Player Matchup

Danzaburou
Danzaburou
B3lialuin
Danzaburou
Level 24
God Stats
19W - 7L
1,363 SR
Queue Stats
150W - 106L
1,457 Elo+
Party 2
Cerberus
Cerberus
Celestial Smurf
Cerberus
Level 130
God Stats
18W - 12L
1,572 SR
Queue Stats
197W - 182L
1,564 Elo+
Party 2
Vulcan
Vulcan
IrishDragon5935
Vulcan
Level 66
God Stats
91W - 66L
1,567 SR
Queue Stats
451W - 407L
1,496 Elo+
Party 2
Team Averages
Level 73
1,501 SR
1,506 Elo+

VS

Team Averages
Level 54
1,379 SR
1,404 Elo+
Amaterasu
Amaterasu
JestingBeatle
Amaterasu
Level 25
God Stats
1W - 1L
1,303 SR
Queue Stats
26W - 32L
1,391 Elo+
Party 1
Merlin
Merlin
RobinB02
Merlin
Level 57
God Stats
37W - 32L
1,453 SR
Queue Stats
87W - 76L
1,432 Elo+
Party 1
Thor
Thor
tazzman1570
Thor
Level 80
God Stats
1W - 5L
1,383 SR
Queue Stats
172W - 178L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B3lialuin
Danzaburou
15
8 / 2 / 9
11,875
792
19,416
14,345
6,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
16
6 / 1 / 13
12,202
813
11,260
21,604
26,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 2 / 11
11,360
757
18,937
10,925
4,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JestingBeatle
Amaterasu
11
0 / 6 / 4
8,555
570
4,485
21,904
19,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
RobinB02
Merlin
14
3 / 8 / 1
9,924
662
18,794
15,277
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
2 / 6 / 3
9,532
635
11,591
20,482
5,081
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
5
5
Deaths
20
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B3lialuin
Danzaburou
8
2
9
6.25
W
Cerberus
6
1
13
12.5
W
5
2
11
5.25
L
Amaterasu
JestingBeatle
Amaterasu
0
6
4
0.33
L
Merlin
RobinB02
Merlin
3
8
1
0.44
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,613
Damage
34,870
46,874
Taken
57,663
36,970
Mitigated
28,483
19,951
Healing
3,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B3lialuin
Danzaburou
19,416
8,619
604
5,610
14,345
6,113
686
6,072
8,273
0
53,551
W
Cerberus
11,260
928
435
10,152
21,604
26,054
564
8,941
12,663
32,044
0
W
18,937
8,968
0
3,150
10,925
4,803
1,006
4,251
6,674
53,302
0
L
Amaterasu
JestingBeatle
Amaterasu
4,485
2,019
183
1,845
21,904
19,241
0
8,986
12,555
0
12,569
L
Merlin
RobinB02
Merlin
18,794
589
260
544
15,277
4,161
182
8,105
6,982
54,982
0
L
11,591
2,225
0
1,046
20,482
5,081
0
12,769
7,461
0
28,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,437
Gold Earned
28,011
184
Minions Killed
123
10
Camps Cleared
2
875,601
Distance Traveled
765,441
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,875
792
60
4
5
289,032
2
W
Cerberus
12,202
813
54
4
3
261,025
1
W
Vulcan
11,360
757
70
5
2
325,544
3
L
Amaterasu
8,555
570
17
1
0
271,345
0
L
Merlin
9,924
662
77
5
0
247,597
1
L
Thor
9,532
635
29
2
2
246,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role