Player Matchup

Thanatos
Thanatos
Masters
BronzieDestroyer
Thanatos
Masters
Level 46
God Stats
25W - 17L
1,765 SR
Queue Stats
81W - 57L
2,655 MMR
Solo
Jormungandr
Jormungandr
Diamond III
RhythmQ
Jormungandr
Diamond III
Level 46
God Stats
3W - 0L
1,507 SR
Queue Stats
29W - 4L
2,560 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Th3GAWD
Heimdallr
Diamond IV
Level 146
God Stats
7W - 4L
1,647 SR
Queue Stats
150W - 164L
2,141 MMR
Solo
Sobek
Sobek
Diamond IV
Upcominq
Sobek
Diamond IV
Level 109
God Stats
4W - 4L
1,612 SR
Queue Stats
144W - 139L
2,218 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
alex1210
Cu Chulainn
Masters
Level 129
God Stats
9W - 8L
1,666 SR
Queue Stats
655W - 640L
2,397 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 95
1,639 SR
2,394 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,634 SR
2,284 MMR
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
DrivingIsland97
Xbalanque
Masters
Level 128
God Stats
26W - 20L
1,658 SR
Queue Stats
923W - 894L
2,673 MMR
Party 1
Kali
Kali
Masters
S0ulSaint
Kali
Masters
Level 145
God Stats
62W - 43L
1,669 SR
Queue Stats
764W - 744L
2,267 MMR
Solo
Raijin
Raijin
Masters
iLovePowder
Raijin
Masters
Level 112
God Stats
23W - 30L
1,593 SR
Queue Stats
373W - 365L
2,505 MMR
Party 1
Ymir
Ymir
Masters
xFoRcEee
Ymir
Masters
Level 160
God Stats
12W - 8L
1,748 SR
Queue Stats
620W - 604L
2,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 4
13,545
713
16,534
10,174
5,265
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
RhythmQ
Jormungandr
19
7 / 1 / 14
13,201
695
12,815
10,683
5,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Th3GAWD
Heimdallr
19
3 / 1 / 4
12,369
651
8,708
10,154
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
Upcominq
Sobek
15
2 / 2 / 14
10,908
574
5,076
20,591
25,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
alex1210
Cu Chulainn
19
3 / 1 / 8
12,871
677
13,136
15,162
14,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
CliodhnaOdin

VS

Bans
MulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 5 / 1
9,136
481
4,094
17,286
14,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
DrivingIsland97
Xbalanque
16
4 / 4 / 1
9,621
506
12,125
15,151
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kali
16
2 / 8 / 2
9,477
499
5,784
16,539
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
15
0 / 6 / 1
8,820
464
4,519
9,581
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
0 / 5 / 3
7,959
419
2,714
15,533
13,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
28
Kills
6
6
Deaths
28
44
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
5
1
0.1
W
13
1
4
15
L
Xbalanque
DrivingIsland97
Xbalanque
4
4
1
1.13
W
Jormungandr
RhythmQ
Jormungandr
7
1
14
14
L
Kali
2
8
2
0.38
W
Heimdallr
Th3GAWD
Heimdallr
3
1
4
5
W
Sobek
Upcominq
Sobek
2
2
14
4.5
W
Cu Chulainn
alex1210
Cu Chulainn
3
1
8
7
L
Raijin
0
6
1
0.08
L
Ymir
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,269
Damage
29,236
66,764
Taken
74,090
54,862
Mitigated
42,585
36,985
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,094
1,345
0
4,473
17,286
14,385
0
1,121
15,379
0
61,610
W
16,534
6,765
0
16,261
10,174
5,265
3,088
1,593
8,569
0
95,676
L
Xbalanque
DrivingIsland97
Xbalanque
12,125
6,580
0
3,847
15,151
4,429
0
3,254
11,843
0
77,403
W
Jormungandr
RhythmQ
Jormungandr
12,815
3,317
0
4,260
10,683
5,428
1,369
1,464
9,173
111,480
0
L
Kali
5,784
2,398
0
4,771
16,539
6,101
0
4,997
11,437
0
58,201
W
Heimdallr
Th3GAWD
Heimdallr
8,708
5,803
0
4,002
10,154
4,054
5,040
322
9,832
0
102,941
W
Sobek
Upcominq
Sobek
5,076
988
0
8,261
20,591
25,271
619
3,774
15,715
24,537
0
W
Cu Chulainn
alex1210
Cu Chulainn
13,136
2,001
0
4,201
15,162
14,844
544
1,730
13,376
6,556
87,319
L
Raijin
4,519
346
0
671
9,581
3,671
0
4,485
4,949
65,049
0
L
Ymir
2,714
607
0
2,283
15,533
13,999
0
6,222
9,264
13,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,894
Gold Earned
45,013
669
Minions Killed
562
0
Camps Cleared
0
2,081,548
Distance Traveled
1,878,288
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,136
481
139
7
0
382,433
3
W
Thanatos
13,545
713
141
7
0
469,922
5
L
Xbalanque
9,621
506
132
7
0
341,798
5
W
Jormungandr
13,201
695
157
8
0
408,040
7
L
Kali
9,477
499
113
6
0
396,920
2
W
Heimdallr
12,369
651
162
9
0
365,157
3
W
Sobek
10,908
574
27
1
0
416,127
8
W
Cu Chulainn
12,871
677
182
10
0
422,302
6
L
Raijin
8,820
464
159
8
0
373,795
5
L
Ymir
7,959
419
19
1
0
383,342
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role