Player Matchup

Jormungandr
Jormungandr
FearZero R
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Chaac
Chaac
MildrenBruhh
Chaac
Level 18
God Stats
8W - 2L
1,500 SR
Queue Stats
21W - 16L
1,345 Elo+
Solo
Achilles
Achilles
PaPa405Smurf
Achilles
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 11L
1,241 Elo+
Solo
Arachne
Arachne
jam617letsgo
Arachne
Level 27
God Stats
23W - 25L
1,343 SR
Queue Stats
174W - 190L
1,350 Elo+
Solo
Cthulhu
Cthulhu
rcsra
Cthulhu
Level 75
God Stats
6W - 12L
1,500 SR
Queue Stats
54W - 62L
1,434 Elo+
Party 1
Team Averages
Level 30
1,469 SR
1,374 Elo+

VS

Team Averages
Level 19
1,453 SR
1,364 Elo+
Raijin
Raijin
Datrxlcrxy
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,386 Elo+
Party 2
Neith
Neith
Trellyburrr
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
V Wclkin
Thanatos
Level 39
God Stats
32W - 39L
1,444 SR
Queue Stats
131W - 163L
1,394 Elo+
Party 2
Cupid
Cupid
Warm_Coldcuts
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,326 Elo+
Solo
Gilgamesh
Gilgamesh
hooked-faun5
Gilgamesh
Level 26
God Stats
2W - 5L
1,322 SR
Queue Stats
50W - 88L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FearZero R
Jormungandr
8
2 / 8 / 5
6,067
433
4,087
12,265
7,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 1 / 8
7,152
511
5,699
5,536
4,051
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
PaPa405Smurf
Achilles
12
4 / 0 / 4
7,401
529
3,781
6,472
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
jam617letsgo
Arachne
14
12 / 2 / 5
8,702
622
10,129
9,289
4,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
rcsra
Cthulhu
7
0 / 5 / 4
5,500
393
1,581
5,849
2,094

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Datrxlcrxy
Raijin
9
3 / 7 / 2
6,278
448
3,752
8,428
5,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 6 / 9
6,030
431
1,826
7,042
2,227
Thanatos
V Wclkin
Thanatos
10
1 / 6 / 3
6,406
458
4,055
10,739
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
9 / 4 / 1
6,751
482
6,612
8,486
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
hooked-faun5
Gilgamesh
8
2 / 3 / 7
6,137
438
1,258
5,610
1,691

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
37
23
Kills
15
16
Deaths
26
26
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Raijin
Datrxlcrxy
Raijin
3
7
2
0.57
W
Jormungandr
FearZero R
Jormungandr
2
8
5
0.56
W
5
1
8
9
W
Achilles
PaPa405Smurf
Achilles
4
0
4
6
L
0
6
9
0.75
L
Thanatos
V Wclkin
Thanatos
1
6
3
0.42
L
9
4
1
2.38
L
Gilgamesh
hooked-faun5
Gilgamesh
2
3
7
1.83
W
Arachne
jam617letsgo
Arachne
12
2
5
7.25
W
Cthulhu
rcsra
Cthulhu
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,277
Damage
17,503
39,411
Taken
40,305
21,893
Mitigated
15,415
9,797
Healing
7,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Datrxlcrxy
Raijin
3,752
550
0
0
8,428
5,831
0
690
7,617
15,914
0
W
Jormungandr
FearZero R
Jormungandr
4,087
1,281
45
105
12,265
7,772
21
158
12,107
16,990
0
W
5,699
612
0
1,944
5,536
4,051
279
808
4,728
5,112
21,522
W
Achilles
PaPa405Smurf
Achilles
3,781
1,212
0
2,216
6,472
3,827
63
0
6,472
0
36,298
L
1,826
1,195
0
398
7,042
2,227
322
1,367
5,630
0
13,475
L
Thanatos
V Wclkin
Thanatos
4,055
843
0
4,923
10,739
3,099
0
513
10,180
0
39,789
L
6,612
5,500
188
2,217
8,486
2,567
300
2,872
5,570
0
25,502
L
Gilgamesh
hooked-faun5
Gilgamesh
1,258
370
0
21
5,610
1,691
16
1,236
4,374
0
12,212
W
Arachne
jam617letsgo
Arachne
10,129
8,258
0
5,477
9,289
4,149
439
2,786
6,503
0
35,387
W
Cthulhu
rcsra
Cthulhu
1,581
553
0
10
5,849
2,094
0
0
5,849
8,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
31,602
212
Minions Killed
210
0
Camps Cleared
0
1,205,156
Distance Traveled
1,210,638
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,278
448
46
3
0
219,549
0
W
Jormungandr
6,067
433
12
1
0
247,064
3
W
Chaac
7,152
511
46
3
0
228,478
2
W
Achilles
7,401
529
74
5
0
239,940
2
L
Neith
6,030
431
18
1
0
236,433
0
L
Thanatos
6,406
458
81
6
0
274,649
1
L
Cupid
6,751
482
42
3
0
235,741
0
L
Gilgamesh
6,137
438
23
2
0
244,266
0
W
Arachne
8,702
622
62
4
0
295,155
4
W
Cthulhu
5,500
393
18
1
0
194,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role