Player Matchup

Mulan
Mulan
 
Mulan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Goose2828
Tiamat
Level 14
God Stats
0W - 1L
1,177 SR
Queue Stats
2W - 5L
1,066 Elo+
Party 2
Merlin
Merlin
Sezzzu
Merlin
Level 29
God Stats
3W - 3L
1,398 SR
Queue Stats
8W - 14L
1,286 Elo+
Solo
Hachiman
Hachiman
cavaglieri50mw
Hachiman
Level 7
God Stats
2W - 6L
1,216 SR
Queue Stats
9W - 14L
1,411 Elo+
Solo
Medusa
Medusa
phagguette
Medusa
Level 9
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,357 SR
1,353 Elo+

VS

Team Averages
Level 22
1,591 SR
1,513 Elo+
Bastet
Bastet
LaLechu
Bastet
Level 29
God Stats
41W - 24L
1,675 SR
Queue Stats
164W - 137L
1,583 Elo+
Party 1
Ares
Ares
Leonardo57
Ares
Level 25
God Stats
4W - 0L
1,847 SR
Queue Stats
16W - 11L
1,498 Elo+
Party 1
Ymir
Ymir
YmirPeruano
Ymir
Level 16
God Stats
9W - 2L
1,678 SR
Queue Stats
9W - 2L
1,712 Elo+
Party 1
Ullr
Ullr
guiconte100
Ullr
Level 21
God Stats
2W - 1L
1,219 SR
Queue Stats
35W - 49L
1,340 Elo+
Solo
Cthulhu
Cthulhu
juno0o
Cthulhu
Level 18
God Stats
4W - 2L
1,535 SR
Queue Stats
37W - 31L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
4 / 11 / 2
9,215
439
11,739
18,779
8,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Goose2828
Tiamat
4
0 / 4 / 4
4,475
213
0
3,503
933
Merlin
Sezzzu
Merlin
11
1 / 6 / 4
8,247
393
3,355
10,791
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
11
1 / 8 / 2
7,563
360
7,354
15,185
5,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
phagguette
Medusa
11
0 / 14 / 3
7,660
365
7,476
18,501
6,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LaLechu
Bastet
15
10 / 4 / 9
10,570
503
13,574
17,657
7,299
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 2 / 13
9,725
463
9,565
13,911
14,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
19 / 0 / 6
12,828
611
20,673
21,258
11,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 1 / 5
8,959
427
1,215
10,620
3,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
juno0o
Cthulhu
17
8 / 2 / 8
10,921
520
12,947
15,799
19,148
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
6
Kills
43
43
Deaths
9
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
11
2
0.45
L
Tiamat
Goose2828
Tiamat
0
4
4
0.5
W
Bastet
LaLechu
Bastet
10
4
9
3.63
W
4
2
13
5.25
L
Merlin
Sezzzu
Merlin
1
6
4
0.5
W
19
0
6
22
L
Hachiman
1
8
2
0.25
W
2
1
5
4.5
W
Cthulhu
juno0o
Cthulhu
8
2
8
6
L
Medusa
phagguette
Medusa
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,924
Damage
57,974
66,759
Taken
79,245
24,526
Mitigated
56,626
5,838
Healing
28,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
11,739
1,393
0
1,374
18,779
8,708
0
11,435
7,344
0
34,497
L
Tiamat
Goose2828
Tiamat
0
0
0
42
3,503
933
0
3,262
241
0
0
W
Bastet
LaLechu
Bastet
13,574
2,471
0
8,252
17,657
7,299
1,448
1,377
14,663
0
66,480
W
9,565
680
0
2,085
13,911
14,782
1,434
0
13,911
30,158
0
L
Merlin
Sezzzu
Merlin
3,355
309
0
1,725
10,791
3,234
0
5,207
5,584
25,158
0
W
20,673
4,369
0
12,220
21,258
11,682
106
1,330
18,773
112,481
0
L
Hachiman
7,354
2,706
0
2,173
15,185
5,188
0
11,102
4,083
0
36,229
W
1,215
879
0
1,602
10,620
3,715
1,851
179
10,431
0
32,511
W
Cthulhu
juno0o
Cthulhu
12,947
1,042
0
3,842
15,799
19,148
1,012
0
14,355
62,602
0
L
Medusa
phagguette
Medusa
7,476
3,558
0
524
18,501
6,463
579
12,396
6,105
0
33,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
53,003
231
Minions Killed
482
0
Camps Cleared
0
1,072,115
Distance Traveled
1,954,241
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,215
439
55
3
0
267,679
0
L
Tiamat
4,475
213
0
0
0
217
0
W
Bastet
10,570
503
111
5
0
448,892
1
W
Ares
9,725
463
34
2
0
374,734
0
L
Merlin
8,247
393
67
3
0
217,421
3
W
Ymir
12,828
611
153
7
0
393,125
6
L
Hachiman
7,563
360
52
2
0
277,726
3
W
Ullr
8,959
427
60
3
0
333,386
0
W
Cthulhu
10,921
520
124
6
0
404,104
0
L
Medusa
7,660
365
57
3
0
309,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role