Player Matchup

Merlin
Merlin
BillyCoreJoe
Merlin
Level 69
God Stats
3W - 10L
1,144 SR
Queue Stats
41W - 60L
1,153 Elo+
Party 2
Chaac
Chaac
HailTheWhales
Chaac
Level 66
God Stats
16W - 10L
1,360 SR
Queue Stats
43W - 75L
1,149 Elo+
Party 2
Izanami
Izanami
SilverEagle1755
Izanami
Level 128
God Stats
7W - 7L
1,429 SR
Queue Stats
674W - 1,052L
1,236 Elo+
Solo
Team Averages
Level 88
1,311 SR
1,179 Elo+

VS

Team Averages
Level 20
1,602 SR
1,141 Elo+
Artemis
Artemis
Mikey360_
Artemis
Level 16
God Stats
1W - 1L
1,579 SR
Queue Stats
26W - 62L
1,081 Elo+
Party 1
He Bo
He Bo
ShahSteam51
He Bo
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 62L
1,068 Elo+
Party 1
Cerberus
Cerberus
hajimenojd
Cerberus
Level 27
God Stats
0W - 1L
1,727 SR
Queue Stats
33W - 52L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
4 / 2 / 10
9,824
756
11,214
11,227
4,140
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
10 / 0 / 6
10,733
826
12,432
11,739
11,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
3 / 7 / 6
9,369
721
8,171
10,179
2,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Mikey360_
Artemis
11
3 / 8 / 4
8,172
629
8,050
13,012
7,840
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 8 / 3
8,181
629
5,470
11,176
3,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
hajimenojd
Cerberus
13
4 / 1 / 5
9,516
732
10,932
17,741
20,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
17
Kills
9
9
Deaths
17
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
2
10
4.5
W
10
0
6
13
L
Artemis
Mikey360_
Artemis
3
8
4
0.63
L
2
8
3
0.44
W
3
7
6
0.86
L
Cerberus
hajimenojd
Cerberus
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,817
Damage
24,452
33,145
Taken
41,929
17,646
Mitigated
32,341
8,984
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
11,214
978
0
3,789
11,227
4,140
709
5,733
5,494
40,031
0
W
12,432
2,740
0
4,725
11,739
11,087
524
4,972
6,767
0
39,460
L
Artemis
Mikey360_
Artemis
8,050
4,241
0
1,009
13,012
7,840
377
4,002
9,010
0
18,613
L
5,470
1,111
234
956
11,176
3,670
0
3,903
7,273
25,435
0
W
8,171
6,274
0
470
10,179
2,419
1,074
6,925
3,254
0
23,048
L
Cerberus
hajimenojd
Cerberus
10,932
606
538
5,414
17,741
20,831
96
3,904
13,837
29,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
25,869
143
Minions Killed
123
7
Camps Cleared
5
746,551
Distance Traveled
566,892
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,824
756
61
5
4
239,859
1
W
Chaac
10,733
826
65
5
2
286,403
1
L
Artemis
8,172
629
20
2
0
154,729
0
L
He Bo
8,181
629
48
4
2
183,196
0
W
Izanami
9,369
721
17
1
1
220,289
2
L
Cerberus
9,516
732
55
4
3
228,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role