Player Matchup

Sun Wukong
Sun Wukong
Arizium
Sun Wukong
Level 160
God Stats
3W - 1L
1,808 SR
Queue Stats
60W - 24L
1,759 Elo+
Party 1
Aphrodite
Aphrodite
Jiansoo
Aphrodite
Level 160
God Stats
208W - 14L
2,087 SR
Queue Stats
1,417W - 109L
1,957 Elo+
Party 1
Susano
Susano
MahideGae
Susano
Level 16
God Stats
22W - 0L
2,034 SR
Queue Stats
37W - 4L
1,899 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mahidevran
Morgan Le Fay
Level 160
God Stats
80W - 4L
2,118 SR
Queue Stats
578W - 57L
1,969 Elo+
Party 1
Hercules
Hercules
Nahidevran
Hercules
Level 160
God Stats
94W - 6L
2,222 SR
Queue Stats
1,149W - 126L
1,863 Elo+
Party 1
Team Averages
Level 131
2,054 SR
1,890 Elo+

VS

Team Averages
Level 98
1,493 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
KingOfKings359
Horus
Level 144
God Stats
20W - 14L
1,445 SR
Queue Stats
296W - 272L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
TK_MGJ
Danzaburou
Level 141
God Stats
42W - 31L
1,626 SR
Queue Stats
426W - 427L
1,492 Elo+
Party 2
Freya
Freya
ace538tub
Freya
Level 31
God Stats
0W - 1L
1,333 SR
Queue Stats
45W - 45L
1,423 Elo+
Solo
King Arthur
King Arthur
xXSabotageXx187
King Arthur
Level 124
God Stats
8W - 6L
1,560 SR
Queue Stats
154W - 132L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arizium
Sun Wukong
17
4 / 1 / 16
10,575
1,058
20,116
18,168
13,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Jiansoo
Aphrodite
18
1 / 1 / 18
10,666
1,067
12,054
7,776
5,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Susano
MahideGae
Susano
16
2 / 3 / 9
9,530
953
15,114
8,971
3,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Mahidevran
Morgan Le Fay
19
6 / 0 / 14
12,019
1,202
21,091
7,061
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Nahidevran
Hercules
18
20 / 5 / 6
13,090
1,309
29,577
20,173
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

279

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
1 / 6 / 7
9,473
947
4,698
12,500
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 3 / 5
9,439
944
6,124
21,576
20,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
TK_MGJ
Danzaburou
16
2 / 7 / 3
10,321
1,032
14,182
20,201
8,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
ace538tub
Freya
16
1 / 12 / 7
9,378
938
7,995
21,091
7,225
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xXSabotageXx187
King Arthur
16
5 / 5 / 5
10,925
1,093
24,623
27,233
21,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
37
33
Kills
10
10
Deaths
33
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
6
7
0.75
W
Sun Wukong
Arizium
Sun Wukong
4
1
16
12
W
Aphrodite
Jiansoo
Aphrodite
1
1
18
10
L
1
3
5
1.17
W
Susano
MahideGae
Susano
2
3
9
2.17
W
Morgan Le Fay
Mahidevran
Morgan Le Fay
6
0
14
13
W
Hercules
Nahidevran
Hercules
20
5
6
4.6
L
Danzaburou
TK_MGJ
Danzaburou
2
7
3
0.5
L
Freya
ace538tub
Freya
1
12
7
0.38
L
King Arthur
xXSabotageXx187
King Arthur
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,952
Damage
57,622
62,149
Taken
102,601
36,497
Mitigated
62,645
25,008
Healing
19,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,698
398
140
321
12,500
4,395
0
3,841
8,164
17,923
0
W
Sun Wukong
Arizium
Sun Wukong
20,116
3,960
64
3,467
18,168
13,705
0
5,191
12,839
0
24,318
W
Aphrodite
Jiansoo
Aphrodite
12,054
862
7,239
5,282
7,776
5,003
0
1,127
6,623
39,460
0
L
6,124
2,911
4,001
5,208
21,576
20,914
0
9,184
11,896
0
9,877
W
Susano
MahideGae
Susano
15,114
2,949
0
0
8,971
3,642
0
475
8,496
0
22,755
W
Morgan Le Fay
Mahidevran
Morgan Le Fay
21,091
2,273
0
1,536
7,061
3,141
0
620
6,429
47,066
0
W
Hercules
Nahidevran
Hercules
29,577
14,832
0
7,420
20,173
11,006
0
4,955
15,069
0
30,571
L
Danzaburou
TK_MGJ
Danzaburou
14,182
5,252
0
2,944
20,201
8,370
0
6,712
12,963
0
48,983
L
Freya
ace538tub
Freya
7,995
3,294
0
1,257
21,091
7,225
0
4,218
16,198
12,398
0
L
King Arthur
xXSabotageXx187
King Arthur
24,623
4,064
0
6,062
27,233
21,741
0
9,190
17,224
0
42,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,880
Gold Earned
49,536
163
Minions Killed
162
9
Camps Cleared
8
979,685
Distance Traveled
946,489
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,473
947
35
4
0
166,698
1
W
Sun Wukong
10,575
1,058
17
2
1
216,185
0
W
Aphrodite
10,666
1,067
70
7
2
206,892
3
L
Horus
9,439
944
13
1
3
207,003
0
W
Susano
9,530
953
19
2
1
175,599
2
W
Morgan Le Fay
12,019
1,202
48
5
4
200,035
3
W
Hercules
13,090
1,309
9
1
1
180,974
3
L
Danzaburou
10,321
1,032
75
8
1
180,519
2
L
Freya
9,378
938
11
1
1
182,603
0
L
King Arthur
10,925
1,093
28
3
3
209,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role