Player Matchup

Bellona
Bellona
 
Bellona
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BakinChurros
Janus
Level 128
God Stats
19W - 35L
1,436 SR
Queue Stats
139W - 151L
1,512 Elo+
Party 2
Athena
Athena
Deathxthexking
Athena
Level 160
God Stats
14W - 15L
1,599 SR
Queue Stats
587W - 575L
1,635 Elo+
Party 3
Arachne
Arachne
T4ngslam
Arachne
Level 103
God Stats
0W - 2L
1,327 SR
Queue Stats
230W - 229L
1,540 Elo+
Party 2
Medusa
Medusa
UN5TOPPA4BLE
Medusa
Level 107
God Stats
2W - 2L
1,542 SR
Queue Stats
111W - 114L
1,555 Elo+
Party 3
Team Averages
Level 116
1,481 SR
1,548 Elo+

VS

Team Averages
Level 95
1,690 SR
1,676 Elo+
Rama
Rama
Frankwest2006
Rama
Level 129
God Stats
2W - 3L
1,663 SR
Queue Stats
216W - 115L
1,670 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MLPsuckit
Morgan Le Fay
Level 157
God Stats
39W - 33L
1,650 SR
Queue Stats
426W - 310L
1,635 Elo+
Party 1
Mulan
Mulan
ScuffedP0tato
Mulan
Level 103
God Stats
26W - 11L
1,700 SR
Queue Stats
532W - 406L
1,591 Elo+
Party 1
Khepri
Khepri
TheDeadlyZins
Khepri
Level 83
God Stats
2W - 2L
1,537 SR
Queue Stats
12W - 8L
1,552 Elo+
Solo
Nike
Nike
VeibaeSimp
Nike
Level 4
God Stats
2W - 2L
1,899 SR
Queue Stats
4W - 2L
1,935 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
1 / 3 / 1
6,285
629
5,018
9,254
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 4 / 0
5,660
566
4,013
5,404
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 4 / 0
4,535
454
2,889
8,476
4,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
T4ngslam
Arachne
8
0 / 5 / 0
4,846
485
2,348
9,138
2,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
9
0 / 3 / 0
5,189
519
3,315
5,767
950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 5
7,185
719
6,130
5,387
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
MLPsuckit
Morgan Le Fay
12
4 / 0 / 4
6,744
674
4,217
3,885
1,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 1 / 6
6,424
642
6,985
6,896
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 9
6,067
607
2,405
6,325
2,596
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
5 / 1 / 1
6,554
655
7,355
8,797
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
19
19
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
3
1
0.5
L
1
4
0
0.25
L
0
4
0
0
W
5
0
5
7.5
W
Morgan Le Fay
MLPsuckit
Morgan Le Fay
4
0
4
6
W
4
1
6
7
L
Arachne
T4ngslam
Arachne
0
5
0
0
W
1
0
9
5.5
L
Medusa
0
3
0
0
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,583
Damage
27,092
38,039
Taken
31,290
14,458
Mitigated
12,942
10,799
Healing
14,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,018
1,841
0
3,801
9,254
5,172
448
387
8,261
0
31,566
L
4,013
46
0
900
5,404
1,385
0
1,779
3,536
27,017
0
L
2,889
1,182
0
818
8,476
4,829
0
1,781
6,650
12,598
0
W
6,130
5,279
0
2,645
5,387
1,517
706
1,032
4,355
0
47,988
W
Morgan Le Fay
MLPsuckit
Morgan Le Fay
4,217
563
0
2,063
3,885
1,409
0
1,157
2,552
43,956
0
W
6,985
1,286
0
3,548
6,896
2,791
0
1,549
5,189
0
34,376
L
Arachne
T4ngslam
Arachne
2,348
1,753
0
3,199
9,138
2,122
0
2,298
6,815
0
22,322
W
2,405
543
1,654
2,498
6,325
2,596
0
1,773
4,492
8,379
0
L
Medusa
3,315
1,776
0
2,081
5,767
950
0
505
5,262
0
32,875
W
7,355
1,646
0
2,361
8,797
4,629
0
1,014
7,737
289
31,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
32,974
283
Minions Killed
336
0
Camps Cleared
0
1,036,826
Distance Traveled
1,050,836
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,285
629
74
7
0
190,978
1
L
Janus
5,660
566
78
8
0
201,233
2
L
Athena
4,535
454
15
2
0
212,027
1
W
Rama
7,185
719
95
10
0
187,448
0
W
Morgan Le Fay
6,744
674
79
8
0
222,020
4
W
Mulan
6,424
642
75
8
0
216,395
2
L
Arachne
4,846
485
50
5
0
232,624
3
W
Khepri
6,067
607
13
1
0
222,058
6
L
Medusa
5,189
519
66
7
0
199,964
5
W
Nike
6,554
655
74
7
0
202,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role