Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ChicoBSmurfn
Izanami
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 50L
1,565 Elo+
Party 1
Persephone
Persephone
Jamesconnery411
Persephone
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,822 Elo+
Party 1
Bacchus
Bacchus
Kaspier
Bacchus
Level 118
God Stats
36W - 16L
1,545 SR
Queue Stats
90W - 82L
1,462 Elo+
Party 1
Bellona
Bellona
Shogunate7227
Bellona
Level 15
God Stats
1W - 0L
1,443 SR
Queue Stats
5W - 3L
1,583 Elo+
Party 1
Team Averages
Level 41
1,498 SR
1,586 Elo+

VS

Team Averages
Level 18
1,505 SR
1,468 Elo+
Artemis
Artemis
Foxtrot0002
Artemis
Level 27
God Stats
1W - 2L
1,673 SR
Queue Stats
114W - 132L
1,448 Elo+
Party 2
Achilles
Achilles
KanCerious
Achilles
Level 3
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 2L
1,571 Elo+
Solo
Geb
Geb
oCreationss--
Geb
Level 28
God Stats
1W - 5L
1,112 SR
Queue Stats
148W - 159L
1,501 Elo+
Party 2
Danzaburou
Danzaburou
sniperRow121
Danzaburou
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,278 Elo+
Solo
Skadi
Skadi
xDevinAnthony
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
17 / 3 / 0
12,241
644
24,288
22,208
10,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ChicoBSmurfn
Izanami
19
4 / 1 / 4
11,149
587
11,326
10,899
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Jamesconnery411
Persephone
17
10 / 1 / 6
11,736
618
19,430
11,331
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Kaspier
Bacchus
14
1 / 0 / 9
9,479
499
3,820
13,626
16,011
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
15
2 / 4 / 4
9,578
504
6,685
11,944
9,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Foxtrot0002
Artemis
12
2 / 7 / 1
7,608
400
7,714
11,082
2,912
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
KanCerious
Achilles
15
4 / 6 / 0
9,214
485
10,110
18,885
13,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 3
7,556
398
5,430
23,313
15,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
sniperRow121
Danzaburou
12
2 / 11 / 1
8,495
447
7,339
15,479
4,720
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 7 / 2
6,847
360
3,331
11,341
2,738
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
34
Kills
9
9
Deaths
34
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
17
3
0
5.67
W
Izanami
ChicoBSmurfn
Izanami
4
1
4
6
L
Artemis
Foxtrot0002
Artemis
2
7
1
0.36
W
Persephone
Jamesconnery411
Persephone
10
1
6
13
L
Achilles
KanCerious
Achilles
4
6
0
0.67
W
Bacchus
Kaspier
Bacchus
1
0
9
5.5
W
Bellona
2
4
4
1
L
0
3
3
0.5
L
Danzaburou
sniperRow121
Danzaburou
2
11
1
0.23
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,549
Damage
33,924
70,008
Taken
80,100
45,403
Mitigated
38,945
26,589
Healing
11,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
24,288
16,206
0
12,771
22,208
10,627
860
2,442
19,766
0
90,655
W
Izanami
ChicoBSmurfn
Izanami
11,326
7,274
0
4,829
10,899
4,928
3,313
1,674
9,225
0
117,898
L
Artemis
Foxtrot0002
Artemis
7,714
3,945
0
856
11,082
2,912
0
3,316
7,140
0
36,697
W
Persephone
Jamesconnery411
Persephone
19,430
1,358
0
2,968
11,331
4,323
778
687
10,643
79,642
0
L
Achilles
KanCerious
Achilles
10,110
2,400
0
2,220
18,885
13,393
1,191
3,786
13,707
7,321
46,211
W
Bacchus
Kaspier
Bacchus
3,820
392
2,453
2,859
13,626
16,011
0
1,314
12,312
20,826
0
W
Bellona
6,685
2,159
0
709
11,944
9,514
848
1,485
10,459
0
42,545
L
5,430
1,629
102
5,441
23,313
15,182
124
5,920
16,195
17,483
0
L
Danzaburou
sniperRow121
Danzaburou
7,339
3,128
0
2,690
15,479
4,720
948
8,075
6,402
0
47,876
L
3,331
1,477
0
139
11,341
2,738
177
1,390
9,175
0
32,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,183
Gold Earned
39,720
628
Minions Killed
332
0
Camps Cleared
0
1,935,024
Distance Traveled
1,601,474
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,241
644
185
10
0
479,558
5
W
Izanami
11,149
587
197
10
0
345,175
0
L
Artemis
7,608
400
68
4
0
318,122
1
W
Persephone
11,736
618
134
7
0
383,951
2
L
Achilles
9,214
485
102
5
0
324,915
5
W
Bacchus
9,479
499
27
1
0
393,669
0
W
Bellona
9,578
504
85
4
0
332,671
1
L
Geb
7,556
398
26
1
0
370,398
0
L
Danzaburou
8,495
447
85
4
0
271,539
4
L
Skadi
6,847
360
51
3
0
316,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role