Player Matchup

Mulan
Mulan
 
Mulan
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Chevanation
Jormungandr
Level 146
God Stats
2W - 1L
1,534 SR
Queue Stats
57W - 54L
1,593 Elo+
Party 1
Erlang Shen
Erlang Shen
LIl Mern
Erlang Shen
Level 143
God Stats
1W - 0L
1,815 SR
Queue Stats
46W - 62L
1,491 Elo+
Party 1
Medusa
Medusa
MBS9892
Medusa
Level 159
God Stats
2W - 2L
1,466 SR
Queue Stats
367W - 376L
1,519 Elo+
Party 2
Team Averages
Level 146
1,563 SR
1,521 Elo+

VS

Team Averages
Level 109
1,497 SR
1,562 Elo+
Neith
Neith
C51295
Neith
Level 80
God Stats
20W - 20L
1,583 SR
Queue Stats
434W - 400L
1,546 Elo+
Solo
Scylla
Scylla
ElyisusM
Scylla
Level 112
God Stats
10W - 11L
1,445 SR
Queue Stats
369W - 372L
1,542 Elo+
Solo
Cerberus
Cerberus
ScopesPR_14
Cerberus
Level 125
God Stats
12W - 8L
1,576 SR
Queue Stats
467W - 441L
1,536 Elo+
Solo
Athena
Athena
Sweet Bib
Athena
Level 105
God Stats
19W - 33L
1,479 SR
Queue Stats
563W - 516L
1,603 Elo+
Solo
Chaac
Chaac
fubatsuJ
Chaac
Level 123
God Stats
2W - 4L
1,401 SR
Queue Stats
178W - 149L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
7 / 2 / 4
6,776
678
7,249
8,257
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
 
Scylla
11
6 / 0 / 4
6,719
672
7,062
4,900
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Chevanation
Jormungandr
11
1 / 1 / 0
6,488
649
2,720
4,560
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
LIl Mern
Erlang Shen
9
2 / 0 / 6
5,706
571
4,296
5,567
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
MBS9892
Medusa
9
1 / 2 / 5
5,567
557
4,541
6,213
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C51295
Neith
9
0 / 3 / 2
4,908
491
3,835
5,960
1,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ElyisusM
Scylla
9
0 / 5 / 1
4,806
481
1,225
7,032
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
ScopesPR_14
Cerberus
10
0 / 1 / 1
5,357
536
1,382
5,709
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
Sweet Bib
Athena
8
3 / 5 / 1
5,275
528
4,179
10,653
5,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
fubatsuJ
Chaac
10
2 / 3 / 0
5,691
569
4,747
9,867
4,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
5
5
Deaths
17
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
4
4.5
W
Scylla
 
Scylla
6
0
4
8
L
Neith
C51295
Neith
0
3
2
0.33
W
Jormungandr
Chevanation
Jormungandr
1
1
0
1
L
Scylla
ElyisusM
Scylla
0
5
1
0.1
W
Erlang Shen
LIl Mern
Erlang Shen
2
0
6
5
W
Medusa
MBS9892
Medusa
1
2
5
1.75
L
Cerberus
ScopesPR_14
Cerberus
0
1
1
0.5
L
Athena
Sweet Bib
Athena
3
5
1
0.7
L
Chaac
fubatsuJ
Chaac
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,868
Damage
15,368
29,497
Taken
39,221
12,828
Mitigated
17,459
10,302
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,249
1,072
0
3,244
8,257
3,618
0
1,019
7,086
0
31,766
W
Scylla
 
Scylla
7,062
353
0
2,775
4,900
1,122
39
999
3,715
30,223
0
L
Neith
C51295
Neith
3,835
2,240
0
1,637
5,960
1,477
0
1,317
4,575
0
25,052
W
Jormungandr
Chevanation
Jormungandr
2,720
1,171
0
990
4,560
2,665
432
1,075
3,284
35,977
0
L
Scylla
ElyisusM
Scylla
1,225
265
0
1,908
7,032
1,848
0
2,237
4,499
24,530
0
W
Erlang Shen
LIl Mern
Erlang Shen
4,296
1,446
0
1,053
5,567
3,402
419
1,325
4,010
0
14,817
W
Medusa
MBS9892
Medusa
4,541
2,511
0
2,240
6,213
2,021
188
1,285
4,616
0
31,726
L
Cerberus
ScopesPR_14
Cerberus
1,382
61
0
1,055
5,709
3,452
0
2,376
3,333
23,780
0
L
Athena
Sweet Bib
Athena
4,179
1,202
252
4,439
10,653
5,936
0
966
9,617
8,884
0
L
Chaac
fubatsuJ
Chaac
4,747
942
0
4,075
9,867
4,746
0
2,266
7,415
0
34,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
26,037
293
Minions Killed
236
0
Camps Cleared
0
981,669
Distance Traveled
966,840
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,776
678
63
6
0
201,137
2
W
Scylla
6,719
672
67
7
0
214,965
4
L
Neith
4,908
491
60
6
0
174,013
4
W
Jormungandr
6,488
649
92
9
0
168,001
0
L
Scylla
4,806
481
36
4
0
173,833
2
W
Erlang Shen
5,706
571
22
2
0
221,024
1
W
Medusa
5,567
557
49
5
0
176,542
1
L
Cerberus
5,357
536
65
7
0
190,539
3
L
Athena
5,275
528
12
1
0
218,733
0
L
Chaac
5,691
569
63
6
0
209,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role