Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Kuraizz
Bellona
Level 57
God Stats
5W - 2L
1,737 SR
Queue Stats
49W - 43L
1,521 Elo+
Solo
Zeus
Zeus
Queltzy
Zeus
Level 60
God Stats
5W - 5L
1,649 SR
Queue Stats
36W - 41L
1,544 Elo+
Solo
Pele
Pele
popyourjaw
Pele
Level 66
God Stats
1W - 2L
1,481 SR
Queue Stats
10W - 15L
1,382 Elo+
Solo
Team Averages
Level 72
1,574 SR
1,489 Elo+

VS

Team Averages
Level 68
1,504 SR
1,475 Elo+
Khepri
Khepri
HellaCasual
Khepri
Level 50
God Stats
22W - 22L
1,564 SR
Queue Stats
28W - 47L
1,433 Elo+
Party 1
Hades
Hades
IkarosGM
Hades
Level 104
God Stats
8W - 7L
1,502 SR
Queue Stats
41W - 48L
1,455 Elo+
Solo
Merlin
Merlin
MoeMurdur
Merlin
Level 74
God Stats
2W - 4L
1,455 SR
Queue Stats
34W - 43L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
PhantomSlippers
Amaterasu
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 51L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
SultanofSodomy
Gilgamesh
Level 83
God Stats
2W - 3L
1,498 SR
Queue Stats
65W - 85L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
14 / 6 / 16
12,937
1,176
25,428
15,660
6,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
 
Geb
19
4 / 0 / 31
12,841
1,167
12,196
14,389
18,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bellona
Kuraizz
Bellona
19
4 / 2 / 25
11,802
1,073
17,892
19,075
21,094
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
Queltzy
Zeus
20
17 / 0 / 21
14,072
1,279
50,808
7,812
3,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 1 / 24
11,702
1,064
15,544
12,063
4,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
0 / 8 / 8
10,800
982
5,818
24,317
28,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hades
IkarosGM
Hades
16
3 / 9 / 3
11,065
1,006
9,744
27,112
13,947
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
MoeMurdur
Merlin
16
0 / 10 / 6
9,775
889
20,678
18,471
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
PhantomSlippers
Amaterasu
16
2 / 14 / 4
9,944
904
14,572
32,268
19,740
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
SultanofSodomy
Gilgamesh
16
4 / 5 / 1
10,381
944
11,569
24,846
22,010
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
31
46
Kills
9
9
Deaths
46
117
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
6
16
3.67
W
Geb
 
Geb
4
0
31
19.5
L
Khepri
0
8
8
0.5
L
Hades
IkarosGM
Hades
3
9
3
0.5
W
Bellona
Kuraizz
Bellona
4
2
25
8.25
L
Merlin
MoeMurdur
Merlin
0
10
6
0.3
L
Amaterasu
PhantomSlippers
Amaterasu
2
14
4
0.29
W
Zeus
Queltzy
Zeus
17
0
21
27.5
L
Gilgamesh
SultanofSodomy
Gilgamesh
4
5
1
0.9
W
7
1
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,868
Damage
62,381
68,999
Taken
127,014
53,688
Mitigated
90,728
17,673
Healing
11,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
25,428
15,801
0
4,155
15,660
6,336
0
8,291
7,141
0
42,185
W
Geb
 
Geb
12,196
699
0
1,455
14,389
18,626
0
8,582
5,576
29,102
0
L
Khepri
5,818
817
884
1,705
24,317
28,536
0
13,822
10,495
15,052
0
L
Hades
IkarosGM
Hades
9,744
787
1,361
3,938
27,112
13,947
0
12,653
14,459
42,754
0
W
Bellona
Kuraizz
Bellona
17,892
7,969
2,308
3,563
19,075
21,094
0
10,709
8,000
0
26,828
L
Merlin
MoeMurdur
Merlin
20,678
1,508
0
153
18,471
6,495
0
7,057
11,414
42,640
0
L
Amaterasu
PhantomSlippers
Amaterasu
14,572
4,657
0
3,143
32,268
19,740
0
16,784
15,484
4,675
22,627
W
Zeus
Queltzy
Zeus
50,808
10,161
0
3,237
7,812
3,284
0
4,494
3,164
67,526
0
L
Gilgamesh
SultanofSodomy
Gilgamesh
11,569
2,167
0
80
24,846
22,010
0
12,688
12,158
5,229
20,008
W
15,544
3,810
0
2,955
12,063
4,348
0
6,929
5,019
0
40,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,354
Gold Earned
51,965
193
Minions Killed
194
11
Camps Cleared
4
1,101,931
Distance Traveled
982,941
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,937
1,176
35
3
8
148,904
0
W
Geb
12,841
1,167
23
2
0
261,116
0
L
Khepri
10,800
982
20
2
0
179,599
0
L
Hades
11,065
1,006
78
7
1
190,626
2
W
Bellona
11,802
1,073
27
2
2
228,711
0
L
Merlin
9,775
889
44
4
1
192,088
0
L
Amaterasu
9,944
904
20
2
2
201,172
2
W
Zeus
14,072
1,279
51
5
0
210,757
0
L
Gilgamesh
10,381
944
32
3
0
219,456
0
W
Pele
11,702
1,064
57
5
1
252,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role