Player Matchup

Ares
Ares
BlueTiger739
Ares
Level 7
God Stats
0W - 1L
1,627 SR
Queue Stats
2W - 2L
1,616 Elo+
Party 2
Bellona
Bellona
HansenDampo
Bellona
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 4L
1,685 Elo+
Party 3
Anubis
Anubis
KNG-Sombriozx
Anubis
Level 20
God Stats
8W - 4L
1,603 SR
Queue Stats
21W - 18L
1,465 Elo+
Solo
Medusa
Medusa
Rtasfacts
Medusa
Level 6
God Stats
1W - 1L
1,745 SR
Queue Stats
3W - 2L
1,692 Elo+
Party 2
Thor
Thor
schoffen20
Thor
Level 11
God Stats
1W - 1L
1,715 SR
Queue Stats
1W - 4L
1,685 Elo+
Party 3
Team Averages
Level 10
1,638 SR
1,628 Elo+

VS

Team Averages
Level 41
1,583 SR
1,633 Elo+
Hera
Hera
DrizzTZPG
Hera
Level 144
God Stats
3W - 1L
1,242 SR
Queue Stats
272W - 259L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
EdsonCloak
Heimdallr
Level 23
God Stats
3W - 4L
1,447 SR
Queue Stats
157W - 85L
1,656 Elo+
Solo
Loki
Loki
Sweet_Dreamz6999
Loki
Level 27
God Stats
3W - 2L
1,794 SR
Queue Stats
5W - 3L
1,707 Elo+
Solo
Bellona
Bellona
TabularBelt2000
Bellona
Level 4
God Stats
1W - 0L
1,758 SR
Queue Stats
2W - 1L
1,650 Elo+
Solo
Tiamat
Tiamat
originaltanksta
Tiamat
Level 7
God Stats
5W - 0L
1,676 SR
Queue Stats
25W - 18L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,450
495
1,054
7,679
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
HansenDampo
Bellona
8
1 / 4 / 1
5,079
462
441
4,369
1,904
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 6 / 0
4,669
424
1,707
8,521
3,273
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
Rtasfacts
Medusa
8
0 / 5 / 1
5,068
461
3,511
7,351
1,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 3 / 1
4,896
445
833
3,363
907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
5 / 1 / 1
6,938
631
5,919
4,037
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
EdsonCloak
Heimdallr
13
5 / 0 / 3
7,479
680
9,366
6,525
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 2
6,623
602
1,715
3,423
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 4 / 2
4,658
423
224
4,601
2,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
6 / 1 / 2
7,126
648
5,583
4,450
2,638
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
20
21
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Hera
5
1
1
5.5
W
Heimdallr
EdsonCloak
Heimdallr
5
0
3
6.5
L
Bellona
HansenDampo
Bellona
1
4
1
0.38
L
0
6
0
0
L
Medusa
Rtasfacts
Medusa
0
5
1
0.1
W
4
0
2
5
W
0
4
2
0.25
W
6
1
2
7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,546
Damage
22,807
31,283
Taken
23,036
12,613
Mitigated
9,823
2,953
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,054
321
0
396
7,679
5,453
0
84
7,595
6,400
0
W
Hera
5,919
1,488
0
882
4,037
1,141
704
957
3,080
41,000
0
W
Heimdallr
EdsonCloak
Heimdallr
9,366
6,189
0
3,152
6,525
2,395
546
836
5,689
0
53,248
L
Bellona
HansenDampo
Bellona
441
234
0
299
4,369
1,904
247
3,260
1,109
0
10,356
L
1,707
102
0
1,271
8,521
3,273
108
5,348
2,817
19,877
0
L
Medusa
Rtasfacts
Medusa
3,511
1,330
0
487
7,351
1,076
0
623
6,694
0
26,386
W
1,715
349
0
1,668
3,423
939
0
0
3,423
0
27,803
W
224
160
0
18
4,601
2,710
0
868
3,733
1,844
3,853
W
5,583
914
0
1,418
4,450
2,638
110
100
4,350
35,831
0
L
833
67
0
500
3,363
907
0
1,952
1,411
0
4,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
32,824
126
Minions Killed
338
0
Camps Cleared
0
967,396
Distance Traveled
1,082,963
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,450
495
8
1
0
212,854
0
W
Hera
6,938
631
88
8
0
212,709
2
W
Heimdallr
7,479
680
96
9
0
194,741
2
L
Bellona
5,079
462
15
1
0
184,090
0
L
Anubis
4,669
424
34
3
0
174,436
0
L
Medusa
5,068
461
54
5
0
235,160
3
W
Loki
6,623
602
65
6
0
251,203
1
W
Bellona
4,658
423
8
1
0
226,699
0
W
Tiamat
7,126
648
81
7
0
197,611
0
L
Thor
4,896
445
15
1
0
160,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role