Player Matchup

Xing Tian
Xing Tian
Gold V
DARK_YAGAMI_
Xing Tian
Gold V
Level 142
God Stats
87W - 92L
1,534 SR
Queue Stats
333W - 379L
1,372 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
KaydaRealest
Baron Samedi
Gold V
Level 129
God Stats
5W - 3L
1,201 SR
Queue Stats
678W - 728L
1,381 MMR
Party 1
Chaac
Chaac
Gold V
slikrambo
Chaac
Gold V
Level 145
God Stats
11W - 6L
1,616 SR
Queue Stats
444W - 472L
1,406 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 139
1,450 SR
1,386 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,567 SR
1,362 MMR
Hades
Hades
Gold III
KI11Z4B0T
Hades
Gold III
Level 155
God Stats
2W - 3L
1,532 SR
Queue Stats
104W - 104L
1,392 MMR
Party 2
Artemis
Artemis
Gold V
TakeoutChimp68
Artemis
Gold V
Level 106
God Stats
117W - 99L
1,627 SR
Queue Stats
195W - 237L
1,412 MMR
Solo
Sylvanus
Sylvanus
Gold V
ldwbxred
Sylvanus
Gold V
Level 160
God Stats
5W - 7L
1,542 SR
Queue Stats
115W - 126L
1,283 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DARK_YAGAMI_
Xing Tian
17
5 / 6 / 13
13,965
698
13,646
23,446
16,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
KaydaRealest
Baron Samedi
19
7 / 4 / 11
14,535
727
25,907
18,472
7,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
slikrambo
Chaac
18
7 / 4 / 7
13,933
697
21,343
27,249
26,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AthenaGilgameshSolGebDanzaburou

VS

Bans
CthulhuAresHou YiCerberusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
KI11Z4B0T
Hades
17
9 / 9 / 5
13,745
687
24,130
28,499
18,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 5 / 9
12,244
612
19,987
17,774
8,510
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ldwbxred
Sylvanus
15
2 / 5 / 11
12,810
641
11,489
25,907
39,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
19
Kills
14
14
Deaths
19
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DARK_YAGAMI_
Xing Tian
5
6
13
1.92
L
Hades
KI11Z4B0T
Hades
9
9
5
1.28
W
Baron Samedi
KaydaRealest
Baron Samedi
7
4
11
3.13
L
3
5
9
1.5
L
Sylvanus
ldwbxred
Sylvanus
2
5
11
1.5
W
Chaac
slikrambo
Chaac
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,896
Damage
55,606
69,167
Taken
72,180
50,190
Mitigated
66,794
31,798
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DARK_YAGAMI_
Xing Tian
13,646
1,022
0
3,790
23,446
16,524
537
11,047
12,399
49,337
0
L
Hades
KI11Z4B0T
Hades
24,130
547
292
8,052
28,499
18,898
82
13,761
13,531
58,622
0
W
Baron Samedi
KaydaRealest
Baron Samedi
25,907
2,656
4,365
9,819
18,472
7,127
1,357
11,268
7,204
74,886
0
L
19,987
8,754
0
1,914
17,774
8,510
1,031
10,536
6,330
0
54,338
L
Sylvanus
ldwbxred
Sylvanus
11,489
1,877
5,205
11,222
25,907
39,386
366
13,938
10,606
21,734
0
W
Chaac
slikrambo
Chaac
21,343
5,522
0
13,824
27,249
26,539
741
14,871
12,378
0
51,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
38,799
235
Minions Killed
197
15
Camps Cleared
4
1,074,775
Distance Traveled
881,695
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,965
698
49
2
9
366,168
2
L
Hades
13,745
687
101
5
4
277,783
3
W
Baron Samedi
14,535
727
107
5
4
338,283
6
L
Artemis
12,244
612
80
4
0
301,662
3
L
Sylvanus
12,810
641
16
1
0
302,250
3
W
Chaac
13,933
697
79
4
2
370,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role