Player Matchup

The Morrigan
The Morrigan
Hydawg
The Morrigan
Level 83
God Stats
1W - 6L
1,306 SR
Queue Stats
274W - 540L
1,330 Elo+
Party 1
Yemoja
Yemoja
Kingmally_
Yemoja
Level 101
God Stats
27W - 59L
1,368 SR
Queue Stats
285W - 557L
1,301 Elo+
Party 1
Medusa
Medusa
MilmicJambro
Medusa
Level 59
God Stats
130W - 182L
1,402 SR
Queue Stats
232W - 442L
1,226 Elo+
Party 1
Team Averages
Level 81
1,359 SR
1,286 Elo+

VS

Team Averages
Level 100
1,499 SR
1,510 Elo+
Neith
Neith
AmputationMagic
Neith
Level 109
God Stats
3W - 2L
1,529 SR
Queue Stats
73W - 61L
1,498 Elo+
Party 2
Chaac
Chaac
Jamieson_92
Chaac
Level 133
God Stats
9W - 11L
1,497 SR
Queue Stats
29W - 24L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Wesley Scroggs
Kukulkan
Level 57
God Stats
6W - 3L
1,473 SR
Queue Stats
11W - 7L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Hydawg
The Morrigan
10
0 / 8 / 2
6,939
534
5,786
9,889
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Kingmally_
Yemoja
12
1 / 2 / 1
7,563
582
8,029
11,573
12,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
10
1 / 7 / 1
7,157
551
6,882
12,483
4,199
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 6
10,520
809
19,123
9,793
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 2 / 11
9,760
751
5,372
16,522
15,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
13
5 / 0 / 9
9,334
718
5,521
7,313
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
17
17
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
0
6
13
L
The Morrigan
Hydawg
The Morrigan
0
8
2
0.13
W
2
2
11
3.75
L
Yemoja
Kingmally_
Yemoja
1
2
1
0.75
L
Medusa
1
7
1
0.21
W
Kukulkan
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,697
Damage
30,016
33,945
Taken
33,628
20,572
Mitigated
21,328
2,746
Healing
15,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,123
10,140
0
3,964
9,793
3,557
1,687
4,709
4,722
0
67,540
L
The Morrigan
Hydawg
The Morrigan
5,786
1,144
0
365
9,889
3,509
0
2,332
7,390
16,901
430
W
5,372
812
0
9,619
16,522
15,179
82
5,085
11,018
0
18,160
L
Yemoja
Kingmally_
Yemoja
8,029
265
849
308
11,573
12,864
0
2,611
8,962
25,288
0
L
Medusa
6,882
2,950
189
1,035
12,483
4,199
0
1,545
10,938
0
20,262
W
Kukulkan
5,521
194
0
1,538
7,313
2,592
904
3,306
3,733
24,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,659
Gold Earned
29,614
99
Minions Killed
153
4
Camps Cleared
6
578,372
Distance Traveled
730,845
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,520
809
82
6
5
224,291
2
L
The Morrigan
6,939
534
24
2
1
162,390
0
W
Chaac
9,760
751
32
2
0
273,969
3
L
Yemoja
7,563
582
43
3
1
209,917
2
L
Medusa
7,157
551
32
2
2
206,065
3
W
Kukulkan
9,334
718
39
3
1
232,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role