Player Matchup

Nemesis
Nemesis
Doclette
Nemesis
Level 60
God Stats
1W - 1L
1,282 SR
Queue Stats
40W - 26L
1,529 Elo+
Party 1
The Morrigan
The Morrigan
Quntoss
The Morrigan
Level 67
God Stats
3W - 3L
1,636 SR
Queue Stats
43W - 29L
1,539 Elo+
Party 1
Horus
Horus
Reocomocon
Horus
Level 51
God Stats
1W - 1L
1,322 SR
Queue Stats
38W - 25L
1,549 Elo+
Party 1
Erlang Shen
Erlang Shen
ThuggishRuggishJ
Erlang Shen
Level 68
God Stats
2W - 1L
1,737 SR
Queue Stats
8W - 9L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
smashbrochamp
Cernunnos
Level 25
God Stats
1W - 1L
1,339 SR
Queue Stats
39W - 26L
1,498 Elo+
Party 1
Team Averages
Level 54
1,463 SR
1,521 Elo+

VS

Team Averages
Level 46
1,641 SR
1,483 Elo+
Danzaburou
Danzaburou
ChiefGuinnes
Danzaburou
Level 86
God Stats
162W - 159L
1,575 SR
Queue Stats
173W - 168L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
DSRTGOON
Cthulhu
Level 18
God Stats
39W - 38L
1,576 SR
Queue Stats
39W - 39L
1,525 Elo+
Party 2
Janus
Janus
OriginalImposter
Janus
Level 63
God Stats
1W - 2L
1,442 SR
Queue Stats
47W - 62L
1,493 Elo+
Party 3
King Arthur
King Arthur
gabr13lxt5
King Arthur
Level 49
God Stats
4W - 1L
1,891 SR
Queue Stats
37W - 39L
1,448 Elo+
Solo
Nemesis
Nemesis
tikdo
Nemesis
Level 13
God Stats
10W - 7L
1,721 SR
Queue Stats
80W - 103L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Doclette
Nemesis
18
8 / 3 / 8
11,605
553
12,366
13,255
5,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Morrigan
Quntoss
The Morrigan
18
6 / 5 / 6
11,420
544
11,106
12,205
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
16
1 / 3 / 12
9,982
475
7,759
17,983
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
ThuggishRuggishJ
Erlang Shen
20
8 / 2 / 2
12,137
578
13,277
14,685
13,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
smashbrochamp
Cernunnos
17
3 / 2 / 2
10,079
480
7,971
10,488
3,293
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChiefGuinnes
Danzaburou
15
3 / 3 / 2
9,795
466
7,987
12,188
3,892
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DSRTGOON
Cthulhu
13
1 / 4 / 2
8,233
392
12,634
12,480
10,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
10 / 7 / 0
11,519
549
10,999
14,305
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
gabr13lxt5
King Arthur
14
0 / 8 / 2
9,202
438
10,382
23,215
15,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
tikdo
Nemesis
14
1 / 4 / 0
8,637
411
3,747
12,554
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
26
Kills
15
15
Deaths
26
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChiefGuinnes
Danzaburou
3
3
2
1.33
L
Cthulhu
DSRTGOON
Cthulhu
1
4
2
0.5
W
Nemesis
Doclette
Nemesis
8
3
8
4
L
10
7
0
1.43
W
The Morrigan
Quntoss
The Morrigan
6
5
6
1.8
W
Horus
1
3
12
2.33
W
Erlang Shen
ThuggishRuggishJ
Erlang Shen
8
2
2
4.5
L
King Arthur
gabr13lxt5
King Arthur
0
8
2
0.13
W
Cernunnos
smashbrochamp
Cernunnos
3
2
2
2
L
Nemesis
tikdo
Nemesis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,479
Damage
45,749
68,616
Taken
74,742
42,365
Mitigated
38,998
24,590
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChiefGuinnes
Danzaburou
7,987
1,858
471
3,476
12,188
3,892
850
1,382
10,806
0
67,075
L
Cthulhu
DSRTGOON
Cthulhu
12,634
112
468
1,968
12,480
10,129
176
1,639
10,841
38,562
0
W
Nemesis
Doclette
Nemesis
12,366
5,139
0
5,521
13,255
5,114
0
4,420
8,657
0
74,043
L
10,999
1,011
54
1,265
14,305
4,407
198
2,663
11,642
66,593
0
W
The Morrigan
Quntoss
The Morrigan
11,106
2,190
0
1,373
12,205
5,002
1,933
5,870
5,944
68,939
3,182
W
Horus
7,759
4,027
2,043
5,110
17,983
15,362
511
6,630
10,423
0
34,953
W
Erlang Shen
ThuggishRuggishJ
Erlang Shen
13,277
6,377
0
6,794
14,685
13,594
2,787
2,488
12,175
10,310
67,811
L
King Arthur
gabr13lxt5
King Arthur
10,382
730
0
3,829
23,215
15,741
145
4,534
18,681
12,529
38,280
W
Cernunnos
smashbrochamp
Cernunnos
7,971
4,241
0
3,749
10,488
3,293
1,210
5,364
4,779
0
58,777
L
Nemesis
tikdo
Nemesis
3,747
2,247
0
1,136
12,554
4,829
339
2,202
10,352
53
60,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,223
Gold Earned
47,386
550
Minions Killed
521
0
Camps Cleared
0
2,027,108
Distance Traveled
1,797,820
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,795
466
127
6
0
375,178
2
L
Cthulhu
8,233
392
50
2
0
376,000
5
W
Nemesis
11,605
553
109
5
0
440,694
2
L
Janus
11,519
549
136
6
0
342,760
0
W
The Morrigan
11,420
544
126
6
0
400,478
2
W
Horus
9,982
475
32
2
0
427,834
4
W
Erlang Shen
12,137
578
152
7
0
397,316
2
L
King Arthur
9,202
438
104
5
0
344,684
2
W
Cernunnos
10,079
480
131
6
0
360,786
6
L
Nemesis
8,637
411
104
5
0
359,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role