Player Matchup

Gilgamesh
Gilgamesh
Bushido B3ard
Gilgamesh
Level 129
God Stats
39W - 41L
1,530 SR
Queue Stats
500W - 443L
1,496 Elo+
Solo
Loki
Loki
ButtSmasher96
Loki
Level 63
God Stats
2W - 1L
1,741 SR
Queue Stats
51W - 35L
1,602 Elo+
Party 1
Olorun
Olorun
Captain In5aneO
Olorun
Level 88
God Stats
3W - 3L
1,562 SR
Queue Stats
57W - 46L
1,573 Elo+
Party 1
Ymir
Ymir
Kaos2012
Ymir
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,512 Elo+
Party 1
Izanami
Izanami
XxBGExAwesomexX
Izanami
Level 66
God Stats
0W - 2L
1,266 SR
Queue Stats
27W - 18L
1,581 Elo+
Party 1
Team Averages
Level 82
1,520 SR
1,553 Elo+

VS

Team Averages
Level 128
1,597 SR
1,530 Elo+
Odin
Odin
DJDreamtheater
Odin
Level 140
God Stats
5W - 2L
1,682 SR
Queue Stats
178W - 149L
1,526 Elo+
Party 2
The Morrigan
The Morrigan
Dead-Beat-Daddy-
The Morrigan
Level 107
God Stats
31W - 19L
1,574 SR
Queue Stats
288W - 280L
1,531 Elo+
Solo
Cernunnos
Cernunnos
Steve_NF
Cernunnos
Level 148
God Stats
13W - 15L
1,505 SR
Queue Stats
501W - 508L
1,468 Elo+
Solo
Sol
Sol
chadbrochills29
Sol
Level 119
God Stats
65W - 49L
1,654 SR
Queue Stats
236W - 194L
1,571 Elo+
Party 2
Artio
Artio
pvts r ppl 2
Artio
Level 124
God Stats
2W - 0L
1,572 SR
Queue Stats
211W - 186L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bushido B3ard
Gilgamesh
15
1 / 1 / 1
9,881
988
7,484
11,751
5,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 5 / 3
8,869
887
9,475
12,882
5,162
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
0 / 4 / 3
9,247
925
9,669
8,733
3,358
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
16
1 / 7 / 2
10,848
1,085
7,435
20,751
24,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 2
9,866
987
12,155
11,925
4,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

139

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 9
10,135
1,014
9,043
12,931
10,924
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Dead-Beat-Daddy-
The Morrigan
17
7 / 0 / 8
11,457
1,146
14,213
3,975
1,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Steve_NF
Cernunnos
17
2 / 0 / 12
10,116
1,012
11,302
7,373
3,310
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
9 / 1 / 8
11,708
1,171
22,981
10,715
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 18
11,042
1,104
4,594
15,303
19,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
77
3
Kills
22
22
Deaths
3
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Bushido B3ard
Gilgamesh
1
1
1
1.5
L
0
5
3
0.3
L
0
4
3
0.38
W
3
2
9
3.75
W
The Morrigan
Dead-Beat-Daddy-
The Morrigan
7
0
8
11
L
Ymir
1
7
2
0.29
W
Cernunnos
Steve_NF
Cernunnos
2
0
12
8
L
1
5
2
0.4
W
9
1
8
13
W
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,218
Damage
62,133
66,042
Taken
50,297
42,567
Mitigated
41,456
10,146
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Bushido B3ard
Gilgamesh
7,484
1,073
1,612
3,549
11,751
5,257
0
6,471
5,280
0
19,987
L
9,475
1,474
0
109
12,882
5,162
0
8,850
4,032
0
16,644
L
9,669
4,130
505
2,123
8,733
3,358
0
6,023
2,710
35,865
0
W
9,043
1,602
0
0
12,931
10,924
0
5,454
7,477
0
24,492
W
The Morrigan
Dead-Beat-Daddy-
The Morrigan
14,213
3,212
74
1,206
3,975
1,998
0
527
3,448
29,838
2,246
L
Ymir
7,435
326
0
2,221
20,751
24,183
0
12,158
8,593
28,743
0
W
Cernunnos
Steve_NF
Cernunnos
11,302
4,388
0
1,055
7,373
3,310
0
1,949
5,424
0
28,886
L
12,155
6,437
0
27
11,925
4,607
0
5,628
6,297
0
55,183
W
22,981
8,433
0
4,053
10,715
5,227
0
3,569
7,146
50,800
3,981
W
4,594
133
2,245
4,371
15,303
19,997
0
5,605
9,698
7,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,711
Gold Earned
54,458
223
Minions Killed
207
10
Camps Cleared
7
996,553
Distance Traveled
1,015,073
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,881
988
33
3
4
217,459
0
L
Loki
8,869
887
7
1
1
220,688
1
L
Olorun
9,247
925
49
5
2
188,719
0
W
Odin
10,135
1,014
43
4
1
192,352
0
W
The Morrigan
11,457
1,146
46
5
2
215,554
3
L
Ymir
10,848
1,085
56
6
1
182,943
0
W
Cernunnos
10,116
1,012
40
4
2
196,349
6
L
Izanami
9,866
987
78
8
2
186,744
0
W
Sol
11,708
1,171
76
8
2
188,037
1
W
Artio
11,042
1,104
2
0
0
222,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role