Player Matchup

Tyr
Tyr
CapsuleSnail
Tyr
Level 128
God Stats
7W - 3L
1,750 SR
Queue Stats
210W - 194L
1,565 Elo+
Party 3
Athena
Athena
FlintCondition
Athena
Level 64
God Stats
17W - 6L
1,761 SR
Queue Stats
54W - 43L
1,586 Elo+
Party 3
Tiamat
Tiamat
Leohe
Tiamat
Level 132
God Stats
6W - 7L
1,440 SR
Queue Stats
834W - 769L
1,560 Elo+
Party 2
Medusa
Medusa
MiqueYisus
Medusa
Level 83
God Stats
95W - 76L
1,556 SR
Queue Stats
170W - 142L
1,541 Elo+
Party 2
Loki
Loki
hudan-damian
Loki
Level 126
God Stats
62W - 54L
1,475 SR
Queue Stats
573W - 515L
1,534 Elo+
Party 2
Team Averages
Level 107
1,597 SR
1,557 Elo+

VS

Team Averages
Level 92
1,388 SR
1,471 Elo+
Zhong Kui
Zhong Kui
Dylan nolen1
Zhong Kui
Level 47
God Stats
0W - 5L
1,119 SR
Queue Stats
53W - 62L
1,289 Elo+
Solo
Anhur
Anhur
Khulil
Anhur
Level 89
God Stats
1W - 4L
1,394 SR
Queue Stats
148W - 161L
1,477 Elo+
Party 1
Odin
Odin
Kxeja
Odin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 148L
1,523 Elo+
Party 1
Zeus
Zeus
Sensei Trill
Zeus
Level 118
God Stats
63W - 51L
1,650 SR
Queue Stats
437W - 416L
1,521 Elo+
Party 1
Susano
Susano
Wtue
Susano
Level 104
God Stats
1W - 1L
1,279 SR
Queue Stats
171W - 187L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 3
7,208
601
7,866
6,088
4,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
0 / 0 / 5
5,563
464
1,453
6,118
3,210
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Leohe
Tiamat
13
5 / 1 / 5
7,984
665
5,106
5,835
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
MiqueYisus
Medusa
10
2 / 3 / 2
6,258
522
2,776
5,713
1,437
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 0 / 4
8,527
711
7,388
6,353
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dylan nolen1
Zhong Kui
10
0 / 4 / 0
5,778
482
1,621
6,895
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Khulil
Anhur
11
1 / 2 / 1
6,182
515
2,456
5,137
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Odin
Kxeja
Odin
9
0 / 1 / 3
5,869
489
2,541
7,643
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 6 / 0
6,749
562
3,916
8,505
2,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
Wtue
Susano
10
1 / 5 / 0
6,114
510
2,892
9,767
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
18
Kills
4
4
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Zhong Kui
Dylan nolen1
Zhong Kui
0
4
0
0
W
0
0
5
2.5
L
Anhur
Khulil
Anhur
1
2
1
0.75
L
Odin
Kxeja
Odin
0
1
3
1.5
W
Tiamat
Leohe
Tiamat
5
1
5
7.5
W
Medusa
MiqueYisus
Medusa
2
3
2
1
L
2
6
0
0.33
L
Susano
Wtue
Susano
1
5
0
0.2
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,589
Damage
13,426
30,107
Taken
37,947
13,611
Mitigated
16,902
11,050
Healing
11,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,866
1,479
0
1,699
6,088
4,131
0
1,697
4,391
0
39,415
L
Zhong Kui
Dylan nolen1
Zhong Kui
1,621
149
0
1,338
6,895
5,372
714
0
6,895
28,718
0
W
1,453
442
150
890
6,118
3,210
403
0
6,118
13,909
0
L
Anhur
Khulil
Anhur
2,456
1,608
0
1,513
5,137
1,438
360
574
4,563
0
38,820
L
Odin
Kxeja
Odin
2,541
514
248
2,602
7,643
4,500
0
2,082
5,561
0
15,197
W
Tiamat
Leohe
Tiamat
5,106
330
243
2,526
5,835
2,580
0
2,690
3,145
45,724
0
W
Medusa
MiqueYisus
Medusa
2,776
1,368
0
1,702
5,713
1,437
1,095
571
5,142
0
35,768
L
3,916
577
0
1,813
8,505
2,754
0
2,646
5,859
42,640
0
L
Susano
Wtue
Susano
2,892
755
0
3,622
9,767
2,838
0
1,257
8,510
0
36,134
W
7,388
2,258
0
3,840
6,353
2,253
0
579
5,774
0
54,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,540
Gold Earned
30,692
378
Minions Killed
349
0
Camps Cleared
0
1,283,229
Distance Traveled
1,141,377
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,208
601
82
7
0
261,422
6
L
Zhong Kui
5,778
482
62
5
0
192,403
0
W
Athena
5,563
464
28
2
0
252,091
4
L
Anhur
6,182
515
88
7
0
229,192
3
L
Odin
5,869
489
28
2
0
258,501
6
W
Tiamat
7,984
665
95
8
0
243,394
5
W
Medusa
6,258
522
71
6
0
233,300
0
L
Zeus
6,749
562
97
8
0
200,493
4
L
Susano
6,114
510
74
6
0
260,788
2
W
Loki
8,527
711
102
9
0
293,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role