Player Matchup

Heimdallr
Heimdallr
Gold II
CaelestiaKhaos
Heimdallr
Gold II
Level 129
God Stats
3W - 2L
1,639 SR
Queue Stats
227W - 228L
1,618 MMR
Party 1
Sylvanus
Sylvanus
Gold II
TruckerM81
Sylvanus
Gold II
Level 156
God Stats
16W - 16L
1,565 SR
Queue Stats
328W - 337L
1,641 MMR
Party 1
Awilix
Awilix
Platinum IV
Wise man bro
Awilix
Platinum IV
Level 103
God Stats
9W - 11L
1,460 SR
Queue Stats
183W - 170L
1,670 MMR
Solo
Mulan
Mulan
Platinum IV
Xx Divine J3 xX
Mulan
Platinum IV
Level 159
God Stats
0W - 2L
1,397 SR
Queue Stats
208W - 195L
1,617 MMR
Party 3
Scylla
Scylla
Platinum II
ZORROXZ1000
Scylla
Platinum II
Level 160
God Stats
23W - 18L
1,739 SR
Queue Stats
349W - 345L
1,728 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,560 SR
1,655 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,568 SR
1,655 MMR
Ullr
Ullr
Silver I
AnotherBadTeam
Ullr
Silver I
Level 109
God Stats
9W - 3L
1,270 SR
Queue Stats
40W - 16L
1,677 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
Jayceeno
Sun Wukong
Gold III
Level 143
God Stats
3W - 2L
1,503 SR
Queue Stats
77W - 71L
1,630 MMR
Solo
Arachne
Arachne
Gold IV
bluedragon_122
Arachne
Gold IV
Level 120
God Stats
3W - 2L
1,613 SR
Queue Stats
47W - 44L
1,656 MMR
Solo
Ganesha
Ganesha
Gold V
esnava
Ganesha
Gold V
Level 85
God Stats
12W - 2L
1,915 SR
Queue Stats
27W - 6L
1,690 MMR
Party 2
Zeus
Zeus
Platinum V
polarprotege
Zeus
Platinum V
Level 126
God Stats
13W - 9L
1,538 SR
Queue Stats
204W - 187L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CaelestiaKhaos
Heimdallr
12
0 / 5 / 0
7,108
444
4,857
9,558
3,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
TruckerM81
Sylvanus
8
0 / 6 / 2
5,590
349
4,912
12,774
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
16
6 / 3 / 3
9,478
592
8,796
11,845
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 6 / 0
7,559
472
11,027
16,582
13,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Scylla
14
2 / 6 / 4
8,147
509
7,583
9,113
2,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Morgan Le FayTiamatLokiArtio

VS

Bans
CliodhnaGebOdinAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 3
10,579
661
7,926
9,038
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Jayceeno
Sun Wukong
16
5 / 2 / 2
9,683
605
7,269
13,779
8,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 3 / 7
10,102
631
15,584
16,128
7,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
esnava
Ganesha
13
0 / 4 / 15
8,537
534
2,254
15,282
16,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 8
9,573
598
11,234
9,037
3,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
10
Kills
26
26
Deaths
11
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Heimdallr
CaelestiaKhaos
Heimdallr
0
5
0
0
W
Sun Wukong
Jayceeno
Sun Wukong
5
2
2
3
L
Sylvanus
TruckerM81
Sylvanus
0
6
2
0.17
L
Awilix
6
3
3
2.5
L
2
6
0
0.33
L
Scylla
2
6
4
0.67
W
10
3
7
4.5
W
Ganesha
esnava
Ganesha
0
4
15
1.88
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,175
Damage
44,267
59,872
Taken
63,264
32,331
Mitigated
39,839
13,162
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,926
3,242
0
3,474
9,038
3,269
488
2,043
6,973
0
98,460
L
Heimdallr
CaelestiaKhaos
Heimdallr
4,857
2,532
0
1,885
9,558
3,238
0
2,937
6,621
0
47,472
W
Sun Wukong
Jayceeno
Sun Wukong
7,269
1,888
0
5,616
13,779
8,926
74
1,574
11,572
0
58,024
L
Sylvanus
TruckerM81
Sylvanus
4,912
1,317
702
1,942
12,774
8,153
90
4,379
8,395
12,282
4,271
L
Awilix
8,796
2,829
0
3,098
11,845
4,662
0
2,978
8,867
0
55,568
L
11,027
1,550
0
4,335
16,582
13,409
0
217
16,365
6,486
40,682
L
Scylla
7,583
299
0
1,200
9,113
2,869
0
2,977
6,136
54,691
0
W
15,584
8,994
0
5,441
16,128
7,917
0
2,722
13,026
0
58,195
W
Ganesha
esnava
Ganesha
2,254
235
0
2,316
15,282
16,378
0
3,214
11,924
14,856
0
W
11,234
2,024
0
2,445
9,037
3,349
628
3,805
5,008
65,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,882
Gold Earned
48,474
426
Minions Killed
546
0
Camps Cleared
0
1,451,437
Distance Traveled
1,581,243
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,579
661
195
12
0
322,387
4
L
Heimdallr
7,108
444
88
6
0
255,875
3
W
Sun Wukong
9,683
605
128
8
0
302,808
5
L
Sylvanus
5,590
349
21
1
0
253,255
2
L
Awilix
9,478
592
98
6
0
375,088
1
L
Mulan
7,559
472
110
7
0
281,403
3
L
Scylla
8,147
509
109
7
0
285,816
7
W
Arachne
10,102
631
87
5
0
369,107
1
W
Ganesha
8,537
534
4
0
0
306,136
3
W
Zeus
9,573
598
132
8
0
280,805
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role