Player Matchup

Geb
Geb
CANDYBUFFALOPOOP
Geb
Level 104
God Stats
9W - 4L
1,640 SR
Queue Stats
106W - 108L
1,425 Elo+
Party 3
Charybdis
Charybdis
Condemner22
Charybdis
Level 139
God Stats
14W - 13L
1,495 SR
Queue Stats
188W - 180L
1,442 Elo+
Party 1
Zeus
Zeus
CrAzY-Chris5
Zeus
Level 152
God Stats
31W - 17L
1,670 SR
Queue Stats
370W - 324L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
KnucklesSonic
Cthulhu
Level 99
God Stats
2W - 1L
1,376 SR
Queue Stats
6W - 12L
1,266 Elo+
Party 3
Nemesis
Nemesis
Ucoa--
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 59L
1,399 Elo+
Party 3
Team Averages
Level 112
1,536 SR
1,417 Elo+

VS

Team Averages
Level 113
1,570 SR
1,483 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SprainedSatyr
Ra
Level 125
God Stats
10W - 9L
1,624 SR
Queue Stats
188W - 186L
1,533 Elo+
Party 2
Bellona
Bellona
Toxic722
Bellona
Level 107
God Stats
13W - 8L
1,627 SR
Queue Stats
184W - 186L
1,521 Elo+
Party 2
Bakasura
Bakasura
culturedkidd
Bakasura
Level 97
God Stats
2W - 2L
1,481 SR
Queue Stats
312W - 318L
1,453 Elo+
Solo
Xbalanque
Xbalanque
dzVictor0701
Xbalanque
Level 109
God Stats
5W - 3L
1,616 SR
Queue Stats
209W - 188L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 3
5,476
498
2,416
8,118
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Condemner22
Charybdis
10
0 / 1 / 0
5,751
523
2,344
6,449
1,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 0
7,367
670
3,938
2,341
799
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
9
0 / 1 / 4
5,567
506
3,180
8,223
5,301
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Ucoa--
Nemesis
9
0 / 2 / 2
5,333
485
2,350
6,620
1,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 3 / 3
5,102
464
4,747
6,118
3,380
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
0 / 2 / 0
6,562
597
1,192
5,061
1,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Toxic722
Bellona
10
2 / 2 / 0
5,848
532
4,119
8,130
6,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
culturedkidd
Bakasura
1
0 / 0 / 0
2,046
186
0
0
0
Xbalanque
dzVictor0701
Xbalanque
11
3 / 0 / 0
6,520
593
5,672
4,978
1,293
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
8
7
Kills
5
5
Deaths
7
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
3
3
0.5
W
2
1
3
3.5
W
Charybdis
Condemner22
Charybdis
0
1
0
0
W
5
0
0
5
W
Cthulhu
0
1
4
2
L
0
2
0
0
L
Bellona
Toxic722
Bellona
2
2
0
1
W
Nemesis
Ucoa--
Nemesis
0
2
2
0.5
L
Bakasura
culturedkidd
Bakasura
0
0
0
0
L
Xbalanque
dzVictor0701
Xbalanque
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,228
Damage
15,730
31,751
Taken
24,287
12,999
Mitigated
12,810
10,727
Healing
10,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
4,747
1,871
331
1,552
6,118
3,380
0
2,599
3,519
16,077
3,569
W
2,416
340
813
2,280
8,118
3,717
53
2,411
5,675
9,303
0
W
Charybdis
Condemner22
Charybdis
2,344
1,010
0
2,733
6,449
1,250
0
667
5,782
0
33,809
W
3,938
644
0
1,218
2,341
799
0
614
1,673
46,305
0
W
Cthulhu
3,180
425
246
2,823
8,223
5,301
0
703
7,520
24,707
0
L
1,192
121
193
2,044
5,061
1,939
0
2,927
2,134
44,698
0
L
Bellona
Toxic722
Bellona
4,119
852
0
3,514
8,130
6,198
0
3,374
4,756
0
30,452
W
Nemesis
Ucoa--
Nemesis
2,350
1,200
0
614
6,620
1,932
210
952
5,668
0
32,613
L
Bakasura
culturedkidd
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
dzVictor0701
Xbalanque
5,672
3,071
0
3,121
4,978
1,293
0
634
4,344
0
35,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,494
Gold Earned
26,078
312
Minions Killed
297
0
Camps Cleared
0
1,096,442
Distance Traveled
800,412
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,102
464
37
3
0
160,111
0
W
Geb
5,476
498
10
1
0
226,106
4
W
Charybdis
5,751
523
78
7
0
190,683
2
W
Zeus
7,367
670
104
9
0
213,647
2
W
Cthulhu
5,567
506
59
5
0
219,574
0
L
Ra
6,562
597
121
11
0
213,437
3
L
Bellona
5,848
532
70
6
0
223,445
2
W
Nemesis
5,333
485
61
6
0
246,432
0
L
Bakasura
2,046
186
0
0
0
0
0
L
Xbalanque
6,520
593
69
6
0
203,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role