Player Matchup

Zeus
Zeus
 
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
ApocalypticFEAR
Loki
Level 145
God Stats
8W - 3L
1,486 SR
Queue Stats
74W - 60L
1,598 Elo+
Party 1
Bacchus
Bacchus
Dreamkill4life
Bacchus
Level 127
God Stats
34W - 35L
1,502 SR
Queue Stats
1,072W - 1,047L
1,472 Elo+
Party 3
Poseidon
Poseidon
JHuns1
Poseidon
Level 132
God Stats
4W - 1L
1,625 SR
Queue Stats
84W - 62L
1,646 Elo+
Party 1
Skadi
Skadi
ShivverBurn
Skadi
Level 29
God Stats
1W - 0L
1,977 SR
Queue Stats
27W - 10L
1,681 Elo+
Party 1
Team Averages
Level 107
1,618 SR
1,579 Elo+

VS

Team Averages
Level 56
1,392 SR
1,466 Elo+
King Arthur
King Arthur
CalenDreadNUT
King Arthur
Level 6
God Stats
0W - 3L
1,199 SR
Queue Stats
0W - 3L
1,099 Elo+
Party 2
Amaterasu
Amaterasu
KDBicoy
Amaterasu
Level 117
God Stats
10W - 11L
1,526 SR
Queue Stats
722W - 596L
1,594 Elo+
Party 2
Sol
Sol
Murpgustav
Sol
Level 35
God Stats
7W - 13L
1,461 SR
Queue Stats
356W - 281L
1,552 Elo+
Party 2
Tsukuyomi
Tsukuyomi
VoidMarcher
Tsukuyomi
Level 81
God Stats
6W - 8L
1,467 SR
Queue Stats
403W - 316L
1,603 Elo+
Party 2
Rama
Rama
shoonya
Rama
Level 40
God Stats
1W - 4L
1,306 SR
Queue Stats
239W - 261L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 0 / 16
10,893
1,089
21,672
4,010
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 3 / 19
10,757
1,076
10,606
9,605
3,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 0 / 27
11,775
1,178
8,126
7,934
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
JHuns1
Poseidon
18
15 / 4 / 12
12,620
1,262
22,449
8,953
3,448
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 2 / 19
11,323
1,132
16,074
8,922
3,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

269

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CalenDreadNUT
King Arthur
15
0 / 12 / 5
8,832
883
7,679
23,904
20,333
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
KDBicoy
Amaterasu
16
4 / 6 / 4
10,467
1,047
7,576
17,508
15,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 2 / 5
9,262
926
9,198
11,395
3,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
VoidMarcher
Tsukuyomi
15
1 / 10 / 4
9,180
918
5,252
15,796
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
shoonya
Rama
15
3 / 5 / 2
9,460
946
6,321
14,721
4,274
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
29
35
Kills
9
9
Deaths
35
93
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
16
14
W
5
3
19
4.83
L
King Arthur
CalenDreadNUT
King Arthur
0
12
5
0.21
W
4
0
27
17.5
W
Poseidon
JHuns1
Poseidon
15
4
12
5.25
L
Amaterasu
KDBicoy
Amaterasu
4
6
4
1
L
1
2
5
1.75
W
5
2
19
7.25
L
Tsukuyomi
VoidMarcher
Tsukuyomi
1
10
4
0.3
L
Rama
shoonya
Rama
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,927
Damage
36,026
39,424
Taken
83,324
22,788
Mitigated
48,867
5,864
Healing
3,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,672
2,350
0
0
4,010
1,500
0
886
3,124
43,534
0
W
10,606
3,232
0
315
9,605
3,930
0
2,172
7,433
0
23,817
L
King Arthur
CalenDreadNUT
King Arthur
7,679
663
0
266
23,904
20,333
0
14,938
8,627
0
18,226
W
8,126
752
414
1,692
7,934
10,512
0
2,252
5,682
12,744
0
W
Poseidon
JHuns1
Poseidon
22,449
6,244
0
1,439
8,953
3,448
0
1,927
7,026
38,361
0
L
Amaterasu
KDBicoy
Amaterasu
7,576
1,658
0
472
17,508
15,236
0
12,638
4,620
0
20,262
L
9,198
1,964
0
1,451
11,395
3,589
0
7,601
3,616
26,402
0
W
16,074
5,462
0
2,004
8,922
3,398
0
1,961
6,961
0
48,496
L
Tsukuyomi
VoidMarcher
Tsukuyomi
5,252
1,083
0
44
15,796
5,435
0
10,680
4,990
0
31,988
L
Rama
shoonya
Rama
6,321
4,704
0
941
14,721
4,274
0
5,365
9,224
0
24,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,368
Gold Earned
47,201
204
Minions Killed
181
14
Camps Cleared
4
983,432
Distance Traveled
945,756
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,893
1,089
63
6
4
214,860
1
W
Loki
10,757
1,076
25
3
2
196,448
0
L
King Arthur
8,832
883
17
2
0
191,760
1
W
Bacchus
11,775
1,178
7
1
0
209,553
0
W
Poseidon
12,620
1,262
32
3
6
171,100
0
L
Amaterasu
10,467
1,047
32
3
3
221,442
1
L
Sol
9,262
926
33
3
1
206,097
1
W
Skadi
11,323
1,132
77
8
2
191,471
0
L
Tsukuyomi
9,180
918
60
6
0
183,659
0
L
Rama
9,460
946
39
4
0
142,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role