Player Matchup

Chronos
Chronos
 
Chronos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Ashadowlurks
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,419 Elo+
Solo
Jormungandr
Jormungandr
PandaOnAVerandah
Jormungandr
Level 106
God Stats
0W - 4L
1,127 SR
Queue Stats
45W - 98L
1,371 Elo+
Solo
Team Averages
Level 88
1,376 SR
1,430 Elo+

VS

Team Averages
Level 152
1,804 SR
1,812 Elo+
Zeus
Zeus
FlatAnimeTiddies
Zeus
Level 160
God Stats
22W - 6L
1,852 SR
Queue Stats
984W - 363L
1,824 Elo+
Party 1
Athena
Athena
OogeAnimeTiddies
Athena
Level 150
God Stats
15W - 8L
1,647 SR
Queue Stats
1,052W - 414L
1,773 Elo+
Party 1
Ne Zha
Ne Zha
TiltedWrained
Ne Zha
Level 147
God Stats
25W - 3L
1,912 SR
Queue Stats
687W - 233L
1,838 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
8
0 / 5 / 0
5,836
584
3,479
8,274
2,737
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Ashadowlurks
Cerberus
8
0 / 5 / 0
5,765
577
1,777
11,993
7,068
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
PandaOnAVerandah
Jormungandr
10
0 / 4 / 0
6,547
655
4,599
15,634
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 5
8,550
855
20,023
4,535
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 0 / 13
8,108
811
4,306
8,121
7,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 6
8,011
801
8,019
6,206
3,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
14
14
Deaths
0
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
5
0
0
L
Cerberus
Ashadowlurks
Cerberus
0
5
0
0
W
9
0
5
11.5
W
0
0
13
6.5
L
Jormungandr
PandaOnAVerandah
Jormungandr
0
4
0
0
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,855
Damage
32,348
35,901
Taken
18,862
20,270
Mitigated
12,969
4,213
Healing
4,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,479
908
0
866
8,274
2,737
0
5,741
2,305
15,681
0
L
Cerberus
Ashadowlurks
Cerberus
1,777
268
0
1,143
11,993
7,068
0
8,139
3,522
5,987
0
W
20,023
4,327
0
579
4,535
1,794
1,587
3,175
1,360
45,697
0
W
4,306
1,971
0
1,974
8,121
7,329
198
4,192
3,929
8,609
0
L
Jormungandr
PandaOnAVerandah
Jormungandr
4,599
1,027
0
2,204
15,634
10,465
0
9,667
5,643
21,768
0
W
8,019
2,802
0
2,099
6,206
3,846
794
2,966
3,240
0
36,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,148
Gold Earned
24,669
84
Minions Killed
139
1
Camps Cleared
8
498,340
Distance Traveled
593,390
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,836
584
30
3
0
165,121
2
L
Cerberus
5,765
577
14
1
0
147,761
2
W
Zeus
8,550
855
75
8
2
177,199
1
W
Athena
8,108
811
9
1
0
192,007
0
L
Jormungandr
6,547
655
40
4
1
185,458
2
W
Ne Zha
8,011
801
55
6
6
224,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role