Player Matchup

Da Ji
Da Ji
Cazmatic
Da Ji
Level 98
God Stats
0W - 1L
1,794 SR
Queue Stats
124W - 99L
1,609 Elo+
Party 1
Olorun
Olorun
EmilyMarm
Olorun
Level 17
God Stats
4W - 4L
1,598 SR
Queue Stats
29W - 29L
1,522 Elo+
Party 1
Xing Tian
Xing Tian
Hubbts
Xing Tian
Level 74
God Stats
4W - 2L
1,700 SR
Queue Stats
62W - 48L
1,585 Elo+
Party 1
Team Averages
Level 63
1,697 SR
1,572 Elo+

VS

Team Averages
Level 53
1,472 SR
1,426 Elo+
Chang'e
Chang'e
E1_WaUp0
Chang'e
Level 88
God Stats
15W - 12L
1,611 SR
Queue Stats
520W - 547L
1,549 Elo+
Party 2
King Arthur
King Arthur
UDownWitMeOpp
King Arthur
Level 64
God Stats
12W - 12L
1,590 SR
Queue Stats
211W - 207L
1,557 Elo+
Party 2
Olorun
Olorun
loneley17
Olorun
Level 6
God Stats
1W - 10L
1,214 SR
Queue Stats
9W - 29L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cazmatic
Da Ji
11
3 / 8 / 3
8,341
596
9,289
11,839
5,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
EmilyMarm
Olorun
13
3 / 6 / 4
8,695
621
7,483
11,483
5,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xing Tian
Hubbts
Xing Tian
12
2 / 5 / 5
9,201
657
12,611
25,363
24,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
E1_WaUp0
Chang'e
17
13 / 1 / 6
11,534
824
19,060
10,859
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
UDownWitMeOpp
King Arthur
15
4 / 4 / 7
9,648
689
11,490
15,960
9,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
loneley17
Olorun
13
2 / 3 / 10
9,574
684
9,938
10,333
4,084
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
19
19
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Cazmatic
Da Ji
3
8
3
0.56
W
Chang'e
E1_WaUp0
Chang'e
13
1
6
16
L
Olorun
EmilyMarm
Olorun
3
6
4
0.83
L
Xing Tian
Hubbts
Xing Tian
2
5
5
0.9
W
King Arthur
UDownWitMeOpp
King Arthur
4
4
7
1.88
W
Olorun
loneley17
Olorun
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,383
Damage
40,488
48,685
Taken
37,152
34,480
Mitigated
17,763
8,596
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Cazmatic
Da Ji
9,289
1,665
0
1,247
11,839
5,234
0
7,746
4,093
0
21,310
W
Chang'e
E1_WaUp0
Chang'e
19,060
1,498
4,916
8,093
10,859
4,130
770
5,437
5,422
49,345
0
L
Olorun
EmilyMarm
Olorun
7,483
3,494
225
1,443
11,483
5,218
343
7,237
4,246
28,930
2,291
L
Xing Tian
Hubbts
Xing Tian
12,611
1,404
341
5,340
25,363
24,028
138
16,452
8,911
36,602
0
W
King Arthur
UDownWitMeOpp
King Arthur
11,490
730
0
3,041
15,960
9,549
162
8,982
6,978
6,468
23,916
W
Olorun
loneley17
Olorun
9,938
4,533
509
1,850
10,333
4,084
1,458
5,589
4,744
24,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,237
Gold Earned
30,756
141
Minions Killed
152
6
Camps Cleared
7
645,794
Distance Traveled
744,732
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,341
596
35
3
3
152,358
3
W
Chang'e
11,534
824
86
6
3
276,382
2
L
Olorun
8,695
621
70
5
1
227,677
2
L
Xing Tian
9,201
657
36
3
2
265,759
4
W
King Arthur
9,648
689
28
2
2
270,390
4
W
Olorun
9,574
684
38
3
2
197,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role