Player Matchup

Loki
Loki
qwoah
Loki
Level 103
God Stats
10W - 7L
1,717 SR
Queue Stats
476W - 281L
1,754 Elo+
Party 1
Cu Chulainn
Cu Chulainn
rejuvince
Cu Chulainn
Level 23
God Stats
0W - 1L
1,681 SR
Queue Stats
26W - 4L
1,886 Elo+
Party 1
Tiamat
Tiamat
slammincody
Tiamat
Level 104
God Stats
1W - 3L
1,675 SR
Queue Stats
414W - 235L
1,714 Elo+
Party 1
Team Averages
Level 77
1,691 SR
1,785 Elo+

VS

Team Averages
Level 54
1,689 SR
1,591 Elo+
Jormungandr
Jormungandr
Cuidighthigh
Jormungandr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 9L
1,527 Elo+
Party 2
Loki
Loki
JohnBananas
Loki
Level 39
God Stats
2W - 0L
1,834 SR
Queue Stats
10W - 3L
1,657 Elo+
Party 2
Anhur
Anhur
TerryFolder
Anhur
Level 115
God Stats
15W - 7L
1,735 SR
Queue Stats
200W - 172L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
qwoah
Loki
14
1 / 8 / 6
9,870
617
10,943
13,533
4,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
rejuvince
Cu Chulainn
13
2 / 8 / 7
10,242
640
11,847
23,864
15,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
16
8 / 5 / 2
11,559
722
14,167
11,667
6,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cuidighthigh
Jormungandr
17
11 / 2 / 10
12,738
796
13,042
17,957
22,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 5 / 10
11,969
748
19,351
16,080
6,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 5 / 16
11,319
707
12,197
11,513
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
21
21
Deaths
12
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Cuidighthigh
Jormungandr
11
2
10
8
W
6
5
10
2.2
W
4
5
16
2.4
L
Loki
qwoah
Loki
1
8
6
0.5
L
Cu Chulainn
rejuvince
Cu Chulainn
2
8
7
0.69
L
Tiamat
8
5
2
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,957
Damage
44,590
49,064
Taken
45,550
26,220
Mitigated
34,208
11,444
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Cuidighthigh
Jormungandr
13,042
3,528
916
1,748
17,957
22,460
665
6,230
10,550
42,617
0
W
19,351
5,376
0
3,476
16,080
6,537
1,048
4,899
10,556
0
51,444
W
12,197
5,700
0
1,871
11,513
5,211
649
4,534
6,279
0
33,238
L
Loki
qwoah
Loki
10,943
3,211
0
2,011
13,533
4,023
0
3,528
10,005
0
39,147
L
Cu Chulainn
rejuvince
Cu Chulainn
11,847
816
260
5,767
23,864
15,339
0
7,711
16,153
5,398
19,483
L
Tiamat
14,167
1,067
313
3,093
11,667
6,858
70
2,222
9,445
38,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,671
Gold Earned
36,026
179
Minions Killed
222
8
Camps Cleared
8
876,046
Distance Traveled
872,625
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,738
796
76
5
1
291,915
0
W
Loki
11,969
748
91
6
4
302,480
2
W
Anhur
11,319
707
55
3
3
278,230
2
L
Loki
9,870
617
69
4
1
300,762
2
L
Cu Chulainn
10,242
640
32
2
1
298,082
4
L
Tiamat
11,559
722
78
5
6
277,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role