Player Matchup

King Arthur
King Arthur
LUNANASION
King Arthur
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 120L
1,361 Elo+
Party 2
Ymir
Ymir
Pinkypena
Ymir
Level 17
God Stats
14W - 29L
1,396 SR
Queue Stats
17W - 35L
1,153 Elo+
Party 2
Sol
Sol
TakeMyvCardd
Sol
Level 17
God Stats
12W - 12L
1,376 SR
Queue Stats
35W - 57L
1,320 Elo+
Party 2
Izanami
Izanami
xShinigami Kun
Izanami
Level 123
God Stats
3W - 2L
1,300 SR
Queue Stats
153W - 172L
1,305 Elo+
Party 2
Pele
Pele
xXMekurukitoXx
Pele
Level 109
God Stats
25W - 21L
1,553 SR
Queue Stats
287W - 282L
1,434 Elo+
Party 2
Team Averages
Level 57
1,425 SR
1,315 Elo+

VS

Team Averages
Level 20
1,445 SR
1,262 Elo+
Anubis
Anubis
DespairedSoul
Anubis
Level 26
God Stats
9W - 9L
1,549 SR
Queue Stats
170W - 169L
1,392 Elo+
Party 1
Neith
Neith
Fatal97230
Neith
Level 19
God Stats
9W - 8L
1,487 SR
Queue Stats
176W - 195L
1,311 Elo+
Party 1
Baba Yaga
Baba Yaga
Lilmark_10
Baba Yaga
Level 8
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 2L
1,112 Elo+
Solo
Jormungandr
Jormungandr
djamah10
Jormungandr
Level 46
God Stats
66W - 57L
1,549 SR
Queue Stats
131W - 148L
1,404 Elo+
Party 1
Jing Wei
Jing Wei
qpmoza
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LUNANASION
King Arthur
18
2 / 3 / 2
11,282
491
2,766
17,982
12,555
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
15
4 / 2 / 7
9,409
409
5,115
16,619
8,723
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
8 / 3 / 8
12,709
553
12,044
13,780
4,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
11 / 4 / 8
12,059
524
22,532
18,506
7,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
20 / 1 / 9
13,828
601
18,206
15,188
4,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 1
11,432
497
18,201
12,487
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
14
2 / 5 / 3
9,394
408
10,204
12,877
3,931
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Baba Yaga
Lilmark_10
Baba Yaga
12
2 / 10 / 0
8,822
384
8,946
13,576
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
djamah10
Jormungandr
13
3 / 7 / 3
9,486
412
7,484
17,680
19,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jing Wei
qpmoza
Jing Wei
12
0 / 19 / 1
8,347
363
6,089
19,759
4,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
21
45
Kills
13
13
Deaths
46
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
5
1
1.3
L
Neith
2
5
3
0.7
W
King Arthur
LUNANASION
King Arthur
2
3
2
1
L
Baba Yaga
Lilmark_10
Baba Yaga
2
10
0
0.2
W
Ymir
4
2
7
3.75
W
8
3
8
4
L
Jormungandr
djamah10
Jormungandr
3
7
3
0.64
L
Jing Wei
qpmoza
Jing Wei
0
19
1
0.03
W
11
4
8
3.75
W
20
1
9
24.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,663
Damage
50,924
82,075
Taken
76,379
38,004
Mitigated
38,699
35,359
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,201
451
0
3,641
12,487
6,341
1,246
1,241
11,246
77,248
0
L
Neith
10,204
6,738
0
5,174
12,877
3,931
1,800
951
11,926
0
63,505
W
King Arthur
LUNANASION
King Arthur
2,766
424
0
4,760
17,982
12,555
1,138
11,166
6,816
7,669
41,339
L
Baba Yaga
Lilmark_10
Baba Yaga
8,946
1,207
0
1,576
13,576
3,832
1,221
3,710
9,866
23,902
0
W
Ymir
5,115
1,555
252
3,845
16,619
8,723
279
5,092
11,405
12,606
0
W
12,044
5,234
0
7,556
13,780
4,397
2,815
4,239
9,225
83,858
0
L
Jormungandr
djamah10
Jormungandr
7,484
1,325
274
4,005
17,680
19,733
565
3,138
14,542
38,437
0
L
Jing Wei
qpmoza
Jing Wei
6,089
4,503
0
900
19,759
4,862
0
8,821
10,938
0
30,494
W
22,532
12,692
0
8,519
18,506
7,368
2,521
7,500
10,882
0
105,160
W
18,206
5,394
0
10,427
15,188
4,961
1,272
5,910
9,116
0
100,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,287
Gold Earned
47,481
562
Minions Killed
389
0
Camps Cleared
0
2,088,825
Distance Traveled
1,851,774
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,432
497
143
6
0
349,646
2
L
Neith
9,394
408
98
4
0
348,553
0
W
King Arthur
11,282
491
114
5
0
378,560
2
L
Baba Yaga
8,822
384
39
2
0
427,830
3
W
Ymir
9,409
409
15
1
0
415,814
1
W
Sol
12,709
553
145
6
0
418,877
5
L
Jormungandr
9,486
412
53
2
0
346,547
2
L
Jing Wei
8,347
363
56
2
0
379,198
0
W
Izanami
12,059
524
148
6
0
366,766
2
W
Pele
13,828
601
140
6
0
508,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role