Player Matchup

Anhur
Anhur
AlfonsoRiv45
Anhur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,434 Elo+
Solo
Nike
Nike
GreivinM28
Nike
Level 58
God Stats
4W - 3L
1,544 SR
Queue Stats
296W - 319L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
Muchi-Mu2
Baron Samedi
Level 61
God Stats
23W - 22L
1,536 SR
Queue Stats
54W - 77L
1,316 Elo+
Solo
Hercules
Hercules
cashmoney_513
Hercules
Level 118
God Stats
2W - 2L
1,533 SR
Queue Stats
158W - 170L
1,345 Elo+
Solo
Thor
Thor
dtfgrower
Thor
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 43L
1,276 Elo+
Solo
Team Averages
Level 72
1,522 SR
1,346 Elo+

VS

Team Averages
Level 70
1,426 SR
1,316 Elo+
Sol
Sol
ArroConQueso
Sol
Level 67
God Stats
10W - 8L
1,506 SR
Queue Stats
107W - 141L
1,334 Elo+
Party 1
Osiris
Osiris
Asapkaito
Osiris
Level 102
God Stats
1W - 2L
1,378 SR
Queue Stats
82W - 87L
1,317 Elo+
Solo
Bacchus
Bacchus
BurningWitherAce
Bacchus
Level 50
God Stats
2W - 1L
1,446 SR
Queue Stats
59W - 65L
1,374 Elo+
Solo
Skadi
Skadi
adalthegreat13
Skadi
Level 66
God Stats
7W - 5L
1,591 SR
Queue Stats
51W - 88L
1,256 Elo+
Party 1
Loki
Loki
asvpgonz
Loki
Level 64
God Stats
1W - 2L
1,212 SR
Queue Stats
102W - 132L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
5,117
394
3,604
7,427
1,385
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 4 / 0
6,242
480
5,226
9,082
3,914
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Muchi-Mu2
Baron Samedi
11
2 / 4 / 0
6,198
477
5,565
9,695
4,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
cashmoney_513
Hercules
9
1 / 3 / 1
5,350
412
3,033
13,217
6,470
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
12
3 / 4 / 0
7,540
580
4,001
9,782
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,437
572
8,001
8,446
3,045
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Osiris
Asapkaito
Osiris
13
5 / 2 / 0
7,385
568
6,654
10,465
8,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 1 / 9
7,148
550
6,009
11,041
9,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
9 / 1 / 2
7,979
614
11,227
5,608
1,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
12
3 / 1 / 2
6,881
529
2,650
7,192
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
6
Kills
21
21
Deaths
6
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
3
1
1
3.5
W
Osiris
Asapkaito
Osiris
5
2
0
2.5
W
1
1
9
5.5
L
0
4
0
0
L
Baron Samedi
Muchi-Mu2
Baron Samedi
2
4
0
0.5
W
9
1
2
10
W
Loki
3
1
2
4
L
Hercules
cashmoney_513
Hercules
1
3
1
0.5
L
Thor
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,429
Damage
34,541
49,203
Taken
42,752
20,204
Mitigated
24,622
13,449
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,604
2,217
0
878
7,427
1,385
0
2,164
5,263
0
19,913
W
8,001
4,881
0
4,431
8,446
3,045
1,064
4,577
3,869
52,730
0
W
Osiris
Asapkaito
Osiris
6,654
1,546
0
3,905
10,465
8,895
192
315
10,150
7,248
32,542
W
6,009
1,354
317
2,873
11,041
9,123
224
0
11,041
22,860
0
L
5,226
1,869
0
1,301
9,082
3,914
206
1,449
7,633
0
35,213
L
Baron Samedi
Muchi-Mu2
Baron Samedi
5,565
590
247
3,350
9,695
4,435
93
6,352
3,343
27,062
0
W
11,227
5,919
0
1,105
5,608
1,469
648
0
5,608
0
48,019
W
Loki
2,650
836
0
3,040
7,192
2,090
0
673
6,519
0
32,075
L
Hercules
cashmoney_513
Hercules
3,033
785
269
4,940
13,217
6,470
0
3,093
10,124
0
14,542
L
Thor
4,001
1,383
0
2,464
9,782
4,000
0
2,768
7,014
0
41,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,447
Gold Earned
36,830
231
Minions Killed
352
0
Camps Cleared
0
1,122,743
Distance Traveled
1,266,882
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,117
394
33
3
0
206,193
2
W
Sol
7,437
572
99
8
0
236,583
0
W
Osiris
7,385
568
76
6
0
252,830
0
W
Bacchus
7,148
550
30
2
0
250,937
2
L
Nike
6,242
480
68
5
0
252,527
2
L
Baron Samedi
6,198
477
37
3
0
208,824
0
W
Skadi
7,979
614
76
6
0
234,299
2
W
Loki
6,881
529
71
5
0
292,233
0
L
Hercules
5,350
412
14
1
0
223,490
2
L
Thor
7,540
580
79
6
0
231,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role