Player Matchup

Zeus
Zeus
Darc2000
Zeus
Level 25
God Stats
5W - 3L
1,500 SR
Queue Stats
138W - 91L
1,612 Elo+
Party 1
Danzaburou
Danzaburou
Moquito76
Danzaburou
Level 11
God Stats
4W - 4L
1,527 SR
Queue Stats
44W - 36L
1,493 Elo+
Solo
Ra
Ra
Ternayui
Ra
Level 7
God Stats
2W - 1L
1,696 SR
Queue Stats
11W - 9L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
cachapita0
Tsukuyomi
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
128W - 89L
1,654 Elo+
Party 1
Bellona
Bellona
chalopro
Bellona
Level 13
God Stats
1W - 0L
1,754 SR
Queue Stats
7W - 10L
1,342 Elo+
Solo
Team Averages
Level 16
1,595 SR
1,518 Elo+

VS

Team Averages
Level 10
1,343 SR
1,296 Elo+
Janus
Janus
 
Janus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnJOLOcK
Loki
Level 15
God Stats
1W - 2L
1,238 SR
Queue Stats
3W - 6L
1,245 Elo+
Party 2
Bakasura
Bakasura
Fourcard
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,245 Elo+
Party 2
Thor
Thor
Gabrielopw
Thor
Level 4
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 6L
1,245 Elo+
Party 2
Hachiman
Hachiman
lLeFi
Hachiman
Level 5
God Stats
0W - 2L
1,238 SR
Queue Stats
0W - 6L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
10 / 0 / 19
11,244
1,249
22,904
3,214
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Moquito76
Danzaburou
17
1 / 1 / 18
9,998
1,111
3,432
4,413
1,567
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 3 / 13
8,998
1,000
3,633
6,014
1,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
cachapita0
Tsukuyomi
18
18 / 2 / 15
12,928
1,436
21,676
8,566
3,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
chalopro
Bellona
18
9 / 0 / 18
11,113
1,235
8,502
6,711
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

363

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 3 / 0
7,891
877
2,532
7,439
1,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
14
2 / 8 / 2
9,362
1,040
8,280
14,736
4,332
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bakasura
Fourcard
Bakasura
15
1 / 12 / 3
8,925
992
1,117
16,655
5,444
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 10 / 2
8,965
996
9,234
18,140
5,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
lLeFi
Hachiman
14
0 / 5 / 1
7,774
864
1,676
11,368
3,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
14
38
Kills
6
6
Deaths
38
83
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
L
Loki
2
8
2
0.38
W
Zeus
10
0
19
19.5
L
Bakasura
Fourcard
Bakasura
1
12
3
0.21
L
3
10
2
0.4
W
Danzaburou
Moquito76
Danzaburou
1
1
18
10
W
0
3
13
2.17
W
Tsukuyomi
cachapita0
Tsukuyomi
18
2
15
12.75
W
Bellona
chalopro
Bellona
9
0
18
18
L
Hachiman
lLeFi
Hachiman
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,147
Damage
22,839
28,918
Taken
68,338
12,106
Mitigated
20,268
4,558
Healing
1,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,532
40
0
284
7,439
1,645
0
1,485
5,818
22,326
0
L
Loki
8,280
1,371
0
318
14,736
4,332
0
5,103
9,226
0
16,919
W
Zeus
22,904
560
0
535
3,214
865
0
0
3,214
36,363
0
L
Bakasura
Fourcard
Bakasura
1,117
654
0
1,304
16,655
5,444
0
5,726
10,188
0
8,531
L
9,234
625
0
0
18,140
5,836
0
8,345
9,257
0
13,819
W
Danzaburou
Moquito76
Danzaburou
3,432
933
0
1,147
4,413
1,567
0
573
3,840
0
18,833
W
3,633
957
188
946
6,014
1,877
0
477
5,482
30,189
0
W
Tsukuyomi
cachapita0
Tsukuyomi
21,676
4,316
0
314
8,566
3,685
0
705
7,861
0
36,454
W
Bellona
chalopro
Bellona
8,502
1,163
0
1,428
6,711
4,112
0
777
5,934
0
16,984
L
Hachiman
lLeFi
Hachiman
1,676
1,531
0
0
11,368
3,011
0
4,549
6,480
0
12,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,281
Gold Earned
42,917
183
Minions Killed
107
12
Camps Cleared
4
967,815
Distance Traveled
748,551
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,891
877
37
4
0
136,458
3
L
Loki
9,362
1,040
24
3
3
176,825
0
W
Zeus
11,244
1,249
31
3
2
201,502
3
L
Bakasura
8,925
992
23
3
1
155,910
1
L
Thor
8,965
996
7
1
0
142,427
0
W
Danzaburou
9,998
1,111
27
3
8
168,296
1
W
Ra
8,998
1,000
76
8
1
170,866
0
W
Tsukuyomi
12,928
1,436
29
3
0
216,007
2
W
Bellona
11,113
1,235
20
2
1
211,144
0
L
Hachiman
7,774
864
16
2
0
136,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role