Player Matchup

Tiamat
Tiamat
ASAP_CLaaRiTy
Tiamat
Level 15
God Stats
0W - 2L
1,233 SR
Queue Stats
2W - 14L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
FB_ToXiiCGaming
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 57L
1,307 Elo+
Party 3
Hades
Hades
Ganilem
Hades
Level 126
God Stats
1W - 1L
1,749 SR
Queue Stats
228W - 241L
1,467 Elo+
Party 1
Merlin
Merlin
thelegendofdevon
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,270 Elo+
Party 1
Ne Zha
Ne Zha
xTCxPSYCHONINJA
Ne Zha
Level 123
God Stats
5W - 8L
1,431 SR
Queue Stats
385W - 395L
1,455 Elo+
Party 1
Team Averages
Level 59
1,483 SR
1,400 Elo+

VS

Team Averages
Level 80
1,620 SR
1,459 Elo+
Ah Muzen Cab
Ah Muzen Cab
ItsFanCounter
Ah Muzen Cab
Level 83
God Stats
1W - 0L
1,709 SR
Queue Stats
76W - 78L
1,466 Elo+
Party 2
Guan Yu
Guan Yu
Miniclanwar
Guan Yu
Level 94
God Stats
9W - 12L
1,457 SR
Queue Stats
311W - 318L
1,385 Elo+
Solo
Agni
Agni
Nexxuz7PS
Agni
Level 67
God Stats
3W - 0L
1,770 SR
Queue Stats
99W - 93L
1,482 Elo+
Party 2
Hachiman
Hachiman
adrianeitor001
Hachiman
Level 29
God Stats
1W - 0L
1,665 SR
Queue Stats
20W - 22L
1,451 Elo+
Party 2
Da Ji
Da Ji
gabutox
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 58L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 12 / 13
13,299
665
13,729
21,375
8,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sylvanus
20
4 / 8 / 21
15,105
755
13,871
26,475
39,674
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
Ganilem
Hades
20
11 / 9 / 12
15,405
770
26,669
27,495
28,750
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
0 / 15 / 7
10,690
535
5,375
19,111
4,894
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
14 / 9 / 14
16,158
808
39,359
27,596
16,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ItsFanCounter
Ah Muzen Cab
20
9 / 4 / 22
15,250
763
21,209
19,589
6,493
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Miniclanwar
Guan Yu
20
12 / 5 / 33
16,290
815
20,702
30,387
44,490
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
20
6 / 8 / 26
14,272
714
14,625
17,436
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
20
9 / 10 / 27
15,074
754
15,010
23,327
7,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
gabutox
Da Ji
20
17 / 8 / 23
15,897
795
36,919
27,407
11,096
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
184
34
Kills
53
53
Deaths
35
67
Assists
131
Player
Kills
Deaths
Assists
KDA
L
5
12
13
0.96
L
Sylvanus
4
8
21
1.81
L
Hades
Ganilem
Hades
11
9
12
1.89
W
Ah Muzen Cab
ItsFanCounter
Ah Muzen Cab
9
4
22
5
W
Guan Yu
Miniclanwar
Guan Yu
12
5
33
5.7
W
Agni
6
8
26
2.38
W
Hachiman
9
10
27
2.25
W
Da Ji
gabutox
Da Ji
17
8
23
3.56
L
0
15
7
0.23
L
14
9
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,003
Damage
108,465
122,052
Taken
118,146
98,346
Mitigated
73,791
30,933
Healing
48,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,729
193
119
1,392
21,375
8,668
505
3,945
17,225
27,617
0
L
Sylvanus
13,871
3,254
6,104
7,125
26,475
39,674
561
3,726
22,167
25,782
0
L
Hades
Ganilem
Hades
26,669
907
2,435
6,675
27,495
28,750
878
3,589
23,166
46,965
0
W
Ah Muzen Cab
ItsFanCounter
Ah Muzen Cab
21,209
7,637
1,578
6,001
19,589
6,493
1,827
11,126
8,463
0
49,827
W
Guan Yu
Miniclanwar
Guan Yu
20,702
2,802
11,095
13,347
30,387
44,490
320
13,085
17,302
504
37,914
W
Agni
14,625
692
718
1,554
17,436
4,214
923
8,187
9,249
33,823
0
W
Hachiman
15,010
6,174
205
2,974
23,327
7,498
2,318
13,635
9,692
0
38,831
W
Da Ji
gabutox
Da Ji
36,919
7,579
3,283
7,919
27,407
11,096
730
13,611
13,796
0
48,836
L
5,375
1,353
0
158
19,111
4,894
408
1,255
17,338
14,417
0
L
39,359
7,367
872
6,053
27,596
16,360
1,064
2,544
24,572
0
79,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,657
Gold Earned
76,783
204
Minions Killed
232
0
Camps Cleared
0
1,435,938
Distance Traveled
1,645,072
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,299
665
28
1
0
289,049
0
L
Sylvanus
15,105
755
32
2
0
301,931
0
L
Hades
15,405
770
51
3
0
277,532
0
W
Ah Muzen Cab
15,250
763
55
3
0
352,418
0
W
Guan Yu
16,290
815
43
2
0
407,682
0
W
Agni
14,272
714
44
2
0
345,373
0
W
Hachiman
15,074
754
68
3
0
271,010
0
W
Da Ji
15,897
795
22
1
0
268,589
1
L
Merlin
10,690
535
22
1
0
244,096
0
L
Ne Zha
16,158
808
71
4
0
323,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role