Player Matchup

Charybdis
Charybdis
NitriousLine406
Charybdis
Level 47
God Stats
10W - 5L
1,484 SR
Queue Stats
24W - 26L
1,301 Elo+
Party 2
Cthulhu
Cthulhu
tmoneymt
Cthulhu
Level 61
God Stats
20W - 14L
1,762 SR
Queue Stats
59W - 55L
1,289 Elo+
Party 2
Loki
Loki
windward_region
Loki
Level 47
God Stats
45W - 50L
1,437 SR
Queue Stats
184W - 271L
1,274 Elo+
Solo
Team Averages
Level 52
1,561 SR
1,288 Elo+

VS

Team Averages
Level 32
1,518 SR
1,286 Elo+
Izanami
Izanami
Bigboobylicious
Izanami
Level 24
God Stats
49W - 49L
1,494 SR
Queue Stats
57W - 66L
1,357 Elo+
Party 1
Amaterasu
Amaterasu
TicenZeno
Amaterasu
Level 65
God Stats
2W - 1L
1,795 SR
Queue Stats
64W - 66L
1,359 Elo+
Party 1
Geb
Geb
Tybz716062488
Geb
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 10L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NitriousLine406
Charybdis
12
7 / 1 / 14
9,041
822
11,341
6,337
2,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
tmoneymt
Cthulhu
12
6 / 0 / 13
9,218
838
7,888
12,343
17,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
8 / 1 / 11
9,032
821
12,488
7,563
2,886
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,582
598
8,975
10,536
2,481
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
TicenZeno
Amaterasu
10
1 / 7 / 0
6,678
607
4,689
12,780
7,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 9 / 1
6,470
588
3,208
15,224
9,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
21
Kills
1
2
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Charybdis
NitriousLine406
Charybdis
7
1
14
14
L
Amaterasu
TicenZeno
Amaterasu
1
7
0
0.14
L
0
9
1
0.06
W
Cthulhu
tmoneymt
Cthulhu
6
0
13
12.5
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
16,872
26,243
Taken
38,540
22,287
Mitigated
19,205
2,752
Healing
5,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,975
6,824
177
1,862
10,536
2,481
0
2,041
8,495
0
27,960
W
Charybdis
NitriousLine406
Charybdis
11,341
5,472
0
1,391
6,337
2,110
2,510
963
5,374
0
25,930
L
Amaterasu
TicenZeno
Amaterasu
4,689
2,436
178
1,908
12,780
7,589
0
3,721
9,059
0
17,180
L
3,208
554
0
1,286
15,224
9,135
10
3,206
12,018
9,331
0
W
Cthulhu
tmoneymt
Cthulhu
7,888
1,193
216
753
12,343
17,291
106
1,349
10,994
21,681
0
W
12,488
1,936
326
66
7,563
2,886
0
1,184
6,379
0
33,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,291
Gold Earned
19,730
106
Minions Killed
95
4
Camps Cleared
5
626,271
Distance Traveled
527,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,582
598
62
6
0
174,246
0
W
Charybdis
9,041
822
42
4
1
179,092
0
L
Amaterasu
6,678
607
23
2
4
182,370
0
L
Geb
6,470
588
10
1
1
171,013
1
W
Cthulhu
9,218
838
28
3
0
219,247
0
W
Loki
9,032
821
36
3
3
227,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role