Player Matchup

Jing Wei
Jing Wei
CaçadorDeCasadas
Jing Wei
Level 159
God Stats
0W - 2L
1,219 SR
Queue Stats
153W - 102L
1,624 Elo+
Party 2
Medusa
Medusa
MarceloT
Medusa
Level 106
God Stats
1W - 1L
1,758 SR
Queue Stats
16W - 14L
1,425 Elo+
Party 2
Discordia
Discordia
Salimenezoha
Discordia
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,583 Elo+
Party 2
Hera
Hera
SexyErva
Hera
Level 160
God Stats
2W - 2L
1,352 SR
Queue Stats
112W - 78L
1,592 Elo+
Party 2
Ganesha
Ganesha
Venenø
Ganesha
Level 147
God Stats
3W - 4L
1,692 SR
Queue Stats
105W - 77L
1,574 Elo+
Party 2
Team Averages
Level 126
1,504 SR
1,560 Elo+

VS

Team Averages
Level 148
1,681 SR
1,611 Elo+
Cernunnos
Cernunnos
Chinaskih
Cernunnos
Level 158
God Stats
2W - 0L
1,851 SR
Queue Stats
25W - 13L
1,674 Elo+
Party 1
Vamana
Vamana
CrowcitoBB
Vamana
Level 146
God Stats
1W - 0L
1,886 SR
Queue Stats
19W - 12L
1,644 Elo+
Party 1
Set
Set
KuroōkamiBB
Set
Level 137
God Stats
4W - 2L
1,644 SR
Queue Stats
73W - 30L
1,711 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LocatedSea2
Morgan Le Fay
Level 154
God Stats
4W - 0L
1,438 SR
Queue Stats
192W - 225L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jikao
Ah Muzen Cab
Level 147
God Stats
2W - 1L
1,588 SR
Queue Stats
21W - 17L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 6 / 12
15,359
698
25,564
30,008
15,450
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Medusa
MarceloT
Medusa
20
4 / 10 / 13
13,427
610
12,200
20,994
10,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
Salimenezoha
Discordia
20
3 / 7 / 19
14,045
638
32,587
20,673
9,642
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hera
20
14 / 7 / 14
16,594
754
33,652
18,489
12,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
Venenø
Ganesha
20
3 / 3 / 29
16,586
754
15,345
41,614
59,311
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chinaskih
Cernunnos
20
10 / 9 / 16
16,701
759
34,958
25,672
9,786
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Vamana
CrowcitoBB
Vamana
20
5 / 10 / 20
14,675
667
13,940
36,365
38,922
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
12 / 8 / 15
16,883
767
30,110
34,429
31,229
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Morgan Le Fay
LocatedSea2
Morgan Le Fay
20
0 / 6 / 11
13,728
624
10,743
23,293
11,898
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
jikao
Ah Muzen Cab
20
6 / 7 / 18
15,745
716
32,243
24,493
10,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
113
38
Kills
33
33
Deaths
40
87
Assists
80
Player
Kills
Deaths
Assists
KDA
L
14
6
12
3.33
W
Cernunnos
Chinaskih
Cernunnos
10
9
16
2
W
Vamana
CrowcitoBB
Vamana
5
10
20
1.5
W
12
8
15
2.44
W
Morgan Le Fay
LocatedSea2
Morgan Le Fay
0
6
11
0.92
L
Medusa
MarceloT
Medusa
4
10
13
1.05
L
Discordia
Salimenezoha
Discordia
3
7
19
1.79
L
Hera
14
7
14
3
L
Ganesha
Venenø
Ganesha
3
3
29
5.83
W
Ah Muzen Cab
jikao
Ah Muzen Cab
6
7
18
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,348
Damage
121,994
131,778
Taken
144,252
108,018
Mitigated
102,128
51,466
Healing
58,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,564
21,747
3,343
11,616
30,008
15,450
2,987
2,041
27,807
0
50,936
W
Cernunnos
Chinaskih
Cernunnos
34,958
21,556
479
8,717
25,672
9,786
1,814
16,486
9,186
0
69,304
W
Vamana
CrowcitoBB
Vamana
13,940
6,183
0
9,886
36,365
38,922
138
18,923
17,442
821
27,035
W
30,110
9,621
2,368
13,532
34,429
31,229
424
17,610
16,819
0
58,490
W
Morgan Le Fay
LocatedSea2
Morgan Le Fay
10,743
1,194
1,831
8,942
23,293
11,898
1,591
14,938
8,355
38,711
0
L
Medusa
MarceloT
Medusa
12,200
3,253
1,476
482
20,994
10,895
1,647
699
20,295
0
28,298
L
Discordia
Salimenezoha
Discordia
32,587
1,420
2,432
4,315
20,673
9,642
561
1,560
19,033
58,350
0
L
Hera
33,652
6,423
3,734
2,837
18,489
12,720
363
515
17,894
61,113
0
L
Ganesha
Venenø
Ganesha
15,345
673
2,803
18,428
41,614
59,311
314
6,564
35,050
34,567
0
W
Ah Muzen Cab
jikao
Ah Muzen Cab
32,243
14,182
2,205
10,704
24,493
10,293
2,776
13,627
10,866
0
67,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,011
Gold Earned
77,732
251
Minions Killed
238
0
Camps Cleared
0
1,991,557
Distance Traveled
1,857,823
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
15,359
698
75
3
0
392,094
2
W
Cernunnos
16,701
759
57
3
0
348,396
2
W
Vamana
14,675
667
33
2
0
361,942
0
W
Set
16,883
767
38
2
0
372,445
0
W
Morgan Le Fay
13,728
624
47
2
0
391,481
2
L
Medusa
13,427
610
36
2
0
333,058
0
L
Discordia
14,045
638
60
3
0
396,663
0
L
Hera
16,594
754
79
4
0
409,857
0
L
Ganesha
16,586
754
1
0
0
459,885
2
W
Ah Muzen Cab
15,745
716
63
3
0
383,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role