
4,947
4,894
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 4
5,499
1,100
1,420
1,916
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
Smuttys
Gilgamesh
12
6 / 0 / 8
7,632
1,526
9,184
6,163
3,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

399

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,039
1,008
714
3,432
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
GeNeTiiK_Marks
The Morrigan
10
0 / 5 / 0
5,368
1,074
3,055
6,023
2,284
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
SnipeShot832
Hun Batz
10
0 / 1 / 0
5,663
1,133
6,911
6,241
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
11
0 / 5 / 0
5,457
1,091
4,066
7,548
2,752
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
wBrentw
Aphrodite
11
0 / 3 / 0
5,496
1,099
2,346
5,563
2,573
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
0
17
Kills
0
0
Deaths
17
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
10
0
3
11.5
W
1
0
6
4
L
0
3
0
0
L
The Morrigan
GeNeTiiK_Marks
The Morrigan
0
5
0
0
W
Cthulhu
Gliqe
Cthulhu
0
0
10
5
W
0
0
4
2
W
Gilgamesh
Smuttys
Gilgamesh
6
0
8
10
L
Hun Batz
SnipeShot832
Hun Batz
0
1
0
0
L
Olorun
0
5
0
0
L
Aphrodite
wBrentw
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,257
Damage
17,092
20,516
Taken
28,807
9,643
Mitigated
13,187
3,612
Healing
4,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,670
3,029
0
489
5,560
2,498
0
2,839
2,632
11,771
0
W
3,036
254
0
25
1,983
631
0
887
1,053
0
10,575
L
714
307
0
72
3,432
1,926
0
2,032
1,400
967
0
L
The Morrigan
GeNeTiiK_Marks
The Morrigan
3,055
564
0
0
6,023
2,284
0
2,896
3,127
7,869
0
W
Cthulhu
Gliqe
Cthulhu
4,947
377
583
285
4,894
1,928
0
2,949
1,847
17,525
0
W
1,420
513
189
304
1,916
730
0
946
888
2,528
0
W
Gilgamesh
Smuttys
Gilgamesh
9,184
2,652
838
899
6,163
3,856
0
2,560
3,351
0
13,772
L
Hun Batz
SnipeShot832
Hun Batz
6,911
2,620
0
884
6,241
3,652
0
1,876
4,365
0
22,981
L
Olorun
4,066
2,571
373
1,426
7,548
2,752
0
3,923
3,625
12,718
0
L
Aphrodite
wBrentw
Aphrodite
2,346
677
641
1,150
5,563
2,573
0
2,310
3,253
10,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,826
Gold Earned
27,023
61
Minions Killed
82
2
Camps Cleared
6
582,276
Distance Traveled
410,644
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,218
1,644
18
4
0
117,485
0
W
Loki
6,116
1,223
13
3
1
137,966
0
L
Ares
5,039
1,008
0
0
0
32,842
0
L
The Morrigan
5,368
1,074
11
2
1
86,915
0
W
Cthulhu
6,361
1,272
24
5
0
102,667
0
W
Hel
5,499
1,100
0
0
0
103,718
0
W
Gilgamesh
7,632
1,526
6
1
1
120,440
0
L
Hun Batz
5,663
1,133
30
6
5
117,429
2
L
Olorun
5,457
1,091
15
3
0
81,427
2
L
Aphrodite
5,496
1,099
26
5
0
92,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role