Player Matchup

Rama
Rama
Col10Par
Rama
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,559 Elo+
Party 1
Loki
Loki
GwenStefanee
Loki
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 44L
1,594 Elo+
Party 1
Geb
Geb
P4sEnvy
Geb
Level 21
God Stats
1W - 1L
1,315 SR
Queue Stats
21W - 15L
1,526 Elo+
Party 1
Gilgamesh
Gilgamesh
TrophyThor
Gilgamesh
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,606 Elo+
Party 1
Nu Wa
Nu Wa
luxthegreywarden
Nu Wa
Level 44
God Stats
7W - 4L
1,562 SR
Queue Stats
27W - 23L
1,526 Elo+
Party 1
Team Averages
Level 42
1,475 SR
1,562 Elo+

VS

Team Averages
Level 87
1,518 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BLEEDYOU
Cabrakan
Level 89
God Stats
32W - 33L
1,443 SR
Queue Stats
179W - 165L
1,541 Elo+
Solo
Chaac
Chaac
MellowMax
Chaac
Level 122
God Stats
75W - 71L
1,344 SR
Queue Stats
577W - 557L
1,419 Elo+
Solo
Kukulkan
Kukulkan
TouringExe
Kukulkan
Level 23
God Stats
43W - 36L
1,587 SR
Queue Stats
43W - 40L
1,539 Elo+
Party 2
Anubis
Anubis
wolfpack1212
Anubis
Level 66
God Stats
1W - 1L
1,717 SR
Queue Stats
86W - 80L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
10 / 0 / 5
11,554
1,284
16,093
6,254
2,456
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 5 / 8
9,455
1,051
11,134
9,506
3,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Geb
16
2 / 4 / 12
8,915
991
6,502
10,688
10,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
TrophyThor
Gilgamesh
15
2 / 2 / 13
9,758
1,084
11,144
11,817
8,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 15
10,216
1,135
12,645
5,778
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

231

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
1 / 5 / 7
9,314
1,035
3,930
10,790
4,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
BLEEDYOU
Cabrakan
15
1 / 4 / 10
8,822
980
7,763
18,810
20,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
MellowMax
Chaac
15
7 / 4 / 5
10,313
1,146
14,676
14,361
18,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
TouringExe
Kukulkan
15
2 / 4 / 7
9,107
1,012
7,164
8,022
3,446
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
15
1 / 3 / 7
8,427
936
5,042
7,709
3,698
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
48
20
Kills
12
12
Deaths
20
53
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
7
0.9
L
Cabrakan
BLEEDYOU
Cabrakan
1
4
10
1.5
W
Rama
10
0
5
12.5
W
4
5
8
1.6
L
Chaac
MellowMax
Chaac
7
4
5
2.38
W
Geb
2
4
12
2
L
Kukulkan
TouringExe
Kukulkan
2
4
7
1.38
W
Gilgamesh
TrophyThor
Gilgamesh
2
2
13
4.25
W
2
1
15
9.5
L
Anubis
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,518
Damage
38,575
44,043
Taken
59,692
27,339
Mitigated
49,872
4,436
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,930
437
678
972
10,790
4,446
0
1,475
9,164
33,734
0
L
Cabrakan
BLEEDYOU
Cabrakan
7,763
918
0
0
18,810
20,259
0
8,342
10,188
14,694
0
W
Rama
16,093
9,522
0
906
6,254
2,456
0
3,064
3,091
0
45,231
W
11,134
2,423
0
61
9,506
3,553
0
5,364
3,969
0
19,904
L
Chaac
MellowMax
Chaac
14,676
1,559
0
2,640
14,361
18,023
0
4,976
9,070
233
24,024
W
Geb
6,502
507
0
183
10,688
10,447
0
5,847
4,526
10,975
0
L
Kukulkan
TouringExe
Kukulkan
7,164
1,030
0
0
8,022
3,446
0
2,865
5,046
29,955
0
W
Gilgamesh
TrophyThor
Gilgamesh
11,144
2,693
1,576
1,650
11,817
8,546
0
6,670
4,827
2,897
14,875
W
12,645
3,020
0
60
5,778
2,337
0
3,187
2,504
43,179
0
L
Anubis
5,042
395
0
306
7,709
3,698
0
2,553
5,028
20,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,898
Gold Earned
45,983
189
Minions Killed
191
9
Camps Cleared
5
906,904
Distance Traveled
815,520
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,314
1,035
88
10
1
187,298
3
L
Cabrakan
8,822
980
11
1
2
177,560
1
W
Rama
11,554
1,284
82
9
3
181,462
0
W
Loki
9,455
1,051
24
3
1
166,697
0
L
Chaac
10,313
1,146
18
2
0
180,340
1
W
Geb
8,915
991
3
0
0
199,981
0
L
Kukulkan
9,107
1,012
50
6
2
150,952
0
W
Gilgamesh
9,758
1,084
18
2
2
178,561
1
W
Nu Wa
10,216
1,135
62
7
3
180,203
0
L
Anubis
8,427
936
24
3
0
119,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role