Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
BigSteakSandwich
Anhur
Level 30
God Stats
2W - 2L
1,622 SR
Queue Stats
35W - 32L
1,536 Elo+
Party 2
Hercules
Hercules
BurritoFlavors
Hercules
Level 27
God Stats
2W - 1L
1,673 SR
Queue Stats
22W - 19L
1,544 Elo+
Party 2
Bacchus
Bacchus
FACU27
Bacchus
Level 75
God Stats
0W - 3L
1,170 SR
Queue Stats
55W - 79L
1,331 Elo+
Solo
Amaterasu
Amaterasu
Nalumander
Amaterasu
Level 33
God Stats
0W - 2L
1,582 SR
Queue Stats
28W - 27L
1,523 Elo+
Party 2
Team Averages
Level 42
1,509 SR
1,487 Elo+

VS

Team Averages
Level 65
1,571 SR
1,541 Elo+
Morgan Le Fay
Morgan Le Fay
CrownSocks
Morgan Le Fay
Level 108
God Stats
2W - 0L
1,686 SR
Queue Stats
63W - 48L
1,500 Elo+
Party 1
Bacchus
Bacchus
DirtiestGlowWorm
Bacchus
Level 24
God Stats
1W - 0L
1,741 SR
Queue Stats
56W - 38L
1,653 Elo+
Party 3
Osiris
Osiris
Newtkid
Osiris
Level 41
God Stats
8W - 3L
1,718 SR
Queue Stats
51W - 32L
1,552 Elo+
Party 1
Cabrakan
Cabrakan
PapaKaloopie
Cabrakan
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
311W - 177L
1,561 Elo+
Party 3
Izanami
Izanami
WarriorMen
Izanami
Level 89
God Stats
3W - 2L
1,209 SR
Queue Stats
182W - 214L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 5 / 4
5,225
475
4,442
10,333
2,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 7 / 2
4,921
447
2,177
6,821
1,641
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
7
0 / 6 / 3
4,846
441
2,225
9,067
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bacchus
FACU27
Bacchus
9
3 / 3 / 0
6,037
549
1,794
8,596
5,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amaterasu
Nalumander
Amaterasu
9
2 / 1 / 0
5,437
494
1,435
6,373
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrownSocks
Morgan Le Fay
13
9 / 0 / 3
7,795
709
9,428
4,783
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
7 / 2 / 9
7,744
704
8,536
8,243
5,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Osiris
Newtkid
Osiris
11
1 / 2 / 2
6,540
595
4,894
5,935
4,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
PapaKaloopie
Cabrakan
11
5 / 2 / 11
7,368
670
7,194
7,531
3,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
WarriorMen
Izanami
11
0 / 0 / 4
6,255
569
1,042
4,462
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
22
22
Deaths
6
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
5
4
0.4
L
0
7
2
0.14
L
Hercules
0
6
3
0.25
W
Morgan Le Fay
CrownSocks
Morgan Le Fay
9
0
3
10.5
W
7
2
9
5.75
L
Bacchus
FACU27
Bacchus
3
3
0
1
L
Amaterasu
Nalumander
Amaterasu
2
1
0
2
W
Osiris
Newtkid
Osiris
1
2
2
1
W
Cabrakan
PapaKaloopie
Cabrakan
5
2
11
5.25
W
Izanami
WarriorMen
Izanami
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,073
Damage
31,094
41,190
Taken
30,954
17,275
Mitigated
16,170
9,212
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,442
1,638
0
2,959
10,333
2,752
0
6,062
4,089
0
22,722
L
2,177
962
293
696
6,821
1,641
0
5,520
1,289
0
16,505
L
Hercules
2,225
1,133
0
1,072
9,067
4,244
0
6,494
2,264
0
13,936
W
Morgan Le Fay
CrownSocks
Morgan Le Fay
9,428
1,857
60
1,933
4,783
1,845
476
75
4,708
43,074
0
W
8,536
1,266
0
1,499
8,243
5,174
461
684
7,559
32,084
0
L
Bacchus
FACU27
Bacchus
1,794
239
0
607
8,596
5,205
0
6,022
2,525
13,396
0
L
Amaterasu
Nalumander
Amaterasu
1,435
687
0
3,585
6,373
3,433
0
582
5,118
0
15,193
W
Osiris
Newtkid
Osiris
4,894
1,548
0
1,276
5,935
4,258
455
0
5,935
259
32,206
W
Cabrakan
PapaKaloopie
Cabrakan
7,194
844
878
2,530
7,531
3,672
214
960
6,571
27,948
0
W
Izanami
WarriorMen
Izanami
1,042
669
0
2,650
4,462
1,221
0
75
4,387
0
35,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,466
Gold Earned
35,702
181
Minions Killed
347
0
Camps Cleared
0
1,017,121
Distance Traveled
1,114,600
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,225
475
48
4
0
216,235
2
L
Anhur
4,921
447
45
4
0
183,828
3
L
Hercules
4,846
441
34
3
0
208,622
1
W
Morgan Le Fay
7,795
709
85
8
0
228,688
2
W
Bacchus
7,744
704
48
4
0
226,811
0
L
Bacchus
6,037
549
18
2
0
187,742
3
L
Amaterasu
5,437
494
36
3
0
220,694
0
W
Osiris
6,540
595
75
7
0
234,155
6
W
Cabrakan
7,368
670
51
5
0
219,297
3
W
Izanami
6,255
569
88
8
0
205,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role