Player Matchup

Tiamat
Tiamat
Platinum II
Dawsiee
Tiamat
Platinum II
Level 121
God Stats
8W - 5L
1,552 SR
Queue Stats
123W - 100L
1,917 MMR
Solo
Ganesha
Ganesha
Gold IV
Depressin
Ganesha
Gold IV
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,649 MMR
Solo
Hou Yi
Hou Yi
Platinum V
MothTea
Hou Yi
Platinum V
Level 138
God Stats
1W - 2L
1,541 SR
Queue Stats
66W - 58L
1,787 MMR
Solo
Camazotz
Camazotz
Gold I
Riçh
Camazotz
Gold I
Level 153
God Stats
1W - 2L
1,805 SR
Queue Stats
81W - 75L
1,695 MMR
Solo
King Arthur
King Arthur
Gold I
lowkeymelo1
King Arthur
Gold I
Level 160
God Stats
10W - 5L
1,771 SR
Queue Stats
391W - 387L
1,622 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,634 SR
1,734 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,593 SR
1,712 MMR
Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Platinum II
Hybrin0
Izanami
Platinum II
Level 105
God Stats
34W - 26L
1,665 SR
Queue Stats
304W - 311L
1,806 MMR
Solo
Sol
Sol
Gold I
TimTheEnchantr
Sol
Gold I
Level 127
God Stats
2W - 1L
1,840 SR
Queue Stats
134W - 128L
1,746 MMR
Solo
Ares
Ares
Platinum I
Tripston
Ares
Platinum I
Level 134
God Stats
4W - 8L
1,346 SR
Queue Stats
227W - 224L
1,878 MMR
Solo
Kali
Kali
Gold II
UgotRice
Kali
Gold II
Level 129
God Stats
18W - 20L
1,616 SR
Queue Stats
564W - 579L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dawsiee
Tiamat
15
0 / 5 / 3
9,201
438
13,927
13,050
8,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
Depressin
Ganesha
13
0 / 8 / 5
8,265
394
6,038
21,433
19,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
MothTea
Hou Yi
16
1 / 4 / 1
9,693
462
10,398
13,452
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Camazotz
Riçh
Camazotz
16
6 / 4 / 2
10,328
492
13,129
22,128
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
lowkeymelo1
King Arthur
16
1 / 3 / 4
9,638
459
10,374
20,124
17,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebOdinAthena

VS

Bans
GilgameshArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
3 / 3 / 7
12,030
573
14,322
23,101
24,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Hybrin0
Izanami
20
9 / 0 / 4
14,417
687
17,075
15,054
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 1 / 7
12,636
602
14,541
15,653
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
3 / 2 / 13
11,951
569
12,130
19,127
27,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kali
19
5 / 2 / 8
13,054
622
15,170
18,242
9,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
63
8
Kills
24
24
Deaths
8
15
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
3
7
2.17
L
Tiamat
Dawsiee
Tiamat
0
5
3
0.3
L
Ganesha
Depressin
Ganesha
0
8
5
0.31
W
Izanami
Hybrin0
Izanami
9
0
4
11
L
Hou Yi
MothTea
Hou Yi
1
4
1
0.38
L
Camazotz
Riçh
Camazotz
6
4
2
1.75
W
4
1
7
7.5
W
Ares
3
2
13
4.75
W
Kali
5
2
8
4.5
L
King Arthur
lowkeymelo1
King Arthur
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,866
Damage
73,238
90,187
Taken
91,177
55,151
Mitigated
75,089
19,900
Healing
46,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,322
2,774
0
12,440
23,101
24,372
279
3,684
19,303
7,575
63,708
L
Tiamat
Dawsiee
Tiamat
13,927
1,299
0
2,316
13,050
8,341
0
4,551
8,406
78,059
0
L
Ganesha
Depressin
Ganesha
6,038
431
0
1,729
21,433
19,185
0
8,535
12,746
20,955
0
W
Izanami
Hybrin0
Izanami
17,075
12,971
0
8,957
15,054
6,664
6,554
1,620
13,416
0
156,231
L
Hou Yi
MothTea
Hou Yi
10,398
5,332
0
1,139
13,452
3,312
636
3,237
10,215
0
74,578
L
Camazotz
Riçh
Camazotz
13,129
3,572
0
10,666
22,128
6,840
0
5,556
16,336
0
64,681
W
14,541
4,826
0
10,735
15,653
6,998
5,171
4,520
10,923
105,170
8,876
W
Ares
12,130
1,069
0
5,147
19,127
27,333
422
5,709
13,087
31,333
0
W
Kali
15,170
7,305
0
9,492
18,242
9,722
12
6,222
11,733
0
88,945
L
King Arthur
lowkeymelo1
King Arthur
10,374
931
0
4,050
20,124
17,473
0
6,518
12,596
4,795
59,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,125
Gold Earned
64,088
588
Minions Killed
695
0
Camps Cleared
0
1,987,160
Distance Traveled
2,136,702
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,030
573
124
6
0
416,590
8
L
Tiamat
9,201
438
176
8
0
354,684
4
L
Ganesha
8,265
394
4
0
0
389,694
9
W
Izanami
14,417
687
237
11
0
414,727
8
L
Hou Yi
9,693
462
154
7
0
389,808
6
L
Camazotz
10,328
492
113
5
0
431,644
6
W
Sol
12,636
602
184
9
0
416,557
7
W
Ares
11,951
569
34
2
0
435,269
7
W
Kali
13,054
622
116
6
0
453,559
5
L
King Arthur
9,638
459
141
7
0
421,330
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role