Player Matchup

Ares
Ares
SawtoothBeret31
Ares
Level 14
God Stats
2W - 5L
1,488 SR
Queue Stats
7W - 17L
1,218 Elo+
Solo
Jing Wei
Jing Wei
WHO RA64
Jing Wei
Level 28
God Stats
1W - 1L
1,290 SR
Queue Stats
41W - 37L
1,396 Elo+
Party 3
Izanami
Izanami
lolbetterlmao
Izanami
Level 25
God Stats
3W - 0L
1,332 SR
Queue Stats
23W - 17L
1,452 Elo+
Party 3
Kukulkan
Kukulkan
nature backfire
Kukulkan
Level 26
God Stats
10W - 8L
1,552 SR
Queue Stats
55W - 55L
1,386 Elo+
Party 3
Bellona
Bellona
weedcookies420
Bellona
Level 18
God Stats
7W - 6L
1,509 SR
Queue Stats
14W - 14L
1,407 Elo+
Party 3
Team Averages
Level 22
1,434 SR
1,372 Elo+

VS

Team Averages
Level 33
1,586 SR
1,406 Elo+
Ah Puch
Ah Puch
CaptSaVe
Ah Puch
Level 29
God Stats
1W - 2L
1,760 SR
Queue Stats
68W - 82L
1,337 Elo+
Party 1
Fenrir
Fenrir
Goji pizza1
Fenrir
Level 22
God Stats
5W - 6L
1,686 SR
Queue Stats
45W - 47L
1,422 Elo+
Solo
Sol
Sol
SWAGMcGRILLIN
Sol
Level 85
God Stats
0W - 1L
1,484 SR
Queue Stats
2W - 3L
1,389 Elo+
Party 2
Hercules
Hercules
TheEternalOne420
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,380 Elo+
Party 1
Hun Batz
Hun Batz
YungSlagMeat
Hun Batz
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 25
12,078
1,007
9,809
18,355
16,994
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
WHO RA64
Jing Wei
19
5 / 1 / 23
11,929
994
15,507
8,077
3,335
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
20
20 / 4 / 14
14,667
1,222
38,537
14,133
6,384
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
12 / 1 / 20
13,454
1,121
29,525
11,141
5,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
11 / 4 / 14
12,558
1,047
12,745
15,050
14,832
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CaptSaVe
Ah Puch
18
3 / 9 / 6
11,912
993
16,747
18,993
7,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
17
3 / 11 / 4
11,313
943
12,169
30,511
20,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
4 / 5 / 4
11,904
992
13,894
15,698
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 13 / 4
10,008
834
7,410
33,017
32,978
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
YungSlagMeat
Hun Batz
17
1 / 14 / 5
10,950
913
9,485
19,727
8,589
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
34
52
Kills
11
11
Deaths
52
96
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CaptSaVe
Ah Puch
3
9
6
0.67
L
Fenrir
3
11
4
0.45
L
4
5
4
1.2
W
4
1
25
16.5
L
0
13
4
0.15
W
Jing Wei
WHO RA64
Jing Wei
5
1
23
16.5
L
Hun Batz
YungSlagMeat
Hun Batz
1
14
5
0.25
W
Izanami
20
4
14
6.75
W
Kukulkan
12
1
20
22
W
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,123
Damage
59,705
66,756
Taken
117,946
47,244
Mitigated
75,380
4,434
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CaptSaVe
Ah Puch
16,747
1,833
0
1,740
18,993
7,743
0
7,886
11,107
36,799
0
L
Fenrir
12,169
2,019
0
1,477
30,511
20,474
0
10,107
20,404
0
33,980
L
13,894
4,603
0
3,867
15,698
5,596
0
4,379
11,319
43,603
0
W
9,809
2,077
624
697
18,355
16,994
0
8,903
9,452
17,031
0
L
7,410
3,580
0
5,610
33,017
32,978
0
11,120
21,724
0
14,478
W
Jing Wei
WHO RA64
Jing Wei
15,507
9,340
0
0
8,077
3,335
0
3,164
4,040
0
30,018
L
Hun Batz
YungSlagMeat
Hun Batz
9,485
3,588
0
0
19,727
8,589
0
6,166
13,561
0
24,895
W
Izanami
38,537
28,177
0
838
14,133
6,384
0
6,126
8,007
0
67,125
W
Kukulkan
29,525
2,521
0
459
11,141
5,699
0
5,419
5,722
45,199
0
W
12,745
5,365
0
1,816
15,050
14,832
0
7,029
6,550
545
22,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,686
Gold Earned
56,087
215
Minions Killed
204
7
Camps Cleared
2
978,562
Distance Traveled
1,047,950
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,912
993
21
2
1
194,658
0
L
Fenrir
11,313
943
50
4
0
213,194
4
L
Sol
11,904
992
74
6
0
237,601
0
W
Ares
12,078
1,007
16
1
3
209,193
0
L
Hercules
10,008
834
12
1
1
190,229
0
W
Jing Wei
11,929
994
45
4
1
204,521
0
L
Hun Batz
10,950
913
47
4
0
212,268
1
W
Izanami
14,667
1,222
86
7
3
178,254
1
W
Kukulkan
13,454
1,121
49
4
0
206,658
0
W
Bellona
12,558
1,047
19
2
0
179,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role