Player Matchup

Jormungandr
Jormungandr
Anim3Girl
Jormungandr
Level 4
God Stats
1W - 3L
1,245 SR
Queue Stats
35W - 32L
1,337 Elo+
Solo
Merlin
Merlin
BihIBangBawskee
Merlin
Level 6
God Stats
3W - 0L
1,794 SR
Queue Stats
4W - 1L
1,576 Elo+
Solo
Nemesis
Nemesis
LuigiTyle
Nemesis
Level 19
God Stats
3W - 0L
1,791 SR
Queue Stats
9W - 2L
1,776 Elo+
Party 2
Khepri
Khepri
Rondomon
Khepri
Level 26
God Stats
2W - 0L
1,674 SR
Queue Stats
11W - 4L
1,661 Elo+
Party 2
Danzaburou
Danzaburou
vLuciel
Danzaburou
Level 26
God Stats
7W - 4L
1,363 SR
Queue Stats
9W - 6L
1,265 Elo+
Party 2
Team Averages
Level 16
1,574 SR
1,523 Elo+

VS

Team Averages
Level 24
1,532 SR
1,386 Elo+
Aphrodite
Aphrodite
AsesinoVz
Aphrodite
Level 13
God Stats
2W - 3L
1,643 SR
Queue Stats
2W - 11L
1,179 Elo+
Party 3
Awilix
Awilix
Barringt0n
Awilix
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,287 Elo+
Party 1
Bellona
Bellona
Bij123
Bellona
Level 48
God Stats
0W - 1L
1,759 SR
Queue Stats
8W - 12L
1,408 Elo+
Party 1
Anhur
Anhur
Dethbullets
Anhur
Level 28
God Stats
1W - 3L
1,456 SR
Queue Stats
39W - 37L
1,528 Elo+
Party 3
Discordia
Discordia
STONECOLDMYERS
Discordia
Level 25
God Stats
0W - 3L
1,304 SR
Queue Stats
69W - 62L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anim3Girl
Jormungandr
15
6 / 0 / 2
10,310
644
9,549
9,218
10,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 1 / 1
11,152
697
8,530
9,297
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
LuigiTyle
Nemesis
17
9 / 0 / 3
10,465
654
8,673
10,722
4,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
Rondomon
Khepri
12
0 / 1 / 3
8,058
504
2,965
10,772
4,035
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
vLuciel
Danzaburou
12
2 / 1 / 1
7,910
494
6,915
7,758
2,396
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AsesinoVz
Aphrodite
9
1 / 3 / 0
5,922
370
1,622
6,485
2,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
Barringt0n
Awilix
9
0 / 8 / 1
5,757
360
2,565
10,924
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Bij123
Bellona
9
0 / 4 / 0
5,799
362
3,235
9,855
6,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
1 / 5 / 1
6,309
394
10,727
12,433
2,178
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Discordia
STONECOLDMYERS
Discordia
14
1 / 4 / 0
7,926
495
6,102
10,108
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
24
Kills
3
3
Deaths
24
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Anim3Girl
Jormungandr
6
0
2
7
L
Aphrodite
AsesinoVz
Aphrodite
1
3
0
0.33
L
Awilix
Barringt0n
Awilix
0
8
1
0.06
W
7
1
1
7.5
L
Bellona
Bij123
Bellona
0
4
0
0
L
1
5
1
0.3
W
Nemesis
LuigiTyle
Nemesis
9
0
3
10.5
W
Khepri
Rondomon
Khepri
0
1
3
1.5
L
Discordia
STONECOLDMYERS
Discordia
1
4
0
0.25
W
Danzaburou
vLuciel
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,632
Damage
24,251
47,767
Taken
49,805
24,908
Mitigated
16,774
17,072
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Anim3Girl
Jormungandr
9,549
2,887
0
3,190
9,218
10,286
2,217
0
8,607
63,087
0
L
Aphrodite
AsesinoVz
Aphrodite
1,622
724
2,016
1,221
6,485
2,117
120
1,648
4,744
12,911
0
L
Awilix
Barringt0n
Awilix
2,565
1,047
0
1,247
10,924
3,376
0
5,431
5,473
0
22,139
W
8,530
500
0
2,544
9,297
3,451
0
4,832
4,465
81,047
0
L
Bellona
Bij123
Bellona
3,235
1,097
0
997
9,855
6,138
0
6,141
3,682
0
25,185
L
10,727
7,402
97
3,599
12,433
2,178
0
2,413
9,812
0
43,820
W
Nemesis
LuigiTyle
Nemesis
8,673
3,553
0
4,491
10,722
4,740
0
1,422
9,300
0
98,050
W
Khepri
Rondomon
Khepri
2,965
170
1,668
2,619
10,772
4,035
68
590
10,182
21,629
0
L
Discordia
STONECOLDMYERS
Discordia
6,102
653
0
1,320
10,108
2,965
0
4,764
5,050
54,817
0
W
Danzaburou
vLuciel
Danzaburou
6,915
2,800
0
2,560
7,758
2,396
1,023
880
6,878
0
36,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,895
Gold Earned
31,713
541
Minions Killed
302
0
Camps Cleared
0
1,532,558
Distance Traveled
1,380,495
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,310
644
144
9
0
273,439
0
L
Aphrodite
5,922
370
30
2
0
254,498
0
L
Awilix
5,757
360
50
3
0
286,800
1
W
Merlin
11,152
697
179
11
0
331,563
0
L
Bellona
5,799
362
41
3
0
317,425
0
L
Anhur
6,309
394
73
5
0
264,659
2
W
Nemesis
10,465
654
120
8
0
356,860
0
W
Khepri
8,058
504
28
2
0
284,884
2
L
Discordia
7,926
495
108
7
0
257,113
5
W
Danzaburou
7,910
494
70
4
0
285,812
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role