Player Matchup

Kukulkan
Kukulkan
Silver IV
 
Kukulkan
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze II
Mr-Right4Her
Medusa
Bronze II
Level 88
God Stats
15W - 20L
1,428 SR
Queue Stats
41W - 75L
480 MMR
Party 1
Bellona
Bellona
Silver V
hextec
Bellona
Silver V
Level 47
God Stats
10W - 15L
1,503 SR
Queue Stats
22W - 38L
1,384 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 88
1,477 SR
1,122 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,648 SR
943 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
Kbizzy102
Ah Muzen Cab
Gold III
Level 147
God Stats
4W - 3L
1,676 SR
Queue Stats
247W - 287L
1,409 MMR
Party 2
Scylla
Scylla
Silver II
bigal610
Scylla
Silver II
Level 126
God Stats
11W - 13L
1,477 SR
Queue Stats
163W - 202L
820 MMR
Solo
Khepri
Khepri
Silver V
blacctrey
Khepri
Silver V
Level 79
God Stats
4W - 2L
1,791 SR
Queue Stats
29W - 55L
601 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 6 / 5
11,998
631
13,187
16,844
7,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
16
3 / 7 / 3
12,266
646
9,966
18,743
7,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
hextec
Bellona
14
2 / 7 / 2
11,180
588
7,749
31,960
26,285
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuChaacNeithPersephoneBacchus

VS

Bans
GilgameshYmirAchillesKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kbizzy102
Ah Muzen Cab
18
12 / 3 / 7
13,881
731
26,460
13,531
6,394
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
bigal610
Scylla
18
8 / 4 / 6
13,290
699
20,450
10,649
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
blacctrey
Khepri
17
0 / 1 / 20
12,266
646
6,369
16,170
24,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
20
20
Deaths
8
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
6
5
0.92
W
Ah Muzen Cab
Kbizzy102
Ah Muzen Cab
12
3
7
5.17
L
Medusa
3
7
3
0.64
W
Scylla
bigal610
Scylla
8
4
6
2.75
W
Khepri
blacctrey
Khepri
0
1
20
10
L
Bellona
hextec
Bellona
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,902
Damage
53,279
67,547
Taken
40,350
41,316
Mitigated
34,606
17,976
Healing
5,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,187
649
149
3,821
16,844
7,260
72
8,425
8,419
59,475
0
W
Ah Muzen Cab
Kbizzy102
Ah Muzen Cab
26,460
7,948
0
4,985
13,531
6,394
2,000
5,187
8,166
0
71,873
L
Medusa
9,966
4,656
205
3,895
18,743
7,771
112
6,875
11,868
0
48,591
W
Scylla
bigal610
Scylla
20,450
1,569
0
622
10,649
4,043
873
3,251
7,297
62,807
0
W
Khepri
blacctrey
Khepri
6,369
263
0
266
16,170
24,169
394
4,909
11,016
18,623
0
L
Bellona
hextec
Bellona
7,749
1,580
622
9,284
31,960
26,285
45
12,653
19,307
0
25,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,444
Gold Earned
39,437
274
Minions Killed
184
10
Camps Cleared
8
960,121
Distance Traveled
1,020,481
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,998
631
121
6
3
309,419
0
W
Ah Muzen Cab
13,881
731
77
4
2
332,721
3
L
Medusa
12,266
646
103
5
4
331,443
3
W
Scylla
13,290
699
81
4
6
306,783
3
W
Khepri
12,266
646
26
1
0
380,977
4
L
Bellona
11,180
588
50
3
3
319,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role