Player Matchup

Chang'e
Chang'e
Arphman
Chang'e
Level 28
God Stats
1W - 1L
1,219 SR
Queue Stats
6W - 1L
1,651 Elo+
Party 1
Bellona
Bellona
Kire_BM
Bellona
Level 8
God Stats
3W - 0L
1,669 SR
Queue Stats
4W - 0L
1,866 Elo+
Solo
Bastet
Bastet
Mindsetmadness
Bastet
Level 28
God Stats
6W - 4L
1,738 SR
Queue Stats
108W - 104L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
Otpisani
Baron Samedi
Level 26
God Stats
4W - 7L
1,360 SR
Queue Stats
61W - 77L
1,393 Elo+
Solo
Ymir
Ymir
pawa1031
Ymir
Level 26
God Stats
6W - 1L
1,670 SR
Queue Stats
6W - 1L
1,651 Elo+
Party 1
Team Averages
Level 23
1,531 SR
1,618 Elo+

VS

Team Averages
Level 22
1,645 SR
1,502 Elo+
Nemesis
Nemesis
Night_hawkses14
Nemesis
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
124W - 130L
1,552 Elo+
Solo
Hel
Hel
TheScapegoated
Hel
Level 18
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 2L
1,551 Elo+
Solo
Sylvanus
Sylvanus
gress_thanes
Sylvanus
Level 29
God Stats
3W - 3L
1,566 SR
Queue Stats
79W - 74L
1,470 Elo+
Solo
Erlang Shen
Erlang Shen
tnski
Erlang Shen
Level 8
God Stats
1W - 1L
1,776 SR
Queue Stats
27W - 44L
1,411 Elo+
Solo
Merlin
Merlin
xArthurRevengex
Merlin
Level 29
God Stats
10W - 9L
1,429 SR
Queue Stats
266W - 283L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Arphman
Chang'e
16
4 / 4 / 10
10,893
454
17,119
16,469
6,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Kire_BM
Bellona
6
0 / 1 / 0
7,292
304
402
2,318
1,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
15 / 0 / 4
14,339
597
31,202
24,904
12,031
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Otpisani
Baron Samedi
16
4 / 3 / 10
10,848
452
20,951
16,951
7,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
16
7 / 2 / 11
11,818
492
11,540
23,152
29,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 2
9,725
405
12,510
24,571
10,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 3
9,441
393
7,157
17,516
18,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
gress_thanes
Sylvanus
14
1 / 4 / 2
9,537
397
5,323
21,513
22,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
tnski
Erlang Shen
15
1 / 10 / 3
9,320
388
6,752
24,055
21,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 1 / 4
10,710
446
25,992
11,116
4,827
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
30
Kills
10
10
Deaths
30
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Arphman
Chang'e
4
4
10
2.25
W
Bellona
Kire_BM
Bellona
0
1
0
0
W
15
0
4
17
L
4
8
2
0.63
W
Baron Samedi
Otpisani
Baron Samedi
4
3
10
3
L
2
7
3
0.5
L
Sylvanus
gress_thanes
Sylvanus
1
4
2
0.5
W
Ymir
7
2
11
6.25
L
Erlang Shen
tnski
Erlang Shen
1
10
3
0.25
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,214
Damage
57,734
83,794
Taken
98,771
56,574
Mitigated
77,139
45,722
Healing
30,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Arphman
Chang'e
17,119
2,926
8,585
8,916
16,469
6,240
3,392
8,686
7,783
57,605
0
W
Bellona
Kire_BM
Bellona
402
102
0
52
2,318
1,068
0
1,125
1,193
0
6,256
W
31,202
9,312
0
12,399
24,904
12,031
6,144
7,782
17,122
0
113,862
L
12,510
3,330
0
6,252
24,571
10,013
0
7,958
16,613
0
57,739
W
Baron Samedi
Otpisani
Baron Samedi
20,951
1,011
2,554
7,386
16,951
7,943
1,408
10,057
6,894
65,006
0
L
7,157
311
5,688
5,233
17,516
18,282
366
12,201
5,315
31,717
0
L
Sylvanus
gress_thanes
Sylvanus
5,323
1,376
1,924
4,528
21,513
22,522
0
15,322
6,191
30,922
0
W
Ymir
11,540
2,426
588
5,242
23,152
29,292
586
12,438
10,714
39,518
0
L
Erlang Shen
tnski
Erlang Shen
6,752
2,185
0
3,200
24,055
21,495
78
8,835
15,220
7,003
51,150
L
25,992
894
324
2,986
11,116
4,827
351
5,294
5,822
99,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,190
Gold Earned
48,733
450
Minions Killed
431
0
Camps Cleared
0
1,870,033
Distance Traveled
1,996,358
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,893
454
107
4
0
409,350
4
W
Bellona
7,292
304
20
1
0
112,235
0
W
Bastet
14,339
597
186
8
0
506,879
0
L
Nemesis
9,725
405
81
3
0
442,345
4
W
Baron Samedi
10,848
452
85
4
0
418,355
0
L
Hel
9,441
393
40
2
0
408,955
3
L
Sylvanus
9,537
397
47
2
0
330,286
1
W
Ymir
11,818
492
52
2
0
423,214
9
L
Erlang Shen
9,320
388
102
4
0
368,569
0
L
Merlin
10,710
446
161
7
0
446,203
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role