Player Matchup

Khepri
Khepri
Equalizer22
Khepri
Level 89
God Stats
7W - 8L
1,631 SR
Queue Stats
14W - 18L
1,322 Elo+
Party 2
Rama
Rama
Klng427
Rama
Level 79
God Stats
1W - 3L
1,594 SR
Queue Stats
71W - 59L
1,487 Elo+
Party 2
Loki
Loki
LifelessDog
Loki
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 18L
1,474 Elo+
Party 2
Bellona
Bellona
MajinxGohan
Bellona
Level 102
God Stats
2W - 0L
1,694 SR
Queue Stats
7W - 13L
1,345 Elo+
Party 2
Chang'e
Chang'e
UltraOmegaUwu
Chang'e
Level 99
God Stats
8W - 3L
1,680 SR
Queue Stats
66W - 52L
1,509 Elo+
Party 2
Team Averages
Level 93
1,620 SR
1,427 Elo+

VS

Team Averages
Level 136
1,585 SR
1,517 Elo+
Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
BlackLightningKG
Ares
Level 107
God Stats
14W - 12L
1,551 SR
Queue Stats
926W - 926L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
Dextroxitohero
Jing Wei
Level 158
God Stats
1W - 1L
1,911 SR
Queue Stats
243W - 234L
1,489 Elo+
Party 3
Fenrir
Fenrir
NotDual
Fenrir
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 74L
1,527 Elo+
Party 3
Mulan
Mulan
UPOOK
Mulan
Level 116
God Stats
6W - 5L
1,465 SR
Queue Stats
1,113W - 1,128L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 0 / 11
6,872
491
2,964
6,702
5,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
Klng427
Rama
12
5 / 2 / 3
7,670
548
10,373
8,253
3,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 6
7,622
544
4,668
11,235
3,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
MajinxGohan
Bellona
12
2 / 1 / 3
7,325
523
6,043
9,887
6,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
14
10 / 0 / 4
8,785
628
11,221
7,780
2,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
1 / 4 / 5
6,675
477
5,818
6,030
1,788
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 6 / 1
5,801
414
4,708
11,681
6,661
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
11
1 / 7 / 0
6,482
463
6,459
11,879
3,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
NotDual
Fenrir
13
4 / 2 / 0
7,554
540
5,019
12,285
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mulan
UPOOK
Mulan
14
0 / 2 / 0
7,723
552
6,490
8,639
5,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
7
7
Deaths
21
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
4
5
0.88
L
1
6
1
0.25
L
Jing Wei
1
7
0
0.14
W
Khepri
0
0
11
5.5
W
Rama
Klng427
Rama
5
2
3
3.25
W
4
4
6
1.75
W
Bellona
MajinxGohan
Bellona
2
1
3
3.5
L
Fenrir
NotDual
Fenrir
4
2
0
2
L
Mulan
UPOOK
Mulan
0
2
0
0
W
Chang'e
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,269
Damage
28,494
43,857
Taken
50,514
21,337
Mitigated
21,747
18,760
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,818
283
53
1,103
6,030
1,788
0
1,823
4,147
31,487
0
L
4,708
522
669
1,826
11,681
6,661
0
2,461
9,134
9,276
0
L
Jing Wei
6,459
5,290
0
2,364
11,879
3,209
0
3,738
8,049
0
40,828
W
Khepri
2,964
411
939
1,428
6,702
5,290
0
3,262
3,440
11,008
0
W
Rama
Klng427
Rama
10,373
7,595
0
2,597
8,253
3,096
0
2,727
5,526
0
43,274
W
4,668
1,093
0
3,660
11,235
3,533
307
1,523
9,712
0
46,952
W
Bellona
MajinxGohan
Bellona
6,043
3,069
0
1,837
9,887
6,706
0
276
8,985
0
35,519
L
Fenrir
NotDual
Fenrir
5,019
1,618
0
5,548
12,285
4,437
0
5,246
6,805
0
42,224
L
Mulan
UPOOK
Mulan
6,490
1,365
0
1,658
8,639
5,652
0
403
8,194
0
51,379
W
Chang'e
11,221
1,282
3,314
4,985
7,780
2,712
629
2,738
5,042
55,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,274
Gold Earned
34,235
341
Minions Killed
363
0
Camps Cleared
0
1,513,548
Distance Traveled
1,385,680
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,675
477
54
4
0
240,097
3
L
Ares
5,801
414
10
1
0
286,771
1
L
Jing Wei
6,482
463
87
6
0
257,919
5
W
Khepri
6,872
491
11
1
0
308,177
2
W
Rama
7,670
548
67
5
0
256,982
2
W
Loki
7,622
544
83
6
0
309,694
2
W
Bellona
7,325
523
77
6
0
316,668
0
L
Fenrir
7,554
540
91
7
0
319,797
4
L
Mulan
7,723
552
121
9
0
281,096
2
W
Chang'e
8,785
628
103
7
0
322,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role