Player Matchup

Discordia
Discordia
 
Discordia
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
Armorkitty14
Fafnir
Level 26
God Stats
1W - 0L
1,334 SR
Queue Stats
37W - 30L
1,444 Elo+
Party 1
Neith
Neith
Axigo
Neith
Level 3
God Stats
2W - 0L
1,733 SR
Queue Stats
3W - 3L
1,717 Elo+
Party 3
Thanatos
Thanatos
Pafmagnul
Thanatos
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 11L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
ReallyUnlucky
Gilgamesh
Level 27
God Stats
6W - 4L
1,594 SR
Queue Stats
25W - 26L
1,434 Elo+
Solo
Team Averages
Level 24
1,532 SR
1,508 Elo+

VS

Team Averages
Level 6
1,500 SR
1,422 Elo+
Bellona
Bellona
CriticalShyt
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,589 Elo+
Party 2
Fenrir
Fenrir
GodofPOWA
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,431 Elo+
Party 2
Anhur
Anhur
LazVeGaZ1
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,100 Elo+
Solo
Raijin
Raijin
NikoNokoPoko
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,589 Elo+
Party 2
Athena
Athena
TNTOGmandalore
Athena
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 24L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
7 / 2 / 4
6,840
622
6,996
4,313
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
10
1 / 0 / 5
6,415
583
2,454
5,869
5,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Axigo
Neith
10
2 / 1 / 8
6,579
598
6,712
5,920
1,722
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Pafmagnul
Thanatos
10
5 / 2 / 4
6,836
621
2,635
5,460
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
ReallyUnlucky
Gilgamesh
13
10 / 0 / 3
8,029
730
7,714
5,611
4,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CriticalShyt
Bellona
6
0 / 7 / 1
4,628
421
2,223
6,368
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
GodofPOWA
Fenrir
9
3 / 6 / 0
6,094
554
5,481
10,680
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
LazVeGaZ1
Anhur
6
0 / 5 / 0
4,148
377
768
5,959
1,382
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mace

Mace

+10
Physical Power

Raijin
9
1 / 5 / 0
5,340
485
2,316
6,875
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 2 / 1
5,361
487
1,451
7,947
3,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
25
Kills
5
5
Deaths
25
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
2
4
4.5
W
Fafnir
1
0
5
3.5
W
Neith
Axigo
Neith
2
1
8
6
L
Bellona
CriticalShyt
Bellona
0
7
1
0.07
L
Fenrir
GodofPOWA
Fenrir
3
6
0
0.5
L
Anhur
LazVeGaZ1
Anhur
0
5
0
0
L
Raijin
1
5
0
0.2
W
Thanatos
Pafmagnul
Thanatos
5
2
4
3.5
W
Gilgamesh
ReallyUnlucky
Gilgamesh
10
0
3
11.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,511
Damage
12,239
27,173
Taken
37,829
13,459
Mitigated
14,447
11,779
Healing
4,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,996
405
0
1,000
4,313
1,018
862
757
3,278
22,378
0
W
Fafnir
2,454
940
0
1,271
5,869
5,083
162
1,014
4,785
20,205
0
W
Neith
Axigo
Neith
6,712
2,674
0
2,531
5,920
1,722
292
1,124
4,706
0
34,849
L
Bellona
CriticalShyt
Bellona
2,223
438
0
17
6,368
3,722
0
0
5,892
0
10,825
L
Fenrir
GodofPOWA
Fenrir
5,481
2,265
94
2,869
10,680
3,321
0
2,472
7,949
0
24,404
L
Anhur
LazVeGaZ1
Anhur
768
278
0
136
5,959
1,382
0
1,317
4,478
0
8,549
L
Raijin
2,316
259
0
585
6,875
2,051
108
2,430
4,105
16,027
0
W
Thanatos
Pafmagnul
Thanatos
2,635
538
0
4,871
5,460
1,459
1,166
398
5,026
0
21,777
W
Gilgamesh
ReallyUnlucky
Gilgamesh
7,714
2,205
0
2,106
5,611
4,177
1,021
0
5,611
0
43,562
L
1,451
509
0
312
7,947
3,971
0
2,619
5,176
15,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
25,571
299
Minions Killed
149
0
Camps Cleared
0
1,062,432
Distance Traveled
887,351
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,840
622
39
4
0
210,283
1
W
Fafnir
6,415
583
28
3
0
208,576
2
W
Neith
6,579
598
80
7
0
218,762
2
L
Bellona
4,628
421
16
1
0
187,659
0
L
Fenrir
6,094
554
45
4
0
184,647
1
L
Anhur
4,148
377
15
1
0
168,808
1
L
Raijin
5,340
485
39
4
0
153,253
2
W
Thanatos
6,836
621
57
5
0
227,676
1
W
Gilgamesh
8,029
730
95
9
0
197,135
5
L
Athena
5,361
487
34
3
0
192,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role