Player Matchup

Sylvanus
Sylvanus
Bunnydung
Sylvanus
Level 29
God Stats
8W - 5L
1,520 SR
Queue Stats
11W - 15L
1,332 Elo+
Party 1
Hou Yi
Hou Yi
Digadoo
Hou Yi
Level 15
God Stats
3W - 2L
1,737 SR
Queue Stats
9W - 4L
1,547 Elo+
Party 1
Susano
Susano
Maltose
Susano
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,349 Elo+
Party 1
Sun Wukong
Sun Wukong
Sgonzalez06
Sun Wukong
Level 15
God Stats
14W - 13L
1,397 SR
Queue Stats
18W - 24L
1,294 Elo+
Party 3
Sol
Sol
dialex1205
Sol
Level 27
God Stats
1W - 2L
1,276 SR
Queue Stats
68W - 76L
1,352 Elo+
Party 3
Team Averages
Level 26
1,486 SR
1,375 Elo+

VS

Team Averages
Level 30
1,576 SR
1,444 Elo+
Morgan Le Fay
Morgan Le Fay
CruellerTech4
Morgan Le Fay
Level 26
God Stats
9W - 6L
1,616 SR
Queue Stats
22W - 22L
1,453 Elo+
Party 2
Izanami
Izanami
ObamasDogBo
Izanami
Level 25
God Stats
17W - 10L
1,667 SR
Queue Stats
41W - 37L
1,478 Elo+
Party 2
Thanatos
Thanatos
hollandja3
Thanatos
Level 28
God Stats
32W - 17L
1,664 SR
Queue Stats
41W - 27L
1,544 Elo+
Party 2
Cabrakan
Cabrakan
p0tat0king805
Cabrakan
Level 44
God Stats
20W - 9L
1,637 SR
Queue Stats
72W - 68L
1,447 Elo+
Party 2
Hun Batz
Hun Batz
wachuback
Hun Batz
Level 29
God Stats
5W - 7L
1,298 SR
Queue Stats
69W - 101L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bunnydung
Sylvanus
16
1 / 10 / 6
10,511
389
9,462
25,487
24,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Digadoo
Hou Yi
20
10 / 4 / 5
14,030
520
22,508
21,123
8,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Maltose
Susano
16
4 / 10 / 6
11,996
444
11,689
24,434
8,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Sgonzalez06
Sun Wukong
18
0 / 4 / 1
11,663
432
5,194
20,495
11,772
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
3 / 6 / 1
13,557
502
12,638
22,354
8,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CruellerTech4
Morgan Le Fay
20
3 / 3 / 8
13,584
503
19,211
16,587
7,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
ObamasDogBo
Izanami
20
12 / 4 / 10
15,109
560
22,906
19,667
6,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
hollandja3
Thanatos
20
11 / 1 / 4
15,639
579
18,628
17,412
15,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
p0tat0king805
Cabrakan
19
6 / 8 / 17
13,247
491
19,092
24,529
29,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hun Batz
wachuback
Hun Batz
17
1 / 2 / 8
11,685
433
1,621
10,657
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
80
18
Kills
33
34
Deaths
18
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bunnydung
Sylvanus
1
10
6
0.4
W
Morgan Le Fay
CruellerTech4
Morgan Le Fay
3
3
8
2.33
L
Hou Yi
Digadoo
Hou Yi
10
4
5
3.13
L
Susano
Maltose
Susano
4
10
6
0.7
W
Izanami
ObamasDogBo
Izanami
12
4
10
4.25
L
Sun Wukong
Sgonzalez06
Sun Wukong
0
4
1
0.13
L
3
6
1
0.58
W
Thanatos
hollandja3
Thanatos
11
1
4
13
W
Cabrakan
p0tat0king805
Cabrakan
6
8
17
1.81
W
Hun Batz
wachuback
Hun Batz
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,491
Damage
81,458
113,893
Taken
88,852
61,009
Mitigated
63,820
32,438
Healing
47,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bunnydung
Sylvanus
9,462
2,643
2,709
4,273
25,487
24,379
548
9,468
15,612
36,096
10,305
W
Morgan Le Fay
CruellerTech4
Morgan Le Fay
19,211
3,570
408
5,252
16,587
7,494
3,333
6,716
9,871
106,275
0
L
Hou Yi
Digadoo
Hou Yi
22,508
9,838
0
6,737
21,123
8,089
2,170
8,002
12,697
0
94,864
L
Susano
Maltose
Susano
11,689
3,002
0
4,632
24,434
8,076
0
7,645
16,270
0
49,732
W
Izanami
ObamasDogBo
Izanami
22,906
17,201
971
6,944
19,667
6,326
5,354
4,334
15,333
0
113,146
L
Sun Wukong
Sgonzalez06
Sun Wukong
5,194
668
0
5,700
20,495
11,772
1,870
1,999
17,588
0
69,369
L
12,638
4,101
0
8,387
22,354
8,693
1,298
10,265
11,781
116,853
7,690
W
Thanatos
hollandja3
Thanatos
18,628
5,552
0
23,117
17,412
15,857
1,377
2,147
15,265
0
114,951
W
Cabrakan
p0tat0king805
Cabrakan
19,092
2,917
449
5,940
24,529
29,734
324
6,031
18,498
55,410
0
W
Hun Batz
wachuback
Hun Batz
1,621
0
0
4,139
10,657
4,409
1,336
1,135
9,522
0
49,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,757
Gold Earned
69,264
583
Minions Killed
690
0
Camps Cleared
0
2,281,821
Distance Traveled
2,563,369
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,511
389
54
2
0
410,558
0
W
Morgan Le Fay
13,584
503
150
6
0
488,508
0
L
Hou Yi
14,030
520
152
6
0
449,706
1
L
Susano
11,996
444
72
3
0
463,202
4
W
Izanami
15,109
560
188
7
0
471,294
1
L
Sun Wukong
11,663
432
104
4
0
509,676
0
L
Sol
13,557
502
201
7
0
448,679
2
W
Thanatos
15,639
579
187
7
0
566,045
2
W
Cabrakan
13,247
491
64
2
0
487,474
1
W
Hun Batz
11,685
433
101
4
0
550,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role