Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ethernalblu
Neith
Level 89
God Stats
9W - 10L
1,471 SR
Queue Stats
249W - 270L
1,422 Elo+
Party 1
Ao Kuang
Ao Kuang
Name is Aku
Ao Kuang
Level 106
God Stats
15W - 3L
1,467 SR
Queue Stats
30W - 35L
1,395 Elo+
Party 1
Cthulhu
Cthulhu
Rose Vtuber
Cthulhu
Level 104
God Stats
29W - 26L
1,543 SR
Queue Stats
165W - 186L
1,367 Elo+
Party 1
Arachne
Arachne
Snow ECG
Arachne
Level 29
God Stats
59W - 34L
1,638 SR
Queue Stats
168W - 168L
1,442 Elo+
Party 1
Team Averages
Level 97
1,524 SR
1,425 Elo+

VS

Team Averages
Level 57
1,582 SR
1,487 Elo+
Zeus
Zeus
I-Ripley-I
Zeus
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 105L
1,491 Elo+
Party 2
Khepri
Khepri
Royalweiner
Khepri
Level 7
God Stats
13W - 11L
1,566 SR
Queue Stats
83W - 74L
1,532 Elo+
Party 2
Bellona
Bellona
TetrodotoxinTTX
Bellona
Level 21
God Stats
3W - 1L
1,734 SR
Queue Stats
20W - 17L
1,488 Elo+
Party 3
Artemis
Artemis
rgc1745
Artemis
Level 89
God Stats
9W - 4L
1,720 SR
Queue Stats
123W - 113L
1,495 Elo+
Party 2
Chaac
Chaac
x legend xx 1
Chaac
Level 97
God Stats
5W - 14L
1,388 SR
Queue Stats
122W - 127L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
3 / 3 / 5
8,888
593
6,176
6,672
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
8 / 1 / 5
9,084
606
11,132
6,827
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
Name is Aku
Ao Kuang
13
5 / 1 / 9
8,727
582
5,447
12,855
4,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Rose Vtuber
Cthulhu
14
6 / 0 / 5
8,600
573
8,695
7,758
4,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
Snow ECG
Arachne
12
4 / 5 / 6
7,756
517
8,449
11,392
4,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 1
7,364
491
5,589
5,670
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
10
0 / 6 / 2
6,281
419
2,692
12,468
8,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 6 / 0
6,502
433
2,463
9,034
4,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Artemis
rgc1745
Artemis
11
4 / 7 / 0
6,952
463
7,674
10,059
2,808
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 3
7,435
496
7,625
13,718
6,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
26
Kills
10
10
Deaths
26
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
3
5
1.83
W
8
1
5
10.5
L
5
2
1
2.75
W
Ao Kuang
Name is Aku
Ao Kuang
5
1
9
9.5
W
Cthulhu
Rose Vtuber
Cthulhu
6
0
5
8.5
L
Khepri
0
6
2
0.17
W
Arachne
Snow ECG
Arachne
4
5
6
1.4
L
0
6
0
0
L
Artemis
rgc1745
Artemis
4
7
0
0.57
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,899
Damage
26,043
45,504
Taken
50,949
19,180
Mitigated
25,110
19,041
Healing
10,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,176
986
0
1,136
6,672
2,320
1,522
2,806
3,584
56,009
0
W
11,132
5,920
0
2,657
6,827
2,678
1,895
1,217
5,578
0
62,762
L
5,589
611
0
184
5,670
1,819
718
2,189
3,359
37,136
0
W
Ao Kuang
Name is Aku
Ao Kuang
5,447
849
2,400
5,983
12,855
4,819
520
1,477
11,296
20,359
0
W
Cthulhu
Rose Vtuber
Cthulhu
8,695
986
67
3,150
7,758
4,537
87
79
7,679
41,115
0
L
Khepri
2,692
301
61
1,698
12,468
8,738
0
5,859
6,431
17,717
0
W
Arachne
Snow ECG
Arachne
8,449
5,237
0
3,648
11,392
4,826
0
2,216
9,086
0
35,939
L
2,463
666
0
1,301
9,034
4,887
628
3,780
4,759
0
27,266
L
Artemis
rgc1745
Artemis
7,674
4,437
0
1,229
10,059
2,808
0
2,791
7,176
0
35,237
L
7,625
1,778
110
6,086
13,718
6,858
0
4,353
8,906
0
52,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,055
Gold Earned
34,534
407
Minions Killed
338
0
Camps Cleared
0
1,435,843
Distance Traveled
1,330,442
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,888
593
123
8
0
272,152
1
W
Neith
9,084
606
110
7
0
284,517
2
L
Zeus
7,364
491
72
5
0
275,797
9
W
Ao Kuang
8,727
582
25
2
0
308,138
3
W
Cthulhu
8,600
573
93
6
0
236,845
5
L
Khepri
6,281
419
24
2
0
277,646
4
W
Arachne
7,756
517
56
4
0
334,191
2
L
Bellona
6,502
433
72
5
0
224,999
0
L
Artemis
6,952
463
69
5
0
252,586
3
L
Chaac
7,435
496
101
7
0
299,414
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role