Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
DirtyGumz
Camazotz
Level 101
God Stats
6W - 13L
1,532 SR
Queue Stats
455W - 470L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
Katze404
Cu Chulainn
Level 151
God Stats
0W - 1L
1,575 SR
Queue Stats
13W - 12L
1,590 Elo+
Party 2
Odin
Odin
PsychicD3m0n
Odin
Level 69
God Stats
1W - 1L
1,581 SR
Queue Stats
126W - 133L
1,576 Elo+
Solo
Ra
Ra
lLeunaml
Ra
Level 87
God Stats
0W - 1L
1,459 SR
Queue Stats
3W - 7L
1,484 Elo+
Party 2
Team Averages
Level 113
1,530 SR
1,550 Elo+

VS

Team Averages
Level 134
1,621 SR
1,624 Elo+
Odin
Odin
BelloTheBlack1
Odin
Level 114
God Stats
3W - 1L
1,512 SR
Queue Stats
94W - 65L
1,631 Elo+
Party 1
Cthulhu
Cthulhu
GoatHead24
Cthulhu
Level 146
God Stats
7W - 4L
1,593 SR
Queue Stats
109W - 71L
1,629 Elo+
Party 1
Sun Wukong
Sun Wukong
GregFromSales
Sun Wukong
Level 107
God Stats
3W - 2L
1,668 SR
Queue Stats
195W - 139L
1,634 Elo+
Party 1
Chernobog
Chernobog
TomodachiSan
Chernobog
Level 160
God Stats
3W - 1L
1,702 SR
Queue Stats
73W - 66L
1,590 Elo+
Solo
Guan Yu
Guan Yu
extrizzle
Guan Yu
Level 144
God Stats
1W - 2L
1,632 SR
Queue Stats
117W - 104L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
2 / 7 / 10
9,877
706
22,760
16,718
6,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
DirtyGumz
Camazotz
15
3 / 6 / 5
9,259
661
9,363
16,171
8,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Katze404
Cu Chulainn
18
4 / 7 / 9
10,443
746
17,301
21,472
18,894
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 8 / 8
9,563
683
16,663
23,233
16,622
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 5 / 7
10,795
771
11,412
14,583
6,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 25
11,644
832
11,269
18,606
19,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
GoatHead24
Cthulhu
19
8 / 4 / 17
11,324
809
22,425
16,568
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
GregFromSales
Sun Wukong
20
13 / 2 / 13
12,211
872
24,304
24,653
24,048
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
TomodachiSan
Chernobog
18
5 / 5 / 20
11,128
795
15,175
17,186
8,753
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
extrizzle
Guan Yu
17
4 / 3 / 20
10,669
762
7,064
22,897
24,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
128
15
Kills
33
33
Deaths
16
39
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
7
10
1
W
3
2
25
7.75
L
Camazotz
DirtyGumz
Camazotz
3
6
5
0.92
W
Cthulhu
GoatHead24
Cthulhu
8
4
17
4.13
W
Sun Wukong
GregFromSales
Sun Wukong
13
2
13
9.75
L
Cu Chulainn
Katze404
Cu Chulainn
4
7
9
1.21
L
2
8
8
0.75
W
Chernobog
TomodachiSan
Chernobog
5
5
20
3
W
Guan Yu
extrizzle
Guan Yu
4
3
20
4.67
L
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,499
Damage
80,237
92,177
Taken
99,910
56,429
Mitigated
95,609
32,819
Healing
40,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
22,760
265
525
4,039
16,718
6,230
235
5,525
10,870
37,402
0
W
11,269
1,683
0
1,074
18,606
19,674
1,023
6,838
11,768
10,156
17,281
L
Camazotz
DirtyGumz
Camazotz
9,363
664
1,164
5,899
16,171
8,329
1,215
4,894
10,846
0
16,375
W
Cthulhu
GoatHead24
Cthulhu
22,425
333
3,161
1,714
16,568
18,152
786
7,245
9,323
36,547
0
W
Sun Wukong
GregFromSales
Sun Wukong
24,304
4,135
321
1,789
24,653
24,048
1,652
13,240
11,413
6,683
37,873
L
Cu Chulainn
Katze404
Cu Chulainn
17,301
2,503
601
5,054
21,472
18,894
0
6,866
14,274
10,596
26,355
L
16,663
3,387
923
2,671
23,233
16,622
642
6,742
15,718
6,439
21,494
W
Chernobog
TomodachiSan
Chernobog
15,175
7,469
5,081
2,902
17,186
8,753
720
7,792
9,394
0
29,966
W
Guan Yu
extrizzle
Guan Yu
7,064
1,032
15,921
8,303
22,897
24,982
1,250
7,817
15,080
0
15,413
L
11,412
819
5,552
6,391
14,583
6,354
468
4,425
9,845
24,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
56,976
138
Minions Killed
147
0
Camps Cleared
0
1,104,608
Distance Traveled
1,445,850
1
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,877
706
33
2
0
209,933
0
W
Odin
11,644
832
31
2
0
318,605
9
L
Camazotz
9,259
661
9
1
0
229,052
0
W
Cthulhu
11,324
809
40
3
0
261,637
3
W
Sun Wukong
12,211
872
29
2
0
308,066
0
L
Cu Chulainn
10,443
746
36
3
0
218,896
0
L
Odin
9,563
683
24
2
0
217,933
0
W
Chernobog
11,128
795
39
3
0
262,581
3
W
Guan Yu
10,669
762
8
1
0
294,961
9
L
Ra
10,795
771
36
3
0
228,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role