Player Matchup

Danzaburou
Danzaburou
Coolpcjr2
Danzaburou
Level 86
God Stats
13W - 4L
1,825 SR
Queue Stats
32W - 28L
1,528 Elo+
Solo
Poseidon
Poseidon
SMG Shaggy
Poseidon
Level 69
God Stats
1W - 3L
1,272 SR
Queue Stats
338W - 324L
1,575 Elo+
Party 1
Geb
Geb
SMG TOXIC T
Geb
Level 105
God Stats
1W - 4L
1,730 SR
Queue Stats
311W - 224L
1,556 Elo+
Party 1
Team Averages
Level 87
1,609 SR
1,553 Elo+

VS

Team Averages
Level 121
1,455 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Mash_Potatoes781
Merlin
Level 128
God Stats
5W - 5L
1,511 SR
Queue Stats
158W - 195L
1,516 Elo+
Solo
Hercules
Hercules
staticshock555
Hercules
Level 148
God Stats
1W - 2L
1,355 SR
Queue Stats
100W - 125L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Coolpcjr2
Danzaburou
12
2 / 3 / 1
7,875
656
5,228
9,018
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
SMG Shaggy
Poseidon
10
0 / 4 / 2
7,088
591
3,949
9,208
3,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 2 / 2
7,872
656
5,757
15,855
14,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 0 / 4
8,948
746
8,485
4,467
1,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
2 / 1 / 5
8,380
698
11,359
7,029
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
12
3 / 2 / 5
8,352
696
10,032
11,434
8,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
3
Kills
9
9
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
4
6
L
Danzaburou
Coolpcjr2
Danzaburou
2
3
1
0.83
W
2
1
5
4.5
L
Poseidon
SMG Shaggy
Poseidon
0
4
2
0.25
L
1
2
2
1
W
Hercules
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,934
Damage
29,876
34,081
Taken
22,930
21,210
Mitigated
13,118
9,571
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,485
2,809
0
1,545
4,467
1,670
90
2,056
2,411
0
32,136
L
Danzaburou
Coolpcjr2
Danzaburou
5,228
1,364
0
3,325
9,018
3,323
0
3,701
4,815
0
29,771
W
11,359
327
0
1,871
7,029
2,632
894
3,255
3,774
35,661
0
L
Poseidon
SMG Shaggy
Poseidon
3,949
582
0
2,080
9,208
3,419
0
1,263
7,427
23,463
0
L
5,757
274
544
3,622
15,855
14,468
0
5,388
9,472
11,367
0
W
Hercules
10,032
2,688
0
3,954
11,434
8,816
0
5,079
6,355
0
22,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,835
Gold Earned
25,680
130
Minions Killed
143
2
Camps Cleared
8
691,466
Distance Traveled
694,256
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,948
746
66
6
3
243,102
2
L
Danzaburou
7,875
656
62
5
0
230,180
1
W
Merlin
8,380
698
54
5
3
226,056
5
L
Poseidon
7,088
591
55
5
1
210,176
0
L
Geb
7,872
656
13
1
1
251,110
3
W
Hercules
8,352
696
23
2
2
225,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role