Player Matchup

Hou Yi
Hou Yi
Cannon257
Hou Yi
Level 147
God Stats
4W - 7L
1,474 SR
Queue Stats
120W - 124L
1,634 Elo+
Solo
Janus
Janus
DollaDBill
Janus
Level 160
God Stats
0W - 2L
1,502 SR
Queue Stats
85W - 71L
1,649 Elo+
Party 2
Osiris
Osiris
Hoehay
Osiris
Level 129
God Stats
3W - 4L
1,538 SR
Queue Stats
38W - 39L
1,586 Elo+
Party 2
Team Averages
Level 145
1,505 SR
1,623 Elo+

VS

Team Averages
Level 146
1,650 SR
1,627 Elo+
Sol
Sol
 
Sol
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AssembledLemur6
Mulan
Level 141
God Stats
36W - 15L
1,765 SR
Queue Stats
687W - 745L
1,540 Elo+
Solo
Ganesha
Ganesha
chenly210
Ganesha
Level 160
God Stats
3W - 1L
1,685 SR
Queue Stats
17W - 7L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cannon257
Hou Yi
10
1 / 2 / 0
6,174
686
3,930
7,732
2,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
9
0 / 7 / 1
5,765
641
5,455
7,744
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Hoehay
Osiris
9
0 / 4 / 1
5,740
638
3,392
13,230
10,255
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
8 / 0 / 5
8,355
928
10,678
5,106
2,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 5
7,800
867
9,025
7,587
7,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
chenly210
Ganesha
12
0 / 0 / 13
7,984
887
4,997
12,255
12,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
5
10.5
W
5
1
5
7.5
L
Hou Yi
Cannon257
Hou Yi
1
2
0
0.5
L
Janus
0
7
1
0.07
L
Osiris
Hoehay
Osiris
0
4
1
0.13
W
Ganesha
chenly210
Ganesha
0
0
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,777
Damage
24,700
28,706
Taken
24,948
14,469
Mitigated
22,858
2,403
Healing
10,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,678
3,548
0
2,245
5,106
2,570
1,834
1,467
3,639
44,255
4,855
W
9,025
828
845
2,565
7,587
7,746
214
1,958
5,629
0
24,088
L
Hou Yi
Cannon257
Hou Yi
3,930
1,499
0
913
7,732
2,320
0
5,660
1,949
0
17,677
L
Janus
5,455
402
0
259
7,744
1,894
0
2,702
4,781
28,024
0
L
Osiris
Hoehay
Osiris
3,392
1,310
0
1,231
13,230
10,255
0
6,496
6,316
0
10,900
W
Ganesha
chenly210
Ganesha
4,997
300
0
4,590
12,255
12,542
198
2,424
9,831
12,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,679
Gold Earned
24,139
101
Minions Killed
131
2
Camps Cleared
7
528,138
Distance Traveled
557,719
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,355
928
83
9
5
182,915
4
W
Mulan
7,800
867
48
5
2
177,476
2
L
Hou Yi
6,174
686
49
5
2
170,791
2
L
Janus
5,765
641
39
4
0
163,940
5
L
Osiris
5,740
638
13
1
0
193,407
0
W
Ganesha
7,984
887
0
0
0
197,328
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role