Player Matchup

Apollo
Apollo
AlphaPath2921
Apollo
Level 28
God Stats
11W - 5L
1,603 SR
Queue Stats
66W - 43L
1,541 Elo+
Party 1
Ne Zha
Ne Zha
JacobRizq
Ne Zha
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 40L
1,602 Elo+
Party 1
Tiamat
Tiamat
Shuga3499
Tiamat
Level 107
God Stats
19W - 9L
1,666 SR
Queue Stats
213W - 143L
1,589 Elo+
Party 1
Team Averages
Level 79
1,589 SR
1,577 Elo+

VS

Team Averages
Level 67
1,713 SR
1,452 Elo+
Ra
Ra
TKOxAMMOx
Ra
Level 108
God Stats
7W - 3L
1,671 SR
Queue Stats
505W - 465L
1,604 Elo+
Party 2
Pele
Pele
TKOxPOTATOx
Pele
Level 86
God Stats
0W - 1L
1,750 SR
Queue Stats
292W - 249L
1,566 Elo+
Party 2
Thor
Thor
culturalista1
Thor
Level 6
God Stats
1W - 2L
1,717 SR
Queue Stats
7W - 16L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 1 / 12
8,155
816
6,943
5,006
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
JacobRizq
Ne Zha
12
7 / 0 / 13
8,246
825
8,805
4,979
2,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Shuga3499
Tiamat
12
7 / 1 / 12
8,190
819
9,855
6,683
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
7,042
704
3,687
9,294
2,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 9 / 1
5,890
589
4,506
9,911
2,385
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 8 / 2
5,962
596
2,455
10,473
2,539
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
22
Kills
1
2
Deaths
22
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
W
Ne Zha
JacobRizq
Ne Zha
7
0
13
13.5
W
Tiamat
Shuga3499
Tiamat
7
1
12
13
L
1
5
1
0.3
L
0
9
1
0.06
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,603
Damage
10,648
16,668
Taken
29,678
10,085
Mitigated
7,413
4,423
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,943
3,747
87
310
5,006
1,735
678
902
4,104
0
16,797
W
Ne Zha
JacobRizq
Ne Zha
8,805
2,977
0
1,838
4,979
2,782
143
1,253
3,726
0
32,208
W
Tiamat
Shuga3499
Tiamat
9,855
1,227
0
2,188
6,683
5,568
224
1,991
4,692
24,306
0
L
3,687
554
507
2,378
9,294
2,489
90
2,108
6,646
28,834
0
L
4,506
945
0
466
9,911
2,385
217
3,554
5,905
0
10,978
L
2,455
195
161
235
10,473
2,539
155
3,685
6,356
0
5,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,591
Gold Earned
18,894
126
Minions Killed
88
7
Camps Cleared
2
554,682
Distance Traveled
448,566
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,155
816
24
2
1
184,058
0
W
Ne Zha
8,246
825
51
5
3
196,319
4
W
Tiamat
8,190
819
51
5
3
174,305
1
L
Ra
7,042
704
65
7
1
162,170
2
L
Pele
5,890
589
20
2
0
148,910
2
L
Thor
5,962
596
3
0
1
137,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role