Player Matchup

Neith
Neith
Amarok666
Neith
Level 119
God Stats
6W - 6L
1,367 SR
Queue Stats
290W - 302L
1,471 Elo+
Party 3
Baron Samedi
Baron Samedi
GrizzlykingV2
Baron Samedi
Level 33
God Stats
4W - 4L
1,573 SR
Queue Stats
82W - 97L
1,434 Elo+
Party 3
Ymir
Ymir
HaNgingtoDAl3Ft
Ymir
Level 25
God Stats
19W - 15L
1,589 SR
Queue Stats
120W - 126L
1,459 Elo+
Party 3
Hercules
Hercules
NuggahJim
Hercules
Level 87
God Stats
20W - 8L
1,681 SR
Queue Stats
295W - 296L
1,424 Elo+
Party 3
Erlang Shen
Erlang Shen
tonytwodoonger
Erlang Shen
Level 78
God Stats
25W - 22L
1,573 SR
Queue Stats
532W - 550L
1,456 Elo+
Party 3
Team Averages
Level 68
1,557 SR
1,449 Elo+

VS

Team Averages
Level 68
1,659 SR
1,440 Elo+
Sol
Sol
ASURIA94
Sol
Level 76
God Stats
1W - 2L
1,739 SR
Queue Stats
35W - 34L
1,458 Elo+
Party 2
Vulcan
Vulcan
KUSHRUG420
Vulcan
Level 94
God Stats
2W - 2L
1,464 SR
Queue Stats
82W - 92L
1,324 Elo+
Party 1
Pele
Pele
ScantyKneesocks
Pele
Level 38
God Stats
2W - 0L
1,571 SR
Queue Stats
32W - 31L
1,464 Elo+
Solo
Guan Yu
Guan Yu
XcessiveMAYHEM
Guan Yu
Level 106
God Stats
18W - 9L
1,540 SR
Queue Stats
61W - 42L
1,442 Elo+
Party 1
Mulan
Mulan
aresbear
Mulan
Level 27
God Stats
1W - 0L
1,980 SR
Queue Stats
38W - 31L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amarok666
Neith
18
2 / 7 / 4
11,228
432
11,099
17,678
6,918
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
GrizzlykingV2
Baron Samedi
16
0 / 12 / 1
10,761
414
13,591
21,484
9,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 9 / 4
10,824
416
11,218
22,302
21,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
NuggahJim
Hercules
17
4 / 3 / 5
11,756
452
14,220
27,188
37,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
tonytwodoonger
Erlang Shen
20
6 / 8 / 3
12,819
493
13,460
28,858
11,392
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 9
14,531
559
11,690
14,758
6,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
KUSHRUG420
Vulcan
18
6 / 3 / 6
13,283
511
14,583
19,412
8,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 7
15,456
594
24,365
26,466
10,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
10 / 0 / 12
14,778
568
16,809
22,893
38,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
aresbear
Mulan
20
4 / 3 / 18
14,386
553
20,682
30,943
39,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
12
Kills
39
39
Deaths
12
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
L
Neith
Amarok666
Neith
2
7
4
0.57
L
Baron Samedi
GrizzlykingV2
Baron Samedi
0
12
1
0.04
L
0
9
4
0.22
W
Vulcan
KUSHRUG420
Vulcan
6
3
6
3
L
Hercules
NuggahJim
Hercules
4
3
5
2.17
W
9
3
7
4.17
W
10
0
12
16
W
Mulan
aresbear
Mulan
4
3
18
4.33
L
Erlang Shen
tonytwodoonger
Erlang Shen
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,588
Damage
88,129
117,510
Taken
114,472
86,261
Mitigated
104,306
33,314
Healing
55,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,690
2,646
0
5,882
14,758
6,816
8,646
2,471
12,140
79,429
8,920
L
Neith
Amarok666
Neith
11,099
5,746
0
5,225
17,678
6,918
1,452
3,452
14,226
0
75,051
L
Baron Samedi
GrizzlykingV2
Baron Samedi
13,591
715
2,433
4,397
21,484
9,408
488
8,103
13,381
73,555
0
L
11,218
1,075
0
2,755
22,302
21,383
826
2,139
20,163
59,217
0
W
Vulcan
KUSHRUG420
Vulcan
14,583
5,102
243
7,922
19,412
8,509
1,056
4,617
14,589
109,132
0
L
Hercules
NuggahJim
Hercules
14,220
4,421
1,209
9,238
27,188
37,160
127
7,573
19,615
1,259
55,104
W
24,365
5,476
0
12,791
26,466
10,988
5,735
7,725
18,161
0
120,298
W
16,809
1,783
6,737
15,165
22,893
38,280
1,931
7,378
14,287
7,730
66,217
W
Mulan
aresbear
Mulan
20,682
2,497
0
7,078
30,943
39,713
492
5,827
24,691
1,873
64,934
L
Erlang Shen
tonytwodoonger
Erlang Shen
13,460
5,974
0
8,057
28,858
11,392
390
7,294
21,564
0
94,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,388
Gold Earned
72,434
573
Minions Killed
600
0
Camps Cleared
0
2,206,207
Distance Traveled
2,539,526
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,531
559
155
6
0
471,211
3
L
Neith
11,228
432
107
4
0
440,152
5
L
Baron Samedi
10,761
414
148
6
0
403,549
7
L
Ymir
10,824
416
100
4
0
362,681
4
W
Vulcan
13,283
511
112
4
0
448,684
18
L
Hercules
11,756
452
80
3
0
516,361
4
W
Pele
15,456
594
146
6
0
531,138
5
W
Guan Yu
14,778
568
107
4
0
564,359
1
W
Mulan
14,386
553
80
3
0
524,134
5
L
Erlang Shen
12,819
493
138
5
0
483,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role