Player Matchup

Neith
Neith
JerseyBoy007279
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
JustTman0917
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Migzilla172
Cthulhu
Level 7
God Stats
3W - 5L
1,550 SR
Queue Stats
9W - 11L
1,440 Elo+
Party 2
Hun Batz
Hun Batz
Nadal009
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,300 Elo+
Solo
Ra
Ra
pattogaray96
Ra
Level 20
God Stats
1W - 3L
1,483 SR
Queue Stats
78W - 59L
1,422 Elo+
Solo
Team Averages
Level 10
1,507 SR
1,432 Elo+

VS

Team Averages
Level 22
1,486 SR
1,361 Elo+
Izanami
Izanami
GunzzerkerGaming
Izanami
Level 27
God Stats
50W - 39L
1,508 SR
Queue Stats
101W - 97L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
JRED_CYCLONE
Kukulkan
Level 26
God Stats
9W - 12L
1,389 SR
Queue Stats
21W - 25L
1,358 Elo+
Party 1
Fenrir
Fenrir
Maine90
Fenrir
Level 29
God Stats
34W - 51L
1,289 SR
Queue Stats
234W - 270L
1,312 Elo+
Solo
Arachne
Arachne
delilahblue-
Arachne
Level 9
God Stats
4W - 6L
1,723 SR
Queue Stats
26W - 44L
1,408 Elo+
Solo
Yemoja
Yemoja
tyhill7
Yemoja
Level 17
God Stats
20W - 14L
1,520 SR
Queue Stats
41W - 38L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
10,151
923
6,639
9,710
3,673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 17 / 8
10,958
996
6,617
27,920
13,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Migzilla172
Cthulhu
17
4 / 13 / 8
11,453
1,041
13,642
23,840
23,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
Nadal009
Hun Batz
17
6 / 10 / 7
11,872
1,079
23,754
22,754
8,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 9 / 8
12,199
1,109
15,491
16,490
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 28
14,234
1,294
32,085
14,372
6,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
JRED_CYCLONE
Kukulkan
19
17 / 2 / 19
13,960
1,269
30,136
10,170
5,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Maine90
Fenrir
19
13 / 6 / 18
13,162
1,197
14,067
14,902
5,765
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
delilahblue-
Arachne
19
8 / 5 / 17
11,446
1,041
13,926
19,311
7,026
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
tyhill7
Yemoja
18
0 / 2 / 21
10,503
955
4,508
12,511
7,056
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
155
16
Kills
52
53
Deaths
16
37
Assists
103
Player
Kills
Deaths
Assists
KDA
W
14
1
28
28
W
Kukulkan
JRED_CYCLONE
Kukulkan
17
2
19
13.25
L
1
4
6
1
L
1
17
8
0.29
W
Fenrir
Maine90
Fenrir
13
6
18
3.67
L
Cthulhu
Migzilla172
Cthulhu
4
13
8
0.62
L
Hun Batz
Nadal009
Hun Batz
6
10
7
0.95
W
Arachne
delilahblue-
Arachne
8
5
17
3.3
L
4
9
8
0.89
W
Yemoja
tyhill7
Yemoja
0
2
21
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,143
Damage
94,722
100,714
Taken
71,266
54,729
Mitigated
31,891
7,004
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,085
23,553
0
1,906
14,372
6,559
0
6,952
7,090
0
47,997
W
Kukulkan
JRED_CYCLONE
Kukulkan
30,136
2,830
348
4,358
10,170
5,485
0
5,804
4,190
57,248
0
L
6,639
4,223
0
178
9,710
3,673
0
2,821
6,487
0
25,441
L
6,617
1,016
0
634
27,920
13,016
0
8,119
18,894
13,898
0
W
Fenrir
Maine90
Fenrir
14,067
6,253
0
267
14,902
5,765
0
5,879
8,696
0
21,987
L
Cthulhu
Migzilla172
Cthulhu
13,642
1,781
135
1,154
23,840
23,282
0
8,338
14,506
27,360
0
L
Hun Batz
Nadal009
Hun Batz
23,754
6,871
0
30
22,754
8,905
0
9,172
12,690
0
41,315
W
Arachne
delilahblue-
Arachne
13,926
11,007
0
5,101
19,311
7,026
0
10,405
8,493
0
22,764
L
15,491
2,750
2,339
2,534
16,490
5,853
0
4,466
11,565
40,286
0
W
Yemoja
tyhill7
Yemoja
4,508
2,082
3,752
2,401
12,511
7,056
0
5,272
7,047
10,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,633
Gold Earned
63,305
189
Minions Killed
181
2
Camps Cleared
2
974,030
Distance Traveled
951,366
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,234
1,294
40
4
0
200,471
0
W
Kukulkan
13,960
1,269
90
8
1
198,018
1
L
Neith
10,151
923
31
3
1
178,356
0
L
Geb
10,958
996
23
2
0
190,774
1
W
Fenrir
13,162
1,197
17
2
1
186,511
0
L
Cthulhu
11,453
1,041
26
2
0
188,278
0
L
Hun Batz
11,872
1,079
39
4
0
223,470
3
W
Arachne
11,446
1,041
20
2
0
209,639
0
L
Ra
12,199
1,109
70
6
1
193,152
1
W
Yemoja
10,503
955
14
1
0
156,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role